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authorraysan5 <raysan5@gmail.com>2014-04-19 16:54:48 +0200
committerraysan5 <raysan5@gmail.com>2014-04-19 16:54:48 +0200
commitf76a00adc1f4bc8c92187bf38fa1183f8626fc46 (patch)
treeb1acc3d7299bb00a59005304934166b8ba7bf11b /tests/test_image_loading.c
parent1c8874e6d5cc6230e951397057cc5b7765647490 (diff)
downloadraylib-f76a00adc1f4bc8c92187bf38fa1183f8626fc46.tar.gz
raylib-f76a00adc1f4bc8c92187bf38fa1183f8626fc46.zip
Code used to test some features (and resources)
Diffstat (limited to 'tests/test_image_loading.c')
-rw-r--r--tests/test_image_loading.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/tests/test_image_loading.c b/tests/test_image_loading.c
index c554a394..7376bb60 100644
--- a/tests/test_image_loading.c
+++ b/tests/test_image_loading.c
@@ -2,7 +2,7 @@
*
* raylib test - Testing LoadImage() and CreateTexture()
*
-* This example has been created using raylib 1.0 (www.raylib.com)
+* This test has been created using raylib 1.0 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
* Copyright (c) 2013 Ramon Santamaria (Ray San - raysan@raysanweb.com)
@@ -23,7 +23,7 @@ int main()
// NOTE: Textures MUST be loaded after Window initialization (OpenGL context is required)
Image img = LoadImage("resources/raylib_logo.png");
- Texture2D texture = CreateTexture(img);
+ Texture2D texture = CreateTexture(img, false);
UnloadImage(img);
//---------------------------------------------------------------------------------------