diff options
| -rw-r--r-- | src/rnet.c.review (renamed from src/rnet.c) | 4048 |
1 files changed, 2024 insertions, 2024 deletions
diff --git a/src/rnet.c b/src/rnet.c.review index 55d4a26a..5f2c5306 100644 --- a/src/rnet.c +++ b/src/rnet.c.review @@ -1,2024 +1,2024 @@ -/*********************************************************************************************
-*
-* rnet - A simple and easy-to-use network module for raylib
-*
-* FEATURES:
-* - Provides a simple and (hopefully) easy to use wrapper around the Berkeley socket API
-*
-* DEPENDENCIES:
-* raylib.h - TraceLog
-* rnet.h - platform-specific network includes
-*
-* CONTRIBUTORS:
-* Jak Barnes (github: @syphonx) (Feb. 2019) - Initial version
-*
-*
-* LICENSE: zlib/libpng
-*
-* Copyright (c) 2019 Jak Barnes (github: @syphonx) and Ramon Santamaria (@raysan5)
-*
-* This software is provided "as-is", without any express or implied warranty. In no event
-* will the authors be held liable for any damages arising from the use of this software.
-*
-* Permission is granted to anyone to use this software for any purpose, including commercial
-* applications, and to alter it and redistribute it freely, subject to the following restrictions:
-*
-* 1. The origin of this software must not be misrepresented; you must not claim that you
-* wrote the original software. If you use this software in a product, an acknowledgment
-* in the product documentation would be appreciated but is not required.
-*
-* 2. Altered source versions must be plainly marked as such, and must not be misrepresented
-* as being the original software.
-*
-* 3. This notice may not be removed or altered from any source distribution.
-*
-**********************************************************************************************/
-
-//----------------------------------------------------------------------------------
-// Check if config flags have been externally provided on compilation line
-//----------------------------------------------------------------------------------
-
-#include "rnet.h"
-
-#include "raylib.h"
-
-#include <assert.h> // Required for: assert()
-#include <stdio.h> // Required for: FILE, fopen(), fclose(), fread()
-#include <stdlib.h> // Required for: malloc(), free()
-#include <string.h> // Required for: strcmp(), strncmp()
-
-//----------------------------------------------------------------------------------
-// Module defines
-//----------------------------------------------------------------------------------
-
-#define NET_DEBUG_ENABLED (1)
-
-//----------------------------------------------------------------------------------
-// Types and Structures Definition
-//----------------------------------------------------------------------------------
-
-typedef struct _SocketAddress
-{
- struct sockaddr address;
-} _SocketAddress;
-
-typedef struct _SocketAddressIPv4
-{
- struct sockaddr_in address;
-} _SocketAddressIPv4;
-
-typedef struct _SocketAddressIPv6
-{
- struct sockaddr_in6 address;
-} _SocketAddressIPv6;
-
-typedef struct _SocketAddressStorage
-{
- struct sockaddr_storage address;
-} _SocketAddressStorage;
-
-typedef struct _AddressInformation
-{
- struct addrinfo addr;
-} _AddressInformation;
-
-
-
-//----------------------------------------------------------------------------------
-// Global module forward declarations
-//----------------------------------------------------------------------------------
-
-static void PrintSocket(struct sockaddr_storage *addr, const int family, const int socktype, const int protocol);
-static const char *SocketAddressToString(struct sockaddr_storage *sockaddr);
-static bool IsIPv4Address(const char *ip);
-static bool IsIPv6Address(const char *ip);
-static void *GetSocketPortPtr(struct sockaddr_storage *sa);
-static void *GetSocketAddressPtr(struct sockaddr_storage *sa);
-static bool IsSocketValid(Socket *sock);
-static void SocketSetLastError(int err);
-static int SocketGetLastError();
-static char *SocketGetLastErrorString();
-static char *SocketErrorCodeToString(int err);
-static bool SocketSetDefaults(SocketConfig *config);
-static bool InitSocket(Socket *sock, struct addrinfo *addr);
-static bool CreateSocket(SocketConfig *config, SocketResult *outresult);
-static bool SocketSetBlocking(Socket *sock);
-static bool SocketSetNonBlocking(Socket *sock);
-static bool SocketSetOptions(SocketConfig *config, Socket *sock);
-static void SocketSetHints(SocketConfig *config, struct addrinfo *hints);
-
-//----------------------------------------------------------------------------------
-// Global module implementation
-//----------------------------------------------------------------------------------
-
-// Print socket information
-static void PrintSocket(struct sockaddr_storage *addr, const int family, const int socktype, const int protocol)
-{
- switch (family)
- {
- case AF_UNSPEC: { TraceLog(LOG_DEBUG, "\tFamily: Unspecified");
- }
- break;
- case AF_INET:
- {
- TraceLog(LOG_DEBUG, "\tFamily: AF_INET (IPv4)");
- TraceLog(LOG_INFO, "\t- IPv4 address %s", SocketAddressToString(addr));
- }
- break;
- case AF_INET6:
- {
- TraceLog(LOG_DEBUG, "\tFamily: AF_INET6 (IPv6)");
- TraceLog(LOG_INFO, "\t- IPv6 address %s", SocketAddressToString(addr));
- }
- break;
- case AF_NETBIOS:
- {
- TraceLog(LOG_DEBUG, "\tFamily: AF_NETBIOS (NetBIOS)");
- }
- break;
- default: { TraceLog(LOG_DEBUG, "\tFamily: Other %ld", family);
- }
- break;
- }
- TraceLog(LOG_DEBUG, "\tSocket type:");
- switch (socktype)
- {
- case 0: TraceLog(LOG_DEBUG, "\t- Unspecified"); break;
- case SOCK_STREAM:
- TraceLog(LOG_DEBUG, "\t- SOCK_STREAM (stream)");
- break;
- case SOCK_DGRAM:
- TraceLog(LOG_DEBUG, "\t- SOCK_DGRAM (datagram)");
- break;
- case SOCK_RAW: TraceLog(LOG_DEBUG, "\t- SOCK_RAW (raw)"); break;
- case SOCK_RDM:
- TraceLog(LOG_DEBUG, "\t- SOCK_RDM (reliable message datagram)");
- break;
- case SOCK_SEQPACKET:
- TraceLog(LOG_DEBUG, "\t- SOCK_SEQPACKET (pseudo-stream packet)");
- break;
- default: TraceLog(LOG_DEBUG, "\t- Other %ld", socktype); break;
- }
- TraceLog(LOG_DEBUG, "\tProtocol:");
- switch (protocol)
- {
- case 0: TraceLog(LOG_DEBUG, "\t- Unspecified"); break;
- case IPPROTO_TCP: TraceLog(LOG_DEBUG, "\t- IPPROTO_TCP (TCP)"); break;
- case IPPROTO_UDP: TraceLog(LOG_DEBUG, "\t- IPPROTO_UDP (UDP)"); break;
- default: TraceLog(LOG_DEBUG, "\t- Other %ld", protocol); break;
- }
-}
-
-// Convert network ordered socket address to human readable string (127.0.0.1)
-static const char *SocketAddressToString(struct sockaddr_storage *sockaddr)
-{
- //static const char* ipv6[INET6_ADDRSTRLEN];
- assert(sockaddr != NULL);
- assert(sockaddr->ss_family == AF_INET || sockaddr->ss_family == AF_INET6);
- switch (sockaddr->ss_family)
- {
- case AF_INET:
- {
- //struct sockaddr_in *s = ((struct sockaddr_in *) sockaddr);
- //return inet_ntop(AF_INET, &s->sin_addr, ipv6, INET_ADDRSTRLEN); // TODO.
- }
- break;
- case AF_INET6:
- {
- //struct sockaddr_in6 *s = ((struct sockaddr_in6 *) sockaddr);
- //return inet_ntop(AF_INET6, &s->sin6_addr, ipv6, INET6_ADDRSTRLEN); // TODO.
- }
- break;
- }
- return NULL;
-}
-
-// Check if the null terminated string ip is a valid IPv4 address
-static bool IsIPv4Address(const char *ip)
-{
- /*
- struct sockaddr_in sa;
- int result = inet_pton(AF_INET, ip, &(sa.sin_addr)); // TODO.
- return (result != 0);
- */
- return false;
-}
-
-// Check if the null terminated string ip is a valid IPv6 address
-static bool IsIPv6Address(const char *ip)
-{
- /*
- struct sockaddr_in6 sa;
- int result = inet_pton(AF_INET6, ip, &(sa.sin6_addr)); // TODO.
- return result != 0;
- */
- return false;
-}
-
-// Return a pointer to the port from the correct address family (IPv4, or IPv6)
-static void *GetSocketPortPtr(struct sockaddr_storage *sa)
-{
- if (sa->ss_family == AF_INET)
- {
- return &(((struct sockaddr_in *) sa)->sin_port);
- }
-
- return &(((struct sockaddr_in6 *) sa)->sin6_port);
-}
-
-// Return a pointer to the address from the correct address family (IPv4, or IPv6)
-static void *GetSocketAddressPtr(struct sockaddr_storage *sa)
-{
- if (sa->ss_family == AF_INET)
- {
- return &(((struct sockaddr_in *) sa)->sin_addr);
- }
-
- return &(((struct sockaddr_in6 *) sa)->sin6_addr);
-}
-
-// Is the socket in a valid state?
