diff options
| author | victorfisac <victorfisac@gmail.com> | 2016-05-20 14:03:23 +0200 |
|---|---|---|
| committer | victorfisac <victorfisac@gmail.com> | 2016-05-20 14:03:23 +0200 |
| commit | 4f1bee31654dec5f5cea2ac9d291d202df504745 (patch) | |
| tree | 42a5028ebab3277a8d46bdcf3fea2990e1aa590d /templates | |
| parent | ea7afc8ec835040d84d79ae318f7aebb9f1e189c (diff) | |
| parent | dcf5f45f687f2a534286aecd5e6471a0440b0c21 (diff) | |
| download | raylib-4f1bee31654dec5f5cea2ac9d291d202df504745.tar.gz raylib-4f1bee31654dec5f5cea2ac9d291d202df504745.zip | |
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
Diffstat (limited to 'templates')
| -rw-r--r-- | templates/advance_game/Makefile | 50 | ||||
| -rw-r--r-- | templates/android_project/AndroidManifest.xml | 3 | ||||
| -rw-r--r-- | templates/android_project/jni/Android.mk | 4 | ||||
| -rw-r--r-- | templates/basic_game/Makefile | 40 | ||||
| -rw-r--r-- | templates/basic_test/Makefile | 42 | ||||
| -rw-r--r-- | templates/simple_game/Makefile | 42 | ||||
| -rw-r--r-- | templates/standard_game/Makefile | 50 |
7 files changed, 65 insertions, 166 deletions
diff --git a/templates/advance_game/Makefile b/templates/advance_game/Makefile index d790fe26..b3947205 100644 --- a/templates/advance_game/Makefile +++ b/templates/advance_game/Makefile @@ -23,6 +23,8 @@ # #************************************************************************************************** +.PHONY: all clean + # define raylib platform to compile for # possible platforms: PLATFORM_DESKTOP PLATFORM_RPI PLATFORM_WEB # WARNING: To compile to HTML5, code must be redesigned to use emscripten.h and emscripten_set_main_loop() @@ -93,8 +95,6 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) # external libraries headers # GLFW3 INCLUDES += -I../../external/glfw3/include - # GLEW - Not required any more, replaced by GLAD - #INCLUDES += -I../external/glew/include # OpenAL Soft INCLUDES += -I../../external/openal_soft/include endif @@ -109,37 +109,16 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) ifeq ($(PLATFORM_OS),LINUX) LFLAGS = -L. -L../../src else - LFLAGS = -L. -L../../src -LC:/raylib/raylib/src - # external libraries to link with - # GLFW3 - LFLAGS += -L../../external/glfw3/lib/$(LIBPATH) - ifneq ($(PLATFORM_OS),OSX) - # OpenAL Soft - LFLAGS += -L../../external/openal_soft/lib/$(LIBPATH) - # GLEW: Not used, replaced by GLAD - #LFLAGS += -L../../external/glew/lib/$(LIBPATH) - endif - endif -endif - -# define library paths containing required libs -ifeq ($(PLATFORM),PLATFORM_RPI) - LFLAGS = -L. -L../../src -L/opt/vc/lib -endif -ifeq ($(PLATFORM),PLATFORM_DESKTOP) - # add standard directories for GNU/Linux - ifeq ($(PLATFORM_OS),LINUX) LFLAGS = -L. -L../../src - else - LFLAGS = -L. -L../../src -LC:/raylib/raylib/src + ifeq ($(PLATFORM_OS),WINDOWS) + LFLAGS += -LC:/raylib/raylib/src + endif # external libraries to link with # GLFW3 - LFLAGS += -L../../external/glfw3/lib/$(LIBPATH) + LFLAGS += -L../../external/glfw3/lib/$(LIBPATH) ifneq ($(PLATFORM_OS),OSX) # OpenAL Soft LFLAGS += -L../../external/openal_soft/lib/$(LIBPATH) - # GLEW - LFLAGS += -L../../external/glew/lib/$(LIBPATH) endif endif endif @@ -150,15 +129,15 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) ifeq ($(PLATFORM_OS),LINUX) # libraries for Debian GNU/Linux desktop compiling # requires the following packages: - # libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev + # libglfw3-dev libopenal-dev libegl1-mesa-dev LIBS = -lraylib -lglfw3 -lGL -lopenal -lm -pthread -ldl -lX11 \ -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor else ifeq ($(PLATFORM_OS),OSX) # libraries for OS X 10.9 desktop compiling # requires the following packages: - # libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev - LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAl -framework Cocoa + # libglfw3-dev libopenal-dev libegl1-mesa-dev + LIBS = -lraylib -lglfw3 -framework OpenGL -framework OpenAl -framework Cocoa else # libraries for Windows desktop compiling # NOTE: GLFW3 and OpenAL Soft libraries should be installed @@ -228,21 +207,22 @@ clean: ifeq ($(PLATFORM),PLATFORM_DESKTOP) ifeq ($(PLATFORM_OS),OSX) find . -type f -perm +ugo+x -delete - rm -f *.o + rm -f screens/*.o else ifeq ($(PLATFORM_OS),LINUX) - find -type f -executable | xargs file -i | grep -E 'x-object|x-archive|x-sharedlib|x-executable' | rev | cut -d ':' -f 2- | rev | xargs rm -f + find . -type f -executable -delete + rm -f screens/*.o else - del *.o *.exe + del screens\*.o *.exe endif endif endif ifeq ($(PLATFORM),PLATFORM_RPI) find . -type f -executable -delete - rm -f *.o + rm -f screens/*.o endif ifeq ($(PLATFORM),PLATFORM_WEB) - del *.o *.html *.js + del screens/*.o *.html *.js endif @echo Cleaning done diff --git a/templates/android_project/AndroidManifest.xml b/templates/android_project/AndroidManifest.xml index f9f41b33..6755027e 100644 --- a/templates/android_project/AndroidManifest.xml +++ b/templates/android_project/AndroidManifest.xml @@ -29,8 +29,7 @@ <!-- android:theme="@android:style/Theme.NoTitleBar.Fullscreen" --> <!-- android:screenOrientation="portrait" --> <!-- Tell NativeActivity the name of our .so --> - <!--<meta-data android:name="android.app.lib_name" android:value="raylib_game" /> --> - <meta-data android:name="android.app.lib_name" android:value="@string/app_name" /> + <meta-data android:name="android.app.lib_name" android:value="raylib_game" /> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> diff --git a/templates/android_project/jni/Android.mk b/templates/android_project/jni/Android.mk index 424db553..fe4ba813 100644 --- a/templates/android_project/jni/Android.mk +++ b/templates/android_project/jni/Android.mk @@ -73,7 +73,7 @@ include $(PREBUILT_STATIC_LIBRARY) include $(CLEAR_VARS) # Module name -LOCAL_MODULE := raylibGame +LOCAL_MODULE := raylib_game # Module source files LOCAL_SRC_FILES := basic_game.c @@ -95,7 +95,7 @@ LOCAL_STATIC_LIBRARIES := android_native_app_glue raylib openal # NOTE: It brokes the build, using static library instead #LOCAL_SHARED_LIBRARIES := openal -# Build the shared library libraylibGame.so +# Build the shared library libraylib_game.so include $(BUILD_SHARED_LIBRARY) $(call import-module,android/native_app_glue) diff --git a/templates/basic_game/Makefile b/templates/basic_game/Makefile index 428c980a..76337490 100644 --- a/templates/basic_game/Makefile +++ b/templates/basic_game/Makefile @@ -23,6 +23,8 @@ # #************************************************************************************************** +.PHONY: all clean + # define raylib platform to compile for # possible platforms: PLATFORM_DESKTOP PLATFORM_RPI PLATFORM_WEB # WARNING: To compile to HTML5, code must be redesigned to use emscripten.h and emscripten_set_main_loop() @@ -93,8 +95,6 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) # external libraries headers # GLFW3 INCLUDES += -I../../external/glfw3/include - # GLEW - Not required any more, replaced by GLAD - #INCLUDES += -I../external/glew/include # OpenAL Soft INCLUDES += -I../../external/openal_soft/include endif @@ -109,37 +109,16 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) ifeq ($(PLATFORM_OS),LINUX) LFLAGS = -L. -L../../src else - LFLAGS = -L. -L../../src -LC:/raylib/raylib/src - # external libraries to link with - # GLFW3 - LFLAGS += -L../../external/glfw3/lib/$(LIBPATH) - ifneq ($(PLATFORM_OS),OSX) - # OpenAL Soft - LFLAGS += -L../../external/openal_soft/lib/$(LIBPATH) - # GLEW: Not used, replaced by GLAD - #LFLAGS += -L../../external/glew/lib/$(LIBPATH) - endif - endif -endif - -# define library paths containing required libs -ifeq ($(PLATFORM),PLATFORM_RPI) - LFLAGS = -L. -L../../src -L/opt/vc/lib -endif -ifeq ($(PLATFORM),PLATFORM_DESKTOP) - # add standard directories for GNU/Linux - ifeq ($(PLATFORM_OS),LINUX) LFLAGS = -L. -L../../src - else - LFLAGS = -L. -L../../src -LC:/raylib/raylib/src + ifeq ($(PLATFORM_OS),WINDOWS) + LFLAGS += -LC:/raylib/raylib/src + endif # external libraries to link with # GLFW3 - LFLAGS += -L../../external/glfw3/lib/$(LIBPATH) + LFLAGS += -L../../external/glfw3/lib/$(LIBPATH) ifneq ($(PLATFORM_OS),OSX) # OpenAL Soft LFLAGS += -L../../external/openal_soft/lib/$(LIBPATH) - # GLEW - LFLAGS += -L../../external/glew/lib/$(LIBPATH) endif endif endif @@ -150,14 +129,14 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) ifeq ($(PLATFORM_OS),LINUX) # libraries for Debian GNU/Linux desktop compiling # requires the following packages: - # libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev + # libglfw3-dev libopenal-dev libegl1-mesa-dev LIBS = -lraylib -lglfw3 -lGL -lopenal -lm -pthread -ldl -lX11 \ -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor else ifeq ($(PLATFORM_OS),OSX) # libraries for OS X 10.9 desktop compiling # requires the following packages: - # libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev + # libglfw3-dev libopenal-dev libegl1-mesa-dev LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAl -framework Cocoa else # libraries for Windows desktop compiling @@ -203,7 +182,8 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) rm -f *.o else ifeq ($(PLATFORM_OS),LINUX) - find -type f -executable | xargs file -i | grep -E 'x-object|x-archive|x-sharedlib|x-executable' | rev | cut -d ':' -f 2- | rev | xargs rm -f + find . -type f -executable -delete + rm -f *.o else del *.o *.exe endif diff --git a/templates/basic_test/Makefile b/templates/basic_test/Makefile index 835484f6..b6fd44a7 100644 --- a/templates/basic_test/Makefile +++ b/templates/basic_test/Makefile @@ -23,6 +23,8 @@ # #************************************************************************************************** +.PHONY: all clean + # define raylib platform to compile for # possible platforms: PLATFORM_DESKTOP PLATFORM_RPI PLATFORM_WEB # WARNING: To compile to HTML5, code must be redesigned to use emscripten.h and emscripten_set_main_loop() @@ -92,8 +94,6 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) # external libraries headers # GLFW3 INCLUDES += -I../../external/glfw3/include - # GLEW - Not required any more, replaced by GLAD - #INCLUDES += -I../external/glew/include # OpenAL Soft INCLUDES += -I../../external/openal_soft/include endif @@ -108,37 +108,16 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) ifeq ($(PLATFORM_OS),LINUX) LFLAGS = -L. -L../../src else - LFLAGS = -L. -L../../src -LC:/raylib/raylib/src - # external libraries to link with - # GLFW3 - LFLAGS += -L../../external/glfw3/lib/$(LIBPATH) - ifneq ($(PLATFORM_OS),OSX) - # OpenAL Soft - LFLAGS += -L../../external/openal_soft/lib/$(LIBPATH) - # GLEW: Not used, replaced by GLAD - #LFLAGS += -L../../external/glew/lib/$(LIBPATH) - endif - endif -endif - -# define library paths containing required libs -ifeq ($(PLATFORM),PLATFORM_RPI) - LFLAGS = -L. -L../../src -L/opt/vc/lib -endif -ifeq ($(PLATFORM),PLATFORM_DESKTOP) - # add standard directories for GNU/Linux - ifeq ($(PLATFORM_OS),LINUX) LFLAGS = -L. -L../../src - else - LFLAGS = -L. -L../../src -LC:/raylib/raylib/src + ifeq ($(PLATFORM_OS),WINDOWS) + LFLAGS += -LC:/raylib/raylib/src + endif # external libraries to link with # GLFW3 - LFLAGS += -L../../external/glfw3/lib/$(LIBPATH) + LFLAGS += -L../../external/glfw3/lib/$(LIBPATH) ifneq ($(PLATFORM_OS),OSX) # OpenAL Soft LFLAGS += -L../../external/openal_soft/lib/$(LIBPATH) - # GLEW - LFLAGS += -L../../external/glew/lib/$(LIBPATH) endif endif endif @@ -149,15 +128,15 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) ifeq ($(PLATFORM_OS),LINUX) # libraries for Debian GNU/Linux desktop compiling # requires the following packages: - # libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev + # libglfw3-dev libopenal-dev libegl1-mesa-dev LIBS = -lraylib -lglfw3 -lGL -lopenal -lm -pthread -ldl -lX11 \ -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor else ifeq ($(PLATFORM_OS),OSX) # libraries for OS X 10.9 desktop compiling # requires the following packages: - # libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev - LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAl -framework Cocoa + # libglfw3-dev libopenal-dev libegl1-mesa-dev + LIBS = -lraylib -lglfw3 -framework OpenGL -framework OpenAl -framework Cocoa else # libraries for Windows desktop compiling # NOTE: GLFW3 and OpenAL Soft libraries should be installed @@ -202,7 +181,8 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) rm -f *.o else ifeq ($(PLATFORM_OS),LINUX) - find -type f -executable | xargs file -i | grep -E 'x-object|x-archive|x-sharedlib|x-executable' | rev | cut -d ':' -f 2- | rev | xargs rm -f + find . -type f -executable -delete + rm -f *.o else del *.o *.exe endif diff --git a/templates/simple_game/Makefile b/templates/simple_game/Makefile index 707f858d..3d303082 100644 --- a/templates/simple_game/Makefile +++ b/templates/simple_game/Makefile @@ -23,6 +23,8 @@ # #************************************************************************************************** +.PHONY: all clean + # define raylib platform to compile for # possible platforms: PLATFORM_DESKTOP PLATFORM_RPI PLATFORM_WEB # WARNING: To compile to HTML5, code must be redesigned to use emscripten.h and emscripten_set_main_loop() @@ -93,8 +95,6 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) # external libraries headers # GLFW3 INCLUDES += -I../../external/glfw3/include - # GLEW - Not required any more, replaced by GLAD - #INCLUDES += -I../external/glew/include # OpenAL Soft INCLUDES += -I../../external/openal_soft/include endif @@ -109,37 +109,16 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) ifeq ($(PLATFORM_OS),LINUX) LFLAGS = -L. -L../../src else - LFLAGS = -L. -L../../src -LC:/raylib/raylib/src - # external libraries to link with - # GLFW3 - LFLAGS += -L../../external/glfw3/lib/$(LIBPATH) - ifneq ($(PLATFORM_OS),OSX) - # OpenAL Soft - LFLAGS += -L../../external/openal_soft/lib/$(LIBPATH) - # GLEW: Not used, replaced by GLAD - #LFLAGS += -L../../external/glew/lib/$(LIBPATH) - endif - endif -endif - -# define library paths containing required libs -ifeq ($(PLATFORM),PLATFORM_RPI) - LFLAGS = -L. -L../../src -L/opt/vc/lib -endif -ifeq ($(PLATFORM),PLATFORM_DESKTOP) - # add standard directories for GNU/Linux - ifeq ($(PLATFORM_OS),LINUX) LFLAGS = -L. -L../../src - else - LFLAGS = -L. -L../../src -LC:/raylib/raylib/src + ifeq ($(PLATFORM_OS),WINDOWS) + LFLAGS += -LC:/raylib/raylib/src + endif # external libraries to link with # GLFW3 - LFLAGS += -L../../external/glfw3/lib/$(LIBPATH) + LFLAGS += -L../../external/glfw3/lib/$(LIBPATH) ifneq ($(PLATFORM_OS),OSX) # OpenAL Soft LFLAGS += -L../../external/openal_soft/lib/$(LIBPATH) - # GLEW - LFLAGS += -L../../external/glew/lib/$(LIBPATH) endif endif endif @@ -150,15 +129,15 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) ifeq ($(PLATFORM_OS),LINUX) # libraries for Debian GNU/Linux desktop compiling # requires the following packages: - # libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev + # libglfw3-dev libopenal-dev libegl1-mesa-dev LIBS = -lraylib -lglfw3 -lGL -lopenal -lm -pthread -ldl -lX11 \ -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor else ifeq ($(PLATFORM_OS),OSX) # libraries for OS X 10.9 desktop compiling # requires the following packages: - # libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev - LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAl -framework Cocoa + # libglfw3-dev libopenal-dev libegl1-mesa-dev + LIBS = -lraylib -lglfw3 -framework OpenGL -framework OpenAl -framework Cocoa else # libraries for Windows desktop compiling # NOTE: GLFW3 and OpenAL Soft libraries should be installed @@ -207,7 +186,8 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) rm -f *.o else ifeq ($(PLATFORM_OS),LINUX) - find -type f -executable | xargs file -i | grep -E 'x-object|x-archive|x-sharedlib|x-executable' | rev | cut -d ':' -f 2- | rev | xargs rm -f + find . -type f -executable -delete + rm -f screens/*.o else del *.o *.exe endif diff --git a/templates/standard_game/Makefile b/templates/standard_game/Makefile index 6c67be42..c7cb7add 100644 --- a/templates/standard_game/Makefile +++ b/templates/standard_game/Makefile @@ -23,6 +23,8 @@ # #************************************************************************************************** +.PHONY: all clean + # define raylib platform to compile for # possible platforms: PLATFORM_DESKTOP PLATFORM_RPI PLATFORM_WEB # WARNING: To compile to HTML5, code must be redesigned to use emscripten.h and emscripten_set_main_loop() @@ -93,8 +95,6 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) # external libraries headers # GLFW3 INCLUDES += -I../../external/glfw3/include - # GLEW - Not required any more, replaced by GLAD - #INCLUDES += -I../external/glew/include # OpenAL Soft INCLUDES += -I../../external/openal_soft/include endif @@ -109,37 +109,16 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) ifeq ($(PLATFORM_OS),LINUX) LFLAGS = -L. -L../../src else - LFLAGS = -L. -L../../src -LC:/raylib/raylib/src - # external libraries to link with - # GLFW3 - LFLAGS += -L../../external/glfw3/lib/$(LIBPATH) - ifneq ($(PLATFORM_OS),OSX) - # OpenAL Soft - LFLAGS += -L../../external/openal_soft/lib/$(LIBPATH) - # GLEW: Not used, replaced by GLAD - #LFLAGS += -L../../external/glew/lib/$(LIBPATH) - endif - endif -endif - -# define library paths containing required libs -ifeq ($(PLATFORM),PLATFORM_RPI) - LFLAGS = -L. -L../../src -L/opt/vc/lib -endif -ifeq ($(PLATFORM),PLATFORM_DESKTOP) - # add standard directories for GNU/Linux - ifeq ($(PLATFORM_OS),LINUX) LFLAGS = -L. -L../../src - else - LFLAGS = -L. -L../../src -LC:/raylib/raylib/src + ifeq ($(PLATFORM_OS),WINDOWS) + LFLAGS += -LC:/raylib/raylib/src + endif # external libraries to link with # GLFW3 - LFLAGS += -L../../external/glfw3/lib/$(LIBPATH) + LFLAGS += -L../../external/glfw3/lib/$(LIBPATH) ifneq ($(PLATFORM_OS),OSX) # OpenAL Soft LFLAGS += -L../../external/openal_soft/lib/$(LIBPATH) - # GLEW - LFLAGS += -L../../external/glew/lib/$(LIBPATH) endif endif endif @@ -150,15 +129,15 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) ifeq ($(PLATFORM_OS),LINUX) # libraries for Debian GNU/Linux desktop compiling # requires the following packages: - # libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev + # libglfw3-dev libopenal-dev libegl1-mesa-dev LIBS = -lraylib -lglfw3 -lGL -lopenal -lm -pthread -ldl -lX11 \ -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor else ifeq ($(PLATFORM_OS),OSX) # libraries for OS X 10.9 desktop compiling # requires the following packages: - # libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev - LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAl -framework Cocoa + # libglfw3-dev libopenal-dev libegl1-mesa-dev + LIBS = -lraylib -lglfw3 -framework OpenGL -framework OpenAl -framework Cocoa else # libraries for Windows desktop compiling # NOTE: GLFW3 and OpenAL Soft libraries should be installed @@ -228,21 +207,22 @@ clean: ifeq ($(PLATFORM),PLATFORM_DESKTOP) ifeq ($(PLATFORM_OS),OSX) find . -type f -perm +ugo+x -delete - rm -f *.o + rm -f screens/*.o else ifeq ($(PLATFORM_OS),LINUX) - find -type f -executable | xargs file -i | grep -E 'x-object|x-archive|x-sharedlib|x-executable' | rev | cut -d ':' -f 2- | rev | xargs rm -f + find . -type f -executable -delete + rm -f screens/*.o else - del *.o *.exe + del screens\*.o *.exe endif endif endif ifeq ($(PLATFORM),PLATFORM_RPI) find . -type f -executable -delete - rm -f *.o + rm -f screens/*.o endif ifeq ($(PLATFORM),PLATFORM_WEB) - del *.o *.html *.js + del screens/*.o *.html *.js endif @echo Cleaning done |
