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authorRay <raysan5@gmail.com>2017-09-22 13:53:29 +0200
committerRay <raysan5@gmail.com>2017-09-22 13:53:29 +0200
commitff9b486ebe61d84d14add801d67c3bbdaca111e2 (patch)
tree2710a521d24cd21f7593cb57680d221554d7ebc2 /src
parentb9250cc47b2df9d5b4b9b8fb436193ecdf8cf976 (diff)
downloadraylib-ff9b486ebe61d84d14add801d67c3bbdaca111e2.tar.gz
raylib-ff9b486ebe61d84d14add801d67c3bbdaca111e2.zip
Removed matrix resetting...
to emulate OpenGL funcionality
Diffstat (limited to 'src')
-rw-r--r--src/rlgl.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/rlgl.c b/src/rlgl.c
index 13f084f3..48733f79 100644
--- a/src/rlgl.c
+++ b/src/rlgl.c
@@ -418,7 +418,6 @@ void rlPushMatrix(void)
}
stack[stackCounter] = *currentMatrix;
- rlLoadIdentity();
stackCounter++;
if (currentMatrixMode == RL_MODELVIEW) useTempBuffer = true;