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| author | raysan5 <raysan5@gmail.com> | 2016-08-01 21:37:45 +0200 |
|---|---|---|
| committer | raysan5 <raysan5@gmail.com> | 2016-08-01 21:37:45 +0200 |
| commit | 58d2f70b7e11aadb5eab5f9fa1c081b22a59ef91 (patch) | |
| tree | 4bdc752c013173a720b0f55850e83d920fe62b39 /templates | |
| parent | 36cf1f7dfd8865310c21b0f78cf1de9976d9197a (diff) | |
| download | raylib-58d2f70b7e11aadb5eab5f9fa1c081b22a59ef91.tar.gz raylib-58d2f70b7e11aadb5eab5f9fa1c081b22a59ef91.zip | |
Review audio module and examples
Diffstat (limited to 'templates')
| -rw-r--r-- | templates/android_project/jni/basic_game.c | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/templates/android_project/jni/basic_game.c b/templates/android_project/jni/basic_game.c index a1adb287..4e8bef31 100644 --- a/templates/android_project/jni/basic_game.c +++ b/templates/android_project/jni/basic_game.c @@ -43,7 +43,8 @@ void android_main(struct android_app *app) int framesCounter = 0; // Used to count frames - PlayMusicStream(0, "ambient.ogg"); + Music ambient = LoadMusicStream("ambient.ogg"); + PlayMusicStream(ambient); SetTargetFPS(60); // Not required on Android, already locked to 60 fps //-------------------------------------------------------------------------------------- @@ -53,7 +54,7 @@ void android_main(struct android_app *app) { // Update //---------------------------------------------------------------------------------- - UpdateMusicStream(0); + UpdateMusicStream(ambient); switch(currentScreen) { @@ -158,7 +159,8 @@ void android_main(struct android_app *app) // TODO: Unload all loaded data (textures, fonts, audio) here! - UnloadSound(fx); // Unload sound data + UnloadSound(fx); // Unload sound data + UnloadMusicStream(ambient); // Unload music stream data CloseAudioDevice(); // Close audio device (music streaming is automatically stopped) |
