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| author | Ray <raysan5@gmail.com> | 2019-04-12 13:44:16 +0200 |
|---|---|---|
| committer | Ray <raysan5@gmail.com> | 2019-04-12 13:44:16 +0200 |
| commit | fc5dd5d99fb233879885cd02da5010d81f37d0b0 (patch) | |
| tree | 011a4d843e25de36f4dc9e7f1d8ee3d3ec189e07 /src | |
| parent | df90ba6e463e5689039821fe93ea93d0a996b035 (diff) | |
| download | raylib-fc5dd5d99fb233879885cd02da5010d81f37d0b0.tar.gz raylib-fc5dd5d99fb233879885cd02da5010d81f37d0b0.zip | |
FLAG not supported on web GLFW implementation
Diffstat (limited to 'src')
| -rw-r--r-- | src/core.c | 2 |
1 files changed, 2 insertions, 0 deletions
@@ -2356,7 +2356,9 @@ static bool InitGraphicsDevice(int width, int height) //glfwWindowHint(GLFW_REFRESH_RATE, 0); // Refresh rate for fullscreen window //glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_API); // OpenGL API to use. Alternative: GLFW_OPENGL_ES_API //glfwWindowHint(GLFW_AUX_BUFFERS, 0); // Number of auxiliar buffers +#if defined(PLATFORM_DESKTOP) glfwWindowHint(GLFW_SCALE_TO_MONITOR, GLFW_TRUE); // Scale content area based on the monitor content scale where window is placed on +#endif // Check some Window creation flags if (configFlags & FLAG_WINDOW_HIDDEN) glfwWindowHint(GLFW_VISIBLE, GL_FALSE); // Visible window |
