diff options
| author | raysan5 <raysan5@gmail.com> | 2014-09-21 14:26:42 +0200 |
|---|---|---|
| committer | raysan5 <raysan5@gmail.com> | 2014-09-21 14:26:42 +0200 |
| commit | 5ecb6801fa5bf4f59a4459adfda922169523567f (patch) | |
| tree | 0516a772c0efaccfb9980b5d6620b903ffddc1b2 /tests/test_music_stream.c | |
| parent | 3a0d164a768a7c4ec1e5f56ddfc005182f8a86eb (diff) | |
| download | raylib-5ecb6801fa5bf4f59a4459adfda922169523567f.tar.gz raylib-5ecb6801fa5bf4f59a4459adfda922169523567f.zip | |
Examples renaming and test examples merge
Examples have been renamed for coherence with raylib modules and test
examples have been merged into examples folder.
Diffstat (limited to 'tests/test_music_stream.c')
| -rw-r--r-- | tests/test_music_stream.c | 86 |
1 files changed, 0 insertions, 86 deletions
diff --git a/tests/test_music_stream.c b/tests/test_music_stream.c deleted file mode 100644 index c6cb53fc..00000000 --- a/tests/test_music_stream.c +++ /dev/null @@ -1,86 +0,0 @@ -/******************************************************************************************* -* -* raylib test - Music playing (streaming) -* -* NOTE: This test requires OpenAL32 dll installed (or in the same folder) -* -* This test has been created using raylib 1.1 (www.raylib.com) -* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) -* -* Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com) -* -********************************************************************************************/ - -#include "raylib.h" - -int main() -{ - // Initialization - //-------------------------------------------------------------------------------------- - int screenWidth = 800; - int screenHeight = 450; - - InitWindow(screenWidth, screenHeight, "raylib test - music playing (streaming)"); - - InitAudioDevice(); // Initialize audio device - - PlayMusicStream("resources/audio/deserve_to_be_loved.ogg"); // Load Music file - - int framesCounter = 0; - float volume = 1.0; - - float timePlayed = 0; - - SetTargetFPS(60); - //-------------------------------------------------------------------------------------- - - // Main game loop - while (!WindowShouldClose()) // Detect window close button or ESC key - { - // Update - //---------------------------------------------------------------------------------- - framesCounter++; - - // Testing music fading -/* - if (framesCounter > 600) - { - volume -= 0.01; - - if (volume <= 0) - { - volume = 1.0; - framesCounter = -600; - PlayMusicStream("resources/audio/destiny.ogg"); - } - - SetMusicVolume(volume); - } -*/ - timePlayed = GetMusicTimePlayed() / GetMusicTimeLength() * 100 * 4; // We scale by 4 to fit 400 pixels - //---------------------------------------------------------------------------------- - - // Draw - //---------------------------------------------------------------------------------- - BeginDrawing(); - - ClearBackground(RAYWHITE); - - DrawText("MUSIC SHOULD BE PLAYING!", 255, 200, 20, LIGHTGRAY); - - DrawRectangle(200, 250, 400, 12, LIGHTGRAY); - DrawRectangle(200, 250, (int)timePlayed, 12, MAROON); - - EndDrawing(); - //---------------------------------------------------------------------------------- - } - - // De-Initialization - //-------------------------------------------------------------------------------------- - CloseAudioDevice(); // Close audio device (music streaming is automatically stopped) - - CloseWindow(); // Close window and OpenGL context - //-------------------------------------------------------------------------------------- - - return 0; -}
\ No newline at end of file |