-static bool IsSocketValid(Socket *sock)
-{
- if (sock != NULL)
- {
- return (sock->channel != INVALID_SOCKET);
- }
- return false;
-}
-
-// Sets the error code that can be retrieved through the WSAGetLastError function.
-static void SocketSetLastError(int err)
-{
-#if defined(_WIN32)
- WSASetLastError(err);
-#else
- errno = err;
-#endif
-}
-
-// Returns the error status for the last Sockets operation that failed
-static int SocketGetLastError()
-{
-#if defined(_WIN32)
- return WSAGetLastError();
-#else
- return errno;
-#endif
-}
-
-// Returns a human-readable string representing the last error message
-static char *SocketGetLastErrorString()
-{
- return SocketErrorCodeToString(SocketGetLastError());
-}
-
-// Returns a human-readable string representing the error message (err)
-static char *SocketErrorCodeToString(int err)
-{
-#if defined(_WIN32)
- static char gaiStrErrorBuffer[GAI_STRERROR_BUFFER_SIZE];
- sprintf(gaiStrErrorBuffer, "%s", gai_strerror(err));
- return gaiStrErrorBuffer;
-#else
- return gai_strerror(err);
-#endif
-}
-
-// Set the defaults in the supplied SocketConfig if they're not already set
-static bool SocketSetDefaults(SocketConfig *config)
-{
- if (config->backlog_size == 0)
- {
- config->backlog_size = SOCKET_MAX_QUEUE_SIZE;
- }
-
- return true;
-}
-
-// Create the socket channel
-static bool InitSocket(Socket *sock, struct addrinfo *addr)
-{
- switch (sock->type)
- {
- case SOCKET_TCP:
- if (addr->ai_family == AF_INET)
- {
- sock->channel = socket(AF_INET, SOCK_STREAM, 0);
- }
- else
- {
- sock->channel = socket(AF_INET6, SOCK_STREAM, 0);
- }
- break;
- case SOCKET_UDP:
- if (addr->ai_family == AF_INET)
- {
- sock->channel = socket(AF_INET, SOCK_DGRAM, 0);
- }
- else
- {
- sock->channel = socket(AF_INET6, SOCK_DGRAM, 0);
- }
- break;
- default:
- TraceLog(LOG_WARNING, "Invalid socket type specified.");
- break;
- }
- return IsSocketValid(sock);
-}
-
-// CreateSocket() - Interally called by CreateSocket()
-//
-// This here is the bread and butter of the socket API, This function will
-// attempt to open a socket, bind and listen to it based on the config passed in
-//
-// SocketConfig* config - Configuration for which socket to open
-// SocketResult* result - The results of this function (if any, including errors)
-//
-// e.g.
-// SocketConfig server_config = { SocketConfig client_config = {
-// .host = "127.0.0.1", .host = "127.0.0.1",
-// .port = 8080, .port = 8080,
-// .server = true, };
-// .nonblocking = true,
-// };
-// SocketResult server_res; SocketResult client_res;
-static bool CreateSocket(SocketConfig *config, SocketResult *outresult)
-{
- bool success = true;
- int addrstatus;
- struct addrinfo hints; // Address flags (IPV4, IPV6, UDP?)
- struct addrinfo *res; // A pointer to the resulting address list
- outresult->socket->channel = INVALID_SOCKET;
- outresult->status = RESULT_FAILURE;
-
- // Set the socket type
- outresult->socket->type = config->type;
-
- // Set the hints based on information in the config
- //
- // AI_CANONNAME Causes the ai_canonname of the result to the filled out with the host's canonical (real) name.
- // AI_PASSIVE: Causes the result's IP address to be filled out with INADDR_ANY (IPv4)or in6addr_any (IPv6);
- // Note: This causes a subsequent call to bind() to auto-fill the IP address
- // of the struct sockaddr with the address of the current host.
- //
- SocketSetHints(config, &hints);
-
- // Populate address information
- addrstatus = getaddrinfo(config->host, // e.g. "www.example.com" or IP (Can be null if AI_PASSIVE flag is set
- config->port, // e.g. "http" or port number
- &hints, // e.g. SOCK_STREAM/SOCK_DGRAM
- &res // The struct to populate
- );
-
- // Did we succeed?
- if (addrstatus != 0)
- {
- outresult->socket->status = SocketGetLastError();
- TraceLog(LOG_WARNING,
- "Socket Error: %s",
- SocketErrorCodeToString(outresult->socket->status));
- SocketSetLastError(0);
- TraceLog(LOG_WARNING,
- "Failed to get resolve host %s:%s: %s",
- config->host,
- config->port,
- SocketGetLastErrorString());
- return (success = false);
- }
- else
- {
- char hoststr[NI_MAXHOST];
- char portstr[NI_MAXSERV];
- //socklen_t client_len = sizeof(struct sockaddr_storage);
- //int rc = getnameinfo((struct sockaddr *) res->ai_addr, client_len, hoststr, sizeof(hoststr), portstr, sizeof(portstr), NI_NUMERICHOST | NI_NUMERICSERV);
- TraceLog(LOG_INFO, "Successfully resolved host %s:%s", hoststr, portstr);
- }
-
- // Walk the address information linked-list
- struct addrinfo *it;
- for (it = res; it != NULL; it = it->ai_next)
- {
- // Initialise the socket
- if (!InitSocket(outresult->socket, it))
- {
- outresult->socket->status = SocketGetLastError();
- TraceLog(LOG_WARNING,
- "Socket Error: %s",
- SocketErrorCodeToString(outresult->socket->status));
- SocketSetLastError(0);
- continue;
- }
-
- // Set socket options
- if (!SocketSetOptions(config, outresult->socket))
- {
- outresult->socket->status = SocketGetLastError();
- TraceLog(LOG_WARNING,
- "Socket Error: %s",
- SocketErrorCodeToString(outresult->socket->status));
- SocketSetLastError(0);
- freeaddrinfo(res);
- return (success = false);
- }
- }
-
- if (!IsSocketValid(outresult->socket))
- {
- outresult->socket->status = SocketGetLastError();
- TraceLog(
- LOG_WARNING, "Socket Error: %s", SocketErrorCodeToString(outresult->status));
- SocketSetLastError(0);
- freeaddrinfo(res);
- return (success = false);
- }
-
- if (success)
- {
- outresult->status = RESULT_SUCCESS;
- outresult->socket->ready = 0;
- outresult->socket->status = 0;
- if (!(config->type == SOCKET_UDP))
- {
- outresult->socket->isServer = config->server;
- }
- switch (res->ai_addr->sa_family)
- {
- case AF_INET:
- {
- outresult->socket->addripv4 = (struct _SocketAddressIPv4 *) malloc(
- sizeof(*outresult->socket->addripv4));
- if (outresult->socket->addripv4 != NULL)
- {
- memset(outresult->socket->addripv4, 0,
- sizeof(*outresult->socket->addripv4));
- if (outresult->socket->addripv4 != NULL)
- {
- memcpy(&outresult->socket->addripv4->address,
- (struct sockaddr_in *) res->ai_addr, sizeof(struct sockaddr_in));
- outresult->socket->isIPv6 = false;
- char hoststr[NI_MAXHOST];
- char portstr[NI_MAXSERV];
- socklen_t client_len = sizeof(struct sockaddr_storage);
- getnameinfo(
- (struct sockaddr *) &outresult->socket->addripv4->address, client_len, hoststr, sizeof(hoststr), portstr, sizeof(portstr), NI_NUMERICHOST | NI_NUMERICSERV);
- TraceLog(LOG_INFO, "Socket address set to %s:%s", hoststr, portstr);
- }
- }
- }
- break;
- case AF_INET6:
- {
- outresult->socket->addripv6 = (struct _SocketAddressIPv6 *) malloc(
- sizeof(*outresult->socket->addripv6));
- if (outresult->socket->addripv6 != NULL)
- {
- memset(outresult->socket->addripv6, 0,
- sizeof(*outresult->socket->addripv6));
- if (outresult->socket->addripv6 != NULL)
- {
- memcpy(&outresult->socket->addripv6->address,
- (struct sockaddr_in6 *) res->ai_addr, sizeof(struct sockaddr_in6));
- outresult->socket->isIPv6 = true;
- char hoststr[NI_MAXHOST];
- char portstr[NI_MAXSERV];
- socklen_t client_len = sizeof(struct sockaddr_storage);
- getnameinfo(
- (struct sockaddr *) &outresult->socket->addripv6->address, client_len, hoststr, sizeof(hoststr), portstr, sizeof(portstr), NI_NUMERICHOST | NI_NUMERICSERV);
- TraceLog(LOG_INFO, "Socket address set to %s:%s", hoststr, portstr);
- }
- }
- }
- break;
- }
- }
- freeaddrinfo(res);
- return success;
-}
-
-// Set the state of the Socket sock to blocking
-static bool SocketSetBlocking(Socket *sock)
-{
- bool ret = true;
-#if defined(_WIN32)
- unsigned long mode = 0;
- ret = ioctlsocket(sock->channel, FIONBIO, &mode);
-#else
- const int flags = fcntl(sock->channel, F_GETFL, 0);
- if (!(flags & O_NONBLOCK))
- {
- TraceLog(LOG_DEBUG, "Socket was already in blocking mode");
- return ret;
- }
-
- ret = (0 == fcntl(sock->channel, F_SETFL, (flags ^ O_NONBLOCK)));
-#endif
- return ret;
-}
-
-// Set the state of the Socket sock to non-blocking
-static bool SocketSetNonBlocking(Socket *sock)
-{
- bool ret = true;
-#if defined(_WIN32)
- unsigned long mode = 1;
- ret = ioctlsocket(sock->channel, FIONBIO, &mode);
-#else
- const int flags = fcntl(sock->channel, F_GETFL, 0);
- if ((flags & O_NONBLOCK))
- {
- TraceLog(LOG_DEBUG, "Socket was already in non-blocking mode");
- return ret;
- }
- ret = (0 == fcntl(sock->channel, F_SETFL, (flags | O_NONBLOCK)));
-#endif
- return ret;
-}
-
-// Set options specified in SocketConfig to Socket sock
-static bool SocketSetOptions(SocketConfig *config, Socket *sock)
-{
- for (int i = 0; i < SOCKET_MAX_SOCK_OPTS; i++)
- {
- SocketOpt *opt = &config->sockopts[i];
- if (opt->id == 0)
- {
- break;
- }
-
- if (setsockopt(sock->channel, SOL_SOCKET, opt->id, opt->value, opt->valueLen) < 0)
- {
- return false;
- }
- }
-
- return true;
-}
-
-// Set "hints" in an addrinfo struct, to be passed to getaddrinfo.
-static void SocketSetHints(SocketConfig *config, struct addrinfo *hints)
-{
- if (config == NULL || hints == NULL)
- {
- return;
- }
- memset(hints, 0, sizeof(*hints));
-
- // Check if the ip supplied in the config is a valid ipv4 ip ipv6 address
- if (IsIPv4Address(config->host))
- {
- hints->ai_family = AF_INET;
- hints->ai_flags |= AI_NUMERICHOST;
- }
- else
- {
- if (IsIPv6Address(config->host))
- {
- hints->ai_family = AF_INET6;
- hints->ai_flags |= AI_NUMERICHOST;
- }
- else
- {
- hints->ai_family = AF_UNSPEC;
- }
- }
-
- if (config->type == SOCKET_UDP)
- {
- hints->ai_socktype = SOCK_DGRAM;
- }
- else
- {
- hints->ai_socktype = SOCK_STREAM;
- }
-
- // Set passive unless UDP client
- if (!(config->type == SOCKET_UDP) || config->server)
- {
- hints->ai_flags = AI_PASSIVE;
- }
-}
-
-//----------------------------------------------------------------------------------
-// Module implementation
-//----------------------------------------------------------------------------------
-
-// Initialise the network (requires for windows platforms only)
-bool InitNetwork()
-{
-#if defined(_WIN32)
- WORD wVersionRequested;
- WSADATA wsaData;
- int err;
-
- wVersionRequested = MAKEWORD(2, 2);
- err = WSAStartup(wVersionRequested, &wsaData);
- if (err != 0)
- {
- TraceLog(LOG_WARNING, "WinSock failed to initialise.");
- return false;
- }
- else
- {
- TraceLog(LOG_INFO, "WinSock initialised.");
- }
-
- if (LOBYTE(wsaData.wVersion) != 2 || HIBYTE(wsaData.wVersion) != 2)
- {
- TraceLog(LOG_WARNING, "WinSock failed to initialise.");
- WSACleanup();
- return false;
- }
-
- return true;
-#else
- return true;
-#endif
-}
-
-// Cleanup, and close the network
-void CloseNetwork()
-{
-#if defined(_WIN32)
- WSACleanup();
-#endif
-}
-
-// Protocol-independent name resolution from an address to an ANSI host name
-// and from a port number to the ANSI service name.
-//
-// The flags parameter can be used to customize processing of the getnameinfo function
-//
-// The following flags are available:
-//
-// NAME_INFO_DEFAULT 0x00 // No flags set
-// NAME_INFO_NOFQDN 0x01 // Only return nodename portion for local hosts
-// NAME_INFO_NUMERICHOST 0x02 // Return numeric form of the host's address
-// NAME_INFO_NAMEREQD 0x04 // Error if the host's name not in DNS
-// NAME_INFO_NUMERICSERV 0x08 // Return numeric form of the service (port #)
-// NAME_INFO_DGRAM 0x10 // Service is a datagram service
-void ResolveIP(const char *ip, const char *port, int flags, char *host, char *serv)
-{
- // Variables
- int status; // Status value to return (0) is success
- struct addrinfo hints; // Address flags (IPV4, IPV6, UDP?)
- struct addrinfo *res; // A pointer to the resulting address list
-
- // Set the hints
- memset(&hints, 0, sizeof hints);
- hints.ai_family = AF_UNSPEC; // Either IPv4 or IPv6 (AF_INET, AF_INET6)
- hints.ai_protocol = 0; // Automatically select correct protocol (IPPROTO_TCP), (IPPROTO_UDP)
-
- // Populate address information
- status = getaddrinfo(ip, // e.g. "www.example.com" or IP
- port, // e.g. "http" or port number
- &hints, // e.g. SOCK_STREAM/SOCK_DGRAM
- &res // The struct to populate
- );
-
- // Did we succeed?
- if (status != 0)
- {
- TraceLog(LOG_WARNING, "Failed to get resolve host %s:%s: %s", ip, port, gai_strerror(errno));
- }
- else
- {
- TraceLog(LOG_DEBUG, "Resolving... %s::%s", ip, port);
- }
-
- // Attempt to resolve network byte order ip to hostname
- switch (res->ai_family)
- {
- case AF_INET:
- status = getnameinfo(&*((struct sockaddr *) res->ai_addr),
- sizeof(*((struct sockaddr_in *) res->ai_addr)),
- host,
- NI_MAXHOST,
- serv,
- NI_MAXSERV,
- flags);
- break;
- case AF_INET6:
- /*
- status = getnameinfo(&*((struct sockaddr_in6 *) res->ai_addr), // TODO.
- sizeof(*((struct sockaddr_in6 *) res->ai_addr)),
- host, NI_MAXHOST, serv, NI_MAXSERV, flags);
- */
- break;
- default: break;
- }
-
- if (status != 0)
- {
- TraceLog(LOG_WARNING, "Failed to resolve ip %s: %s", ip, SocketGetLastErrorString());
- }
- else
- {
- TraceLog(LOG_DEBUG, "Successfully resolved %s::%s to %s", ip, port, host);
- }
-
- // Free the pointer to the data returned by addrinfo
- freeaddrinfo(res);
-}
-
-// Protocol-independent translation from an ANSI host name to an address
-//
-// e.g.
-// const char* address = "127.0.0.1" (local address)
-// const char* port = "80"
-//
-// Parameters:
-// const char* address - A pointer to a NULL-terminated ANSI string that contains a host (node) name or a numeric host address string.
-// const char* service - A pointer to a NULL-terminated ANSI string that contains either a service name or port number represented as a string.
-//
-// Returns:
-// The total amount of addresses found, -1 on error
-//
-int ResolveHost(const char *address, const char *service, int addressType, int flags, AddressInformation *outAddr)
-{
- // Variables
- int status; // Status value to return (0) is success
- struct addrinfo hints; // Address flags (IPV4, IPV6, UDP?)
- struct addrinfo *res; // will point to the results
- struct addrinfo *iterator;
- assert(((address != NULL || address != 0) || (service != NULL || service != 0)));
- assert(((addressType == AF_INET) || (addressType == AF_INET6) || (addressType == AF_UNSPEC)));
-
- // Set the hints
- memset(&hints, 0, sizeof hints);
- hints.ai_family = addressType; // Either IPv4 or IPv6 (ADDRESS_TYPE_IPV4, ADDRESS_TYPE_IPV6)
- hints.ai_protocol = 0; // Automatically select correct protocol (IPPROTO_TCP), (IPPROTO_UDP)
- hints.ai_flags = flags;
- assert((hints.ai_addrlen == 0) || (hints.ai_addrlen == 0));
- assert((hints.ai_canonname == 0) || (hints.ai_canonname == 0));
- assert((hints.ai_addr == 0) || (hints.ai_addr == 0));
- assert((hints.ai_next == 0) || (hints.ai_next == 0));
-
- // When the address is NULL, populate the IP for me
- if (address == NULL)
- {
- if ((hints.ai_flags & AI_PASSIVE) == 0)
- {
- hints.ai_flags |= AI_PASSIVE;
- }
- }
-
- TraceLog(LOG_INFO, "Resolving host...");
-
- // Populate address information
- status = getaddrinfo(address, // e.g. "www.example.com" or IP
- service, // e.g. "http" or port number
- &hints, // e.g. SOCK_STREAM/SOCK_DGRAM
- &res // The struct to populate
- );
-
- // Did we succeed?
- if (status != 0)
- {
- int error = SocketGetLastError();
- SocketSetLastError(0);
- TraceLog(LOG_WARNING, "Failed to get resolve host: %s", SocketErrorCodeToString(error));
- return -1;
- }
- else
- {
- TraceLog(LOG_INFO, "Successfully resolved host %s:%s", address, service);
- }
-
- // Calculate the size of the address information list
- int size = 0;
- for (iterator = res; iterator != NULL; iterator = iterator->ai_next)
- {
- size++;
- }
-
- // Validate the size is > 0, otherwise return
- if (size <= 0)
- {
- TraceLog(LOG_WARNING, "Error, no addresses found.");
- return -1;
- }
-
- // If not address list was allocated, allocate it dynamically with the known address size
- if (outAddr == NULL)
- {
- outAddr = (AddressInformation *) malloc(size * sizeof(AddressInformation));
- }
-
- // Dynamically allocate an array of address information structs
- if (outAddr != NULL)
- {
- int i;
- for (i = 0; i < size; ++i)
- {
- outAddr[i] = AllocAddress();
- if (outAddr[i] == NULL)
- {
- break;
- }
- }
- outAddr[i] = NULL;
- if (i != size)
- {
- outAddr = NULL;
- }
- }
- else
- {
- TraceLog(LOG_WARNING,
- "Error, failed to dynamically allocate memory for the address list");
- return -1;
- }
-
- // Copy all the address information from res into outAddrList
- int i = 0;
- for (iterator = res; iterator != NULL; iterator = iterator->ai_next)
- {
- if (i < size)
- {
- outAddr[i]->addr.ai_flags = iterator->ai_flags;
- outAddr[i]->addr.ai_family = iterator->ai_family;
- outAddr[i]->addr.ai_socktype = iterator->ai_socktype;
- outAddr[i]->addr.ai_protocol = iterator->ai_protocol;
- outAddr[i]->addr.ai_addrlen = iterator->ai_addrlen;
- *outAddr[i]->addr.ai_addr = *iterator->ai_addr;
-#if NET_DEBUG_ENABLED
- TraceLog(LOG_DEBUG, "GetAddressInformation");
- TraceLog(LOG_DEBUG, "\tFlags: 0x%x", iterator->ai_flags);
- //PrintSocket(outAddr[i]->addr.ai_addr, outAddr[i]->addr.ai_family, outAddr[i]->addr.ai_socktype, outAddr[i]->addr.ai_protocol);
- TraceLog(LOG_DEBUG, "Length of this sockaddr: %d", outAddr[i]->addr.ai_addrlen);
- TraceLog(LOG_DEBUG, "Canonical name: %s", iterator->ai_canonname);
-#endif
- i++;
- }
- }
-
- // Free the pointer to the data returned by addrinfo
- freeaddrinfo(res);
-
- // Return the total count of addresses found
- return size;
-}
-
-// This here is the bread and butter of the socket API, This function will
-// attempt to open a socket, bind and listen to it based on the config passed in
-//
-// SocketConfig* config - Configuration for which socket to open
-// SocketResult* result - The results of this function (if any, including errors)
-//
-// e.g.
-// SocketConfig server_config = { SocketConfig client_config = {
-// .host = "127.0.0.1", .host = "127.0.0.1",
-// .port = 8080, .port = 8080,
-// .server = true, };
-// .nonblocking = true,
-// };
-// SocketResult server_res; SocketResult client_res;
-bool SocketCreate(SocketConfig *config, SocketResult *result)
-{
- // Socket creation result
- bool success = true;
-
- // Make sure we've not received a null config or result pointer
- if (config == NULL || result == NULL)
- {
- return (success = false);
- }
-
- // Set the defaults based on the config
- if (!SocketSetDefaults(config))
- {
- TraceLog(LOG_WARNING, "Configuration Error.");
- success = false;
- }
- else
- {
- // Create the socket
- if (CreateSocket(config, result))
- {
- if (config->nonblocking)
- {
- SocketSetNonBlocking(result->socket);
- }
- else
- {
- SocketSetBlocking(result->socket);
- }
- }
- else
- {
- success = false;
- }
- }
- return success;
-}
-
-// Bind a socket to a local address
-// Note: The bind function is required on an unconnected socket before subsequent calls to the listen function.
-bool SocketBind(SocketConfig *config, SocketResult *result)
-{
- bool success = false;
- result->status = RESULT_FAILURE;
- struct sockaddr_storage *sock_addr = NULL;
-
- // Don't bind to a socket that isn't configured as a server
- if (!IsSocketValid(result->socket) || !config->server)
- {
- TraceLog(LOG_WARNING,
- "Cannot bind to socket marked as \"Client\" in SocketConfig.");
- success = false;
- }
- else
- {
- if (result->socket->isIPv6)
- {
- sock_addr = (struct sockaddr_storage *) &result->socket->addripv6->address;
- }
- else
- {
- sock_addr = (struct sockaddr_storage *) &result->socket->addripv4->address;
- }
- if (sock_addr != NULL)
- {
- if (bind(result->socket->channel, (struct sockaddr *) sock_addr, sizeof(*sock_addr)) != SOCKET_ERROR)
- {
- TraceLog(LOG_INFO, "Successfully bound socket.");
- success = true;
- }
- else
- {
- result->socket->status = SocketGetLastError();
- TraceLog(LOG_WARNING, "Socket Error: %s",
- SocketErrorCodeToString(result->socket->status));
- SocketSetLastError(0);
- success = false;
- }
- }
- }
- // Was the bind a success?
- if (success)
- {
- result->status = RESULT_SUCCESS;
- result->socket->ready = 0;
- result->socket->status = 0;
- socklen_t sock_len = sizeof(*sock_addr);
- if (getsockname(result->socket->channel, (struct sockaddr *) sock_addr, &sock_len) < 0)
- {
- TraceLog(LOG_WARNING, "Couldn't get socket address");
- }
- else
- {
- struct sockaddr_in *s = (struct sockaddr_in *) sock_addr;
- // result->socket->address.host = s->sin_addr.s_addr;
- // result->socket->address.port = s->sin_port;
-
- //
- result->socket->addripv4
- = (struct _SocketAddressIPv4 *) malloc(sizeof(*result->socket->addripv4));
- if (result->socket->addripv4 != NULL)
- {
- memset(result->socket->addripv4, 0, sizeof(*result->socket->addripv4));
- }
- memcpy(&result->socket->addripv4->address, (struct sockaddr_in *) &s->sin_addr, sizeof(struct sockaddr_in));
- //
- }
- }
- return success;
-}
-
-// Listens (and queues) incoming connections requests for a bound port.
-bool SocketListen(SocketConfig *config, SocketResult *result)
-{
- bool success = false;
- result->status = RESULT_FAILURE;
-
- // Don't bind to a socket that isn't configured as a server
- if (!IsSocketValid(result->socket) || !config->server)
- {
- TraceLog(LOG_WARNING,
- "Cannot listen on socket marked as \"Client\" in SocketConfig.");
- success = false;
- }
- else
- {
- // Don't listen on UDP sockets
- if (!(config->type == SOCKET_UDP))
- {
- if (listen(result->socket->channel, config->backlog_size) != SOCKET_ERROR)
- {
- TraceLog(LOG_INFO, "Started listening on socket...");
- success = true;
- }
- else
- {
- success = false;
- result->socket->status = SocketGetLastError();
- TraceLog(LOG_WARNING, "Socket Error: %s",
- SocketErrorCodeToString(result->socket->status));
- SocketSetLastError(0);
- }
- }
- else
- {
- TraceLog(LOG_WARNING,
- "Cannot listen on socket marked as \"UDP\" (datagram) in SocketConfig.");
- success = false;
- }
- }
-
- // Was the listen a success?
- if (success)
- {
- result->status = RESULT_SUCCESS;
- result->socket->ready = 0;
- result->socket->status = 0;
- }
- return success;
-}
-
-// Connect the socket to the destination specified by "host" and "port" in SocketConfig
-bool SocketConnect(SocketConfig *config, SocketResult *result)
-{
- bool success = true;
- result->status = RESULT_FAILURE;
-
- // Only bind to sockets marked as server
- if (config->server)
- {
- TraceLog(LOG_WARNING,
- "Cannot connect to socket marked as \"Server\" in SocketConfig.");
- success = false;
- }
- else
- {
- if (IsIPv4Address(config->host))
- {
- struct sockaddr_in ip4addr;
- ip4addr.sin_family = AF_INET;
- unsigned long hport;
- hport = strtoul(config->port, NULL, 0);
- ip4addr.sin_port = htons(hport);
-
- // TODO: Changed the code to avoid the usage of inet_pton and inet_ntop replacing them with getnameinfo (that should have a better support on windows).
-
- //inet_pton(AF_INET, config->host, &ip4addr.sin_addr);
- int connect_result = connect(result->socket->channel, (struct sockaddr *) &ip4addr, sizeof(ip4addr));
- if (connect_result == SOCKET_ERROR)
- {
- result->socket->status = SocketGetLastError();
- SocketSetLastError(0);
- switch (result->socket->status)
- {
- case WSAEWOULDBLOCK:
- {
- success = true;
- break;
- }
- default:
- {
- TraceLog(LOG_WARNING, "Socket Error: %s",
- SocketErrorCodeToString(result->socket->status));
- success = false;
- break;
- }
- }
- }
- else
- {
- TraceLog(LOG_INFO, "Successfully connected to socket.");
- success = true;
- }
- }
- else
- {
- if (IsIPv6Address(config->host))
- {
- struct sockaddr_in6 ip6addr;
- ip6addr.sin6_family = AF_INET6;
- unsigned long hport;
- hport = strtoul(config->port, NULL, 0);
- ip6addr.sin6_port = htons(hport);
- //inet_pton(AF_INET6, config->host, &ip6addr.sin6_addr); // TODO.
- int connect_result = connect(result->socket->channel, (struct sockaddr *) &ip6addr, sizeof(ip6addr));
- if (connect_result == SOCKET_ERROR)
- {
- result->socket->status = SocketGetLastError();
- SocketSetLastError(0);
- switch (result->socket->status)
- {
- case WSAEWOULDBLOCK:
- {
- success = true;
- break;
- }
- default:
- {
- TraceLog(LOG_WARNING, "Socket Error: %s",
- SocketErrorCodeToString(result->socket->status));
- success = false;
- break;
- }
- }
- }
- else
- {
- TraceLog(LOG_INFO, "Successfully connected to socket.");
- success = true;
- }
- }
- }
- }
-
- if (success)
- {
- result->status = RESULT_SUCCESS;
- result->socket->ready = 0;
- result->socket->status = 0;
- }
-
- return success;
-}
-
-// Closes an existing socket
-//
-// SocketChannel socket - The id of the socket to close
-void SocketClose(Socket *sock)
-{
- if (sock != NULL)
- {
- if (sock->channel != INVALID_SOCKET)
- {
- closesocket(sock->channel);
- }
- }
-}
-
-// Returns the sockaddress for a specific socket in a generic storage struct
-SocketAddressStorage SocketGetPeerAddress(Socket *sock)
-{
- // TODO.
- /*
- if (sock->isServer) return NULL;
- if (sock->isIPv6) return sock->addripv6;
- else return sock->addripv4;
- */
-
- return NULL;
-}
-
-// Return the address-type appropriate host portion of a socket address
-char *GetSocketAddressHost(SocketAddressStorage storage)
-{
- assert(storage->address.ss_family == AF_INET || storage->address.ss_family == AF_INET6);
- return SocketAddressToString((struct sockaddr_storage *) storage);
-}
-
-// Return the address-type appropriate port(service) portion of a socket address
-short GetSocketAddressPort(SocketAddressStorage storage)
-{
- //return ntohs(GetSocketPortPtr(storage)); // TODO.
-
- return 0;
-}
-
-// The accept function permits an incoming connection attempt on a socket.
-//
-// SocketChannel listener - The socket to listen for incoming connections on (i.e. server)
-// SocketResult* out - The result of this function (if any, including errors)
-//
-// e.g.
-//
-// SocketResult connection;
-// bool connected = false;
-// if (!connected)
-// {
-// if (SocketAccept(server_res.socket.channel, &connection))
-// {
-// connected = true;
-// }
-// }
-Socket *SocketAccept(Socket *server, SocketConfig *config)
-{
- if (!server->isServer || server->type == SOCKET_UDP)
- {
- return NULL;
- }
- struct sockaddr_storage sock_addr;
- socklen_t sock_alen;
- Socket * sock;
- sock = AllocSocket();
- server->ready = 0;
- sock_alen = sizeof(sock_addr);
- sock->channel = accept(server->channel, (struct sockaddr *) &sock_addr, &sock_alen);
- if (sock->channel == INVALID_SOCKET)
- {
- sock->status = SocketGetLastError();
- TraceLog(LOG_WARNING, "Socket Error: %s", SocketErrorCodeToString(sock->status));
- SocketSetLastError(0);
- SocketClose(sock);
- return NULL;
- }
- (config->nonblocking) ? SocketSetNonBlocking(sock) : SocketSetBlocking(sock);
- sock->isServer = false;
- sock->ready = 0;
- sock->type = server->type;
- switch (sock_addr.ss_family)
- {
- case AF_INET:
- {
- struct sockaddr_in *s = ((struct sockaddr_in *) &sock_addr);
- sock->addripv4 = (struct _SocketAddressIPv4 *) malloc(sizeof(*sock->addripv4));
- if (sock->addripv4 != NULL)
- {
- memset(sock->addripv4, 0, sizeof(*sock->addripv4));
- memcpy(&sock->addripv4->address, (struct sockaddr_in *) &s->sin_addr, sizeof(struct sockaddr_in));
- TraceLog(LOG_INFO, "Server: Got connection from %s::%hu", SocketAddressToString((struct sockaddr_storage *) s),
- ntohs(sock->addripv4->address.sin_port));
- }
- }
- break;
- case AF_INET6:
- {
- struct sockaddr_in6 *s = ((struct sockaddr_in6 *) &sock_addr);
- sock->addripv6 = (struct _SocketAddressIPv6 *) malloc(sizeof(*sock->addripv6));
- if (sock->addripv6 != NULL)
- {
- memset(sock->addripv6, 0, sizeof(*sock->addripv6));
- memcpy(&sock->addripv6->address, (struct sockaddr_in6 *) &s->sin6_addr, sizeof(struct sockaddr_in6));
- TraceLog(LOG_INFO, "Server: Got connection from %s::%hu", SocketAddressToString((struct sockaddr_storage *) s),
- ntohs(sock->addripv6->address.sin6_port));
- }
- }
- break;
- }
- return sock;
-}
-
-// Verify that the channel is in the valid range
-static int ValidChannel(int channel)
-{
- if ((channel < 0) || (channel >= SOCKET_MAX_UDPCHANNELS))
- {
- TraceLog(LOG_WARNING, "Invalid channel");
- return 0;
- }
- return 1;
-}
-
-// Set the socket channel
-int SocketSetChannel(Socket *socket, int channel, const IPAddress *address)
-{
- struct UDPChannel *binding;
- if (socket == NULL)
- {
- TraceLog(LOG_WARNING, "Passed a NULL socket");
- return (-1);
- }
- if (channel == -1)
- {
- for (channel = 0; channel < SOCKET_MAX_UDPCHANNELS; ++channel)
- {
- binding = &socket->binding[channel];
- if (binding->numbound < SOCKET_MAX_UDPADDRESSES)
- {
- break;
- }
- }
- }
- else
- {
- if (!ValidChannel(channel))
- {
- return (-1);
- }
- binding = &socket->binding[channel];
- }
- if (binding->numbound == SOCKET_MAX_UDPADDRESSES)
- {
- TraceLog(LOG_WARNING, "No room for new addresses");
- return (-1);
- }
- binding->address[binding->numbound++] = *address;
- return (channel);
-}
-
-// Remove the socket channel
-void SocketUnsetChannel(Socket *socket, int channel)
-{
- if ((channel >= 0) && (channel < SOCKET_MAX_UDPCHANNELS))
- {
- socket->binding[channel].numbound = 0;
- }
-}
-
-/* Allocate/free a single UDP packet 'size' bytes long.
- The new packet is returned, or NULL if the function ran out of memory.
- */
-SocketDataPacket *AllocPacket(int size)
-{
- SocketDataPacket *packet;
- int error;
-
- error = 1;
- packet = (SocketDataPacket *) malloc(sizeof(*packet));
- if (packet != NULL)
- {
- packet->maxlen = size;
- packet->data = (uint8_t *) malloc(size);
- if (packet->data != NULL)
- {
- error = 0;
- }
- }
- if (error)
- {
- FreePacket(packet);
- packet = NULL;
- }
- return (packet);
-}
-
-int ResizePacket(SocketDataPacket *packet, int newsize)
-{
- uint8_t *newdata;
-
- newdata = (uint8_t *) malloc(newsize);
- if (newdata != NULL)
- {
- free(packet->data);
- packet->data = newdata;
- packet->maxlen = newsize;
- }
- return (packet->maxlen);
-}
-
-void FreePacket(SocketDataPacket *packet)
-{
- if (packet)
- {
- free(packet->data);
- free(packet);
- }
-}
-
-/* Allocate/Free a UDP packet vector (array of packets) of 'howmany' packets,
- each 'size' bytes long.
- A pointer to the packet array is returned, or NULL if the function ran out
- of memory.
- */
-SocketDataPacket **AllocPacketList(int howmany, int size)
-{
- SocketDataPacket **packetV;
-
- packetV = (SocketDataPacket **) malloc((howmany + 1) * sizeof(*packetV));
- if (packetV != NULL)
- {
- int i;
- for (i = 0; i < howmany; ++i)
- {
- packetV[i] = AllocPacket(size);
- if (packetV[i] == NULL)
- {
- break;
- }
- }
- packetV[i] = NULL;
-
- if (i != howmany)
- {
- FreePacketList(packetV);
- packetV = NULL;
- }
- }
- return (packetV);
-}
-
-void FreePacketList(SocketDataPacket **packetV)
-{
- if (packetV)
- {
- int i;
- for (i = 0; packetV[i]; ++i)
- {
- FreePacket(packetV[i]);
- }
- free(packetV);
- }
-}
-
-// Send 'len' bytes of 'data' over the non-server socket 'sock'
-//
-// Example
-int SocketSend(Socket *sock, const void *datap, int length)
-{
- int sent = 0;
- int left = length;
- int status = -1;
- int numsent = 0;
- const unsigned char *data = (const unsigned char *) datap;
-
- // Server sockets are for accepting connections only
- if (sock->isServer)
- {
- TraceLog(LOG_WARNING, "Cannot send information on a server socket");
- return -1;
- }
-
- // Which socket are we trying to send data on
- switch (sock->type)
- {
- case SOCKET_TCP:
- {
- SocketSetLastError(0);
- do
- {
- length = send(sock->channel, (const char *) data, left, 0);
- if (length > 0)
- {
- sent += length;
- left -= length;
- data += length;
- }
- } while ((left > 0) && // While we still have bytes left to send
- ((length > 0) || // The amount of bytes we actually sent is > 0
- (SocketGetLastError() == WSAEINTR)) // The socket was interupted
- );
-
- if (length == SOCKET_ERROR)
- {
- sock->status = SocketGetLastError();
- TraceLog(LOG_DEBUG, "Socket Error: %s", SocketErrorCodeToString(sock->status));
- SocketSetLastError(0);
- }
- else
- {
- TraceLog(LOG_DEBUG, "Successfully sent \"%s\" (%d bytes)", datap, sent);
- }
-
- return sent;
- }
- break;
- case SOCKET_UDP:
- {
- SocketSetLastError(0);
- if (sock->isIPv6)
- {
- status = sendto(sock->channel, (const char *) data, left, 0,
- (struct sockaddr *) &sock->addripv6->address,
- sizeof(sock->addripv6->address));
- }
- else
- {
- status = sendto(sock->channel, (const char *) data, left, 0,
- (struct sockaddr *) &sock->addripv4->address,
- sizeof(sock->addripv4->address));
- }
- if (sent >= 0)
- {
- sock->status = 0;
- ++numsent;
- TraceLog(LOG_DEBUG, "Successfully sent \"%s\" (%d bytes)", datap, status);
- }
- else
- {
- sock->status = SocketGetLastError();
- TraceLog(LOG_DEBUG, "Socket Error: %s", SocketGetLastErrorString(sock->status));
- SocketSetLastError(0);
- return 0;
- }
- return numsent;
- }
- break;
- default: break;
- }
- return -1;
-}
-
-// Receive up to 'maxlen' bytes of data over the non-server socket 'sock',
-// and store them in the buffer pointed to by 'data'.
-// This function returns the actual amount of data received. If the return
-// value is less than or equal to zero, then either the remote connection was
-// closed, or an unknown socket error occurred.
-int SocketReceive(Socket *sock, void *data, int maxlen)
-{
- int len = 0;
- int numrecv = 0;
- int status = 0;
- socklen_t sock_len;
- struct sockaddr_storage sock_addr;
- //char ip[INET6_ADDRSTRLEN];
-
- // Server sockets are for accepting connections only
- if (sock->isServer && sock->type == SOCKET_TCP)
- {
- sock->status = SocketGetLastError();
- TraceLog(LOG_DEBUG, "Socket Error: %s", "Server sockets cannot be used to receive data");
- SocketSetLastError(0);
- return 0;
- }
-
- // Which socket are we trying to send data on
- switch (sock->type)
- {
- case SOCKET_TCP:
- {
- SocketSetLastError(0);
- do
- {
- len = recv(sock->channel, (char *) data, maxlen, 0);
- } while (SocketGetLastError() == WSAEINTR);
-
- if (len > 0)
- {
- // Who sent the packet?
- if (sock->type == SOCKET_UDP)
- {
- //TraceLog(LOG_DEBUG, "Received data from: %s", inet_ntop(sock_addr.ss_family, GetSocketAddressPtr((struct sockaddr *) &sock_addr), ip, sizeof(ip)));
- }
-
- ((unsigned char *) data)[len] = '\0'; // Add null terminating character to the end of the stream
- TraceLog(LOG_DEBUG, "Received \"%s\" (%d bytes)", data, len);
- }
-
- sock->ready = 0;
- return len;
- }
- break;
- case SOCKET_UDP:
- {
- SocketSetLastError(0);
- sock_len = sizeof(sock_addr);
- status = recvfrom(sock->channel, // The receving channel
- data, // A pointer to the data buffer to fill
- maxlen, // The max length of the data to fill
- 0, // Flags
- (struct sockaddr *) &sock_addr, // The address of the recevied data
- &sock_len // The length of the received data address
- );
- if (status >= 0)
- {
- ++numrecv;
- }
- else
- {
- sock->status = SocketGetLastError();
- switch (sock->status)
- {
- case WSAEWOULDBLOCK: { break;
- }
- default:
- {
- TraceLog(LOG_WARNING, "Socket Error: %s", SocketErrorCodeToString(sock->status));
- break;
- }
- }
- SocketSetLastError(0);
- return 0;
- }
- sock->ready = 0;
- return numrecv;
- }
- break;
- }
- return -1;
-}
-
-// Does the socket have it's 'ready' flag set?
-bool IsSocketReady(Socket *sock)
-{
- return (sock != NULL) && (sock->ready);
-}
-
-// Check if the socket is considered connected
-bool IsSocketConnected(Socket *sock)
-{
-#if defined(_WIN32)
- FD_SET writefds;
- FD_ZERO(&writefds);
- FD_SET(sock->channel, &writefds);
- struct timeval timeout;
- timeout.tv_sec = 1;
- timeout.tv_usec = 1000000000UL;
- int total = select(0, NULL, &writefds, NULL, &timeout);
- if (total == -1)
- { // Error
- sock->status = SocketGetLastError();
- TraceLog(LOG_WARNING, "Socket Error: %s", SocketErrorCodeToString(sock->status));
- SocketSetLastError(0);
- }
- else if (total == 0)
- { // Timeout
- return false;
- }
- else
- {
- if (FD_ISSET(sock->channel, &writefds))
- {
- return true;
- }
- }
- return false;
-#else
- return true;
-#endif
-}
-
-// Allocate and return a SocketResult struct
-SocketResult *AllocSocketResult()
-{
- struct SocketResult *res;
- res = (struct SocketResult *) malloc(sizeof(*res));
- if (res != NULL)
- {
- memset(res, 0, sizeof(*res));
- if ((res->socket = AllocSocket()) == NULL)
- {
- free(res);
- res = NULL;
- }
- }
- return res;
-}
-
-// Free an allocated SocketResult
-void FreeSocketResult(SocketResult **result)
-{
- if (*result != NULL)
- {
- if ((*result)->socket != NULL)
- {
- FreeSocket(&((*result)->socket));
- }
- free(*result);
- *result = NULL;
- }
-}
-
-// Allocate a Socket
-Socket *AllocSocket()
-{
- // Allocate a socket if one already hasn't been
- struct Socket *sock;
- sock = (Socket *) malloc(sizeof(*sock));
- if (sock != NULL)
- {
- memset(sock, 0, sizeof(*sock));
- }
- else
- {
- TraceLog(
- LOG_WARNING, "Ran out of memory attempting to allocate a socket");
- SocketClose(sock);
- free(sock);
- sock = NULL;
- }
- return sock;
-}
-
-// Free an allocated Socket
-void FreeSocket(Socket **sock)
-{
- if (*sock != NULL)
- {
- free(*sock);
- *sock = NULL;
- }
-}
-
-// Allocate a SocketSet
-SocketSet *AllocSocketSet(int max)
-{
- struct SocketSet *set;
- int i;
-
- set = (struct SocketSet *) malloc(sizeof(*set));
- if (set != NULL)
- {
- set->numsockets = 0;
- set->maxsockets = max;
- set->sockets = (struct Socket **) malloc(max * sizeof(*set->sockets));
- if (set->sockets != NULL)
- {
- for (i = 0; i < max; ++i)
- {
- set->sockets[i] = NULL;
- }
- }
- else
- {
- free(set);
- set = NULL;
- }
- }
- return (set);
-}
-
-// Free an allocated SocketSet
-void FreeSocketSet(SocketSet *set)
-{
- if (set)
- {
- free(set->sockets);
- free(set);
- }
-}
-
-// Add a Socket "sock" to the SocketSet "set"
-int AddSocket(SocketSet *set, Socket *sock)
-{
- if (sock != NULL)
- {
- if (set->numsockets == set->maxsockets)
- {
- TraceLog(LOG_DEBUG, "Socket Error: %s", "SocketSet is full");
- SocketSetLastError(0);
- return (-1);
- }
- set->sockets[set->numsockets++] = (struct Socket *) sock;
- }
- else
- {
- TraceLog(LOG_DEBUG, "Socket Error: %s", "Socket was null");
- SocketSetLastError(0);
- return (-1);
- }
- return (set->numsockets);
-}
-
-// Remove a Socket "sock" to the SocketSet "set"
-int RemoveSocket(SocketSet *set, Socket *sock)
-{
- int i;
-
- if (sock != NULL)
- {
- for (i = 0; i < set->numsockets; ++i)
- {
- if (set->sockets[i] == (struct Socket *) sock)
- {
- break;
- }
- }
- if (i == set->numsockets)
- {
- TraceLog(LOG_DEBUG, "Socket Error: %s", "Socket not found");
- SocketSetLastError(0);
- return (-1);
- }
- --set->numsockets;
- for (; i < set->numsockets; ++i)
- {
- set->sockets[i] = set->sockets[i + 1];
- }
- }
- return (set->numsockets);
-}
-
-// Check the sockets in the socket set for pending information
-int CheckSockets(SocketSet *set, unsigned int timeout)
-{
- int i;
- SOCKET maxfd;
- int retval;
- struct timeval tv;
- fd_set mask;
-
- /* Find the largest file descriptor */
- maxfd = 0;
- for (i = set->numsockets - 1; i >= 0; --i)
- {
- if (set->sockets[i]->channel > maxfd)
- {
- maxfd = set->sockets[i]->channel;
- }
- }
-
- // Check the file descriptors for available data
- do
- {
- SocketSetLastError(0);
-
- // Set up the mask of file descriptors
- FD_ZERO(&mask);
- for (i = set->numsockets - 1; i >= 0; --i)
- {
- FD_SET(set->sockets[i]->channel, &mask);
- } // Set up the timeout
- tv.tv_sec = timeout / 1000;
- tv.tv_usec = (timeout % 1000) * 1000;
-
- /* Look! */
- retval = select(maxfd + 1, &mask, NULL, NULL, &tv);
- } while (SocketGetLastError() == WSAEINTR);
-
- // Mark all file descriptors ready that have data available
- if (retval > 0)
- {
- for (i = set->numsockets - 1; i >= 0; --i)
- {
- if (FD_ISSET(set->sockets[i]->channel, &mask))
- {
- set->sockets[i]->ready = 1;
- }
- }
- }
- return (retval);
-}
-
-// Allocate an AddressInformation
-AddressInformation AllocAddress()
-{
- AddressInformation addressInfo = NULL;
- addressInfo = (AddressInformation) calloc(1, sizeof(*addressInfo));
- if (addressInfo != NULL)
- {
- addressInfo->addr.ai_addr = (struct sockaddr *) calloc(1, sizeof(struct sockaddr));
- if (addressInfo->addr.ai_addr == NULL)
- {
- TraceLog(LOG_WARNING,
- "Failed to allocate memory for \"struct sockaddr\"");
- }
- }
- else
- {
- TraceLog(LOG_WARNING,
- "Failed to allocate memory for \"struct AddressInformation\"");
- }
- return addressInfo;
-}
-
-// Free an AddressInformation struct
-void FreeAddress(AddressInformation *addressInfo)
-{
- if (*addressInfo != NULL)
- {
- if ((*addressInfo)->addr.ai_addr != NULL)
- {
- free((*addressInfo)->addr.ai_addr);
- (*addressInfo)->addr.ai_addr = NULL;
- }
- free(*addressInfo);
- *addressInfo = NULL;
- }
-}
-
-// Allocate a list of AddressInformation
-AddressInformation *AllocAddressList(int size)
-{
- AddressInformation *addr;
- addr = (AddressInformation *) malloc(size * sizeof(AddressInformation));
- return addr;
-}
-
-// Opaque datatype accessor addrinfo->ai_family
-int GetAddressFamily(AddressInformation address)
-{
- return address->addr.ai_family;
-}
-
-// Opaque datatype accessor addrinfo->ai_socktype
-int GetAddressSocketType(AddressInformation address)
-{
- return address->addr.ai_socktype;
-}
-
-// Opaque datatype accessor addrinfo->ai_protocol
-int GetAddressProtocol(AddressInformation address)
-{
- return address->addr.ai_protocol;
-}
-
-// Opaque datatype accessor addrinfo->ai_canonname
-char *GetAddressCanonName(AddressInformation address)
-{
- return address->addr.ai_canonname;
-}
-
-// Opaque datatype accessor addrinfo->ai_addr
-char *GetAddressHostAndPort(AddressInformation address, char *outhost, int *outport)
-{
- //char *ip[INET6_ADDRSTRLEN];
- char *result = NULL;
- struct sockaddr_storage *storage = (struct sockaddr_storage *) address->addr.ai_addr;
- switch (storage->ss_family)
- {
- case AF_INET:
- {
- struct sockaddr_in *s = ((struct sockaddr_in *) address->addr.ai_addr);
- //result = inet_ntop(AF_INET, &s->sin_addr, ip, INET_ADDRSTRLEN); // TODO.
- *outport = ntohs(s->sin_port);
- }
- break;
- case AF_INET6:
- {
- struct sockaddr_in6 *s = ((struct sockaddr_in6 *) address->addr.ai_addr);
- //result = inet_ntop(AF_INET6, &s->sin6_addr, ip, INET6_ADDRSTRLEN); // TODO.
- *outport = ntohs(s->sin6_port);
- }
- break;
- }
- if (result == NULL)
- {
- TraceLog(LOG_WARNING, "Socket Error: %s", SocketErrorCodeToString(SocketGetLastError()));
- SocketSetLastError(0);
- }
- else
- {
- strcpy(outhost, result);
- }
- return result;
-}
-
-//
-void PacketSend(Packet *packet)
-{
- printf("Sending packet (%s) with size %d\n", packet->data, packet->size);
-}
-
-//
-void PacketReceive(Packet *packet)
-{
- printf("Receiving packet (%s) with size %d\n", packet->data, packet->size);
-}
-
-//
-void PacketWrite16(Packet *packet, uint16_t value)
-{
- printf("Original: 0x%04" PRIX16 " - %" PRIu16 "\n", value, value);
- uint8_t *data = packet->data + packet->offs;
- *data++ = (uint8_t)(value >> 8);
- *data++ = (uint8_t)(value);
- packet->size += sizeof(uint16_t);
- packet->offs += sizeof(uint16_t);
- printf("Network: 0x%04" PRIX16 " - %" PRIu16 "\n", (uint16_t) *data, (uint16_t) *data);
-}
-
-//
-void PacketWrite32(Packet *packet, uint32_t value)
-{
- printf("Original: 0x%08" PRIX32 " - %" PRIu32 "\n", value, value);
- uint8_t *data = packet->data + packet->offs;
- *data++ = (uint8_t)(value >> 24);
- *data++ = (uint8_t)(value >> 16);
- *data++ = (uint8_t)(value >> 8);
- *data++ = (uint8_t)(value);
- packet->size += sizeof(uint32_t);
- packet->offs += sizeof(uint32_t);
- printf("Network: 0x%08" PRIX32 " - %" PRIu32 "\n",
- (uint32_t)(((intptr_t) packet->data) - packet->offs),
- (uint32_t)(((intptr_t) packet->data) - packet->offs));
-}
-
-//
-void PacketWrite64(Packet *packet, uint64_t value)
-{
- printf("Original: 0x%016" PRIX64 " - %" PRIu64 "\n", value, value);
- uint8_t *data = packet->data + packet->offs;
- *data++ = (uint8_t)(value >> 56);
- *data++ = (uint8_t)(value >> 48);
- *data++ = (uint8_t)(value >> 40);
- *data++ = (uint8_t)(value >> 32);
- *data++ = (uint8_t)(value >> 24);
- *data++ = (uint8_t)(value >> 16);
- *data++ = (uint8_t)(value >> 8);
- *data++ = (uint8_t)(value);
- packet->size += sizeof(uint64_t);
- packet->offs += sizeof(uint64_t);
- printf("Network: 0x%016" PRIX64 " - %" PRIu64 "\n",
- (uint64_t)(packet->data - packet->offs),
- (uint64_t)(packet->data - packet->offs));
-}
-
-//
-uint16_t PacketRead16(Packet *packet)
-{
- uint8_t *data = packet->data + packet->offs;
- packet->size += sizeof(uint16_t);
- packet->offs += sizeof(uint16_t);
- uint16_t value = ((uint16_t) data[0] << 8) | data[1];
- printf("Original: 0x%04" PRIX16 " - %" PRIu16 "\n", value, value);
- return value;
-}
-
-//
-uint32_t PacketRead32(Packet *packet)
-{
- uint8_t *data = packet->data + packet->offs;
- packet->size += sizeof(uint32_t);
- packet->offs += sizeof(uint32_t);
- uint32_t value = ((uint32_t) data[0] << 24) | ((uint32_t) data[1] << 16) | ((uint32_t) data[2] << 8) | data[3];
- printf("Original: 0x%08" PRIX32 " - %" PRIu32 "\n", value, value);
- return value;
-}
-
-//
-uint64_t PacketRead64(Packet *packet)
-{
- uint8_t *data = packet->data + packet->offs;
- packet->size += sizeof(uint64_t);
- packet->offs += sizeof(uint64_t);
- uint64_t value = ((uint64_t) data[0] << 56) | ((uint64_t) data[1] << 48) | ((uint64_t) data[2] << 40) | ((uint64_t) data[3] << 32) | ((uint64_t) data[4] << 24) | ((uint64_t) data[5] << 16) | ((uint64_t) data[6] << 8) | data[7];
- printf("Original: 0x%016" PRIX64 " - %" PRIu64 "\n", value, value);
- return value;
-}
+/********************************************************************************************* +* +* rnet - A simple and easy-to-use network module for raylib +* +* FEATURES: +* - Provides a simple and (hopefully) easy to use wrapper around the Berkeley socket API +* +* DEPENDENCIES: +* raylib.h - TraceLog +* rnet.h - platform-specific network includes +* +* CONTRIBUTORS: +* Jak Barnes (github: @syphonx) (Feb. 2019) - Initial version +* +* +* LICENSE: zlib/libpng +* +* Copyright (c) 2019 Jak Barnes (github: @syphonx) and Ramon Santamaria (@raysan5) +* +* This software is provided "as-is", without any express or implied warranty. In no event +* will the authors be held liable for any damages arising from the use of this software. +* +* Permission is granted to anyone to use this software for any purpose, including commercial +* applications, and to alter it and redistribute it freely, subject to the following restrictions: +* +* 1. The origin of this software must not be misrepresented; you must not claim that you +* wrote the original software. If you use this software in a product, an acknowledgment +* in the product documentation would be appreciated but is not required. +* +* 2. Altered source versions must be plainly marked as such, and must not be misrepresented +* as being the original software. +* +* 3. This notice may not be removed or altered from any source distribution. +* +**********************************************************************************************/ + +//---------------------------------------------------------------------------------- +// Check if config flags have been externally provided on compilation line +//---------------------------------------------------------------------------------- + +#include "rnet.h" + +#include "raylib.h" + +#include <assert.h> // Required for: assert() +#include <stdio.h> // Required for: FILE, fopen(), fclose(), fread() +#include <stdlib.h> // Required for: malloc(), free() +#include <string.h> // Required for: strcmp(), strncmp() + +//---------------------------------------------------------------------------------- +// Module defines +//---------------------------------------------------------------------------------- + +#define NET_DEBUG_ENABLED (1) + +//---------------------------------------------------------------------------------- +// Types and Structures Definition +//---------------------------------------------------------------------------------- + +typedef struct _SocketAddress +{ + struct sockaddr address; +} _SocketAddress; + +typedef struct _SocketAddressIPv4 +{ + struct sockaddr_in address; +} _SocketAddressIPv4; + +typedef struct _SocketAddressIPv6 +{ + struct sockaddr_in6 address; +} _SocketAddressIPv6; + +typedef struct _SocketAddressStorage +{ + struct sockaddr_storage address; +} _SocketAddressStorage; + +typedef struct _AddressInformation +{ + struct addrinfo addr; +} _AddressInformation; + + + +//---------------------------------------------------------------------------------- +// Global module forward declarations +//---------------------------------------------------------------------------------- + +static void PrintSocket(struct sockaddr_storage *addr, const int family, const int socktype, const int protocol); +static const char *SocketAddressToString(struct sockaddr_storage *sockaddr); +static bool IsIPv4Address(const char *ip); +static bool IsIPv6Address(const char *ip); +static void *GetSocketPortPtr(struct sockaddr_storage *sa); +static void *GetSocketAddressPtr(struct sockaddr_storage *sa); +static bool IsSocketValid(Socket *sock); +static void SocketSetLastError(int err); +static int SocketGetLastError(); +static char *SocketGetLastErrorString(); +static char *SocketErrorCodeToString(int err); +static bool SocketSetDefaults(SocketConfig *config); +static bool InitSocket(Socket *sock, struct addrinfo *addr); +static bool CreateSocket(SocketConfig *config, SocketResult *outresult); +static bool SocketSetBlocking(Socket *sock); +static bool SocketSetNonBlocking(Socket *sock); +static bool SocketSetOptions(SocketConfig *config, Socket *sock); +static void SocketSetHints(SocketConfig *config, struct addrinfo *hints); + +//---------------------------------------------------------------------------------- +// Global module implementation +//---------------------------------------------------------------------------------- + +// Print socket information +static void PrintSocket(struct sockaddr_storage *addr, const int family, const int socktype, const int protocol) +{ + switch (family) + { + case AF_UNSPEC: { TraceLog(LOG_DEBUG, "\tFamily: Unspecified"); + } + break; + case AF_INET: + { + TraceLog(LOG_DEBUG, "\tFamily: AF_INET (IPv4)"); + TraceLog(LOG_INFO, "\t- IPv4 address %s", SocketAddressToString(addr)); + } + break; + case AF_INET6: + { + TraceLog(LOG_DEBUG, "\tFamily: AF_INET6 (IPv6)"); + TraceLog(LOG_INFO, "\t- IPv6 address %s", SocketAddressToString(addr)); + } + break; + case AF_NETBIOS: + { + TraceLog(LOG_DEBUG, "\tFamily: AF_NETBIOS (NetBIOS)"); + } + break; + default: { TraceLog(LOG_DEBUG, "\tFamily: Other %ld", family); + } + break; + } + TraceLog(LOG_DEBUG, "\tSocket type:"); + switch (socktype) + { + case 0: TraceLog(LOG_DEBUG, "\t- Unspecified"); break; + case SOCK_STREAM: + TraceLog(LOG_DEBUG, "\t- SOCK_STREAM (stream)"); + break; + case SOCK_DGRAM: + TraceLog(LOG_DEBUG, "\t- SOCK_DGRAM (datagram)"); + break; + case SOCK_RAW: TraceLog(LOG_DEBUG, "\t- SOCK_RAW (raw)"); break; + case SOCK_RDM: + TraceLog(LOG_DEBUG, "\t- SOCK_RDM (reliable message datagram)"); + break; + case SOCK_SEQPACKET: + TraceLog(LOG_DEBUG, "\t- SOCK_SEQPACKET (pseudo-stream packet)"); + break; + default: TraceLog(LOG_DEBUG, "\t- Other %ld", socktype); break; + } + TraceLog(LOG_DEBUG, "\tProtocol:"); + switch (protocol) + { + case 0: TraceLog(LOG_DEBUG, "\t- Unspecified"); break; + case IPPROTO_TCP: TraceLog(LOG_DEBUG, "\t- IPPROTO_TCP (TCP)"); break; + case IPPROTO_UDP: TraceLog(LOG_DEBUG, "\t- IPPROTO_UDP (UDP)"); break; + default: TraceLog(LOG_DEBUG, "\t- Other %ld", protocol); break; + } +} + +// Convert network ordered socket address to human readable string (127.0.0.1) +static const char *SocketAddressToString(struct sockaddr_storage *sockaddr) +{ + //static const char* ipv6[INET6_ADDRSTRLEN]; + assert(sockaddr != NULL); + assert(sockaddr->ss_family == AF_INET || sockaddr->ss_family == AF_INET6); + switch (sockaddr->ss_family) + { + case AF_INET: + { + //struct sockaddr_in *s = ((struct sockaddr_in *) sockaddr); + //return inet_ntop(AF_INET, &s->sin_addr, ipv6, INET_ADDRSTRLEN); // TODO. + } + break; + case AF_INET6: + { + //struct sockaddr_in6 *s = ((struct sockaddr_in6 *) sockaddr); + //return inet_ntop(AF_INET6, &s->sin6_addr, ipv6, INET6_ADDRSTRLEN); // TODO. + } + break; + } + return NULL; +} + +// Check if the null terminated string ip is a valid IPv4 address +static bool IsIPv4Address(const char *ip) +{ + /* + struct sockaddr_in sa; + int result = inet_pton(AF_INET, ip, &(sa.sin_addr)); // TODO. + return (result != 0); + */ + return false; +} + +// Check if the null terminated string ip is a valid IPv6 address +static bool IsIPv6Address(const char *ip) +{ + /* + struct sockaddr_in6 sa; + int result = inet_pton(AF_INET6, ip, &(sa.sin6_addr)); // TODO. + return result != 0; + */ + return false; +} + +// Return a pointer to the port from the correct address family (IPv4, or IPv6) +static void *GetSocketPortPtr(struct sockaddr_storage *sa) +{ + if (sa->ss_family == AF_INET) + { + return &(((struct sockaddr_in *) sa)->sin_port); + } + + return &(((struct sockaddr_in6 *) sa)->sin6_port); +} + +// Return a pointer to the address from the correct address family (IPv4, or IPv6) +static void *GetSocketAddressPtr(struct sockaddr_storage *sa) +{ + if (sa->ss_family == AF_INET) + { + return &(((struct sockaddr_in *) sa)->sin_addr); + } + + return &(((struct sockaddr_in6 *) sa)->sin6_addr); +} + +// Is the socket in a valid state? +static bool IsSocketValid(Socket *sock) +{ + if (sock != NULL) + { + return (sock->channel != INVALID_SOCKET); + } + return false; +} + +// Sets the error code that can be retrieved through the WSAGetLastError function. +static void SocketSetLastError(int err) +{ +#if defined(_WIN32) + WSASetLastError(err); +#else + errno = err; +#endif +} + +// Returns the error status for the last Sockets operation that failed +static int SocketGetLastError() +{ +#if defined(_WIN32) + return WSAGetLastError(); +#else + return errno; +#endif +} + +// Returns a human-readable string representing the last error message +static char *SocketGetLastErrorString() +{ + return SocketErrorCodeToString(SocketGetLastError()); +} + +// Returns a human-readable string representing the error message (err) +static char *SocketErrorCodeToString(int err) +{ +#if defined(_WIN32) + static char gaiStrErrorBuffer[GAI_STRERROR_BUFFER_SIZE]; + sprintf(gaiStrErrorBuffer, "%s", gai_strerror(err)); + return gaiStrErrorBuffer; +#else + return gai_strerror(err); +#endif +} + +// Set the defaults in the supplied SocketConfig if they're not already set +static bool SocketSetDefaults(SocketConfig *config) +{ + if (config->backlog_size == 0) + { + config->backlog_size = SOCKET_MAX_QUEUE_SIZE; + } + + return true; +} + +// Create the socket channel +static bool InitSocket(Socket *sock, struct addrinfo *addr) +{ + switch (sock->type) + { + case SOCKET_TCP: + if (addr->ai_family == AF_INET) + { + sock->channel = socket(AF_INET, SOCK_STREAM, 0); + } + else + { + sock->channel = socket(AF_INET6, SOCK_STREAM, 0); + } + break; + case SOCKET_UDP: + if (addr->ai_family == AF_INET) + { + sock->channel = socket(AF_INET, SOCK_DGRAM, 0); + } + else + { + sock->channel = socket(AF_INET6, SOCK_DGRAM, 0); + } + break; + default: + TraceLog(LOG_WARNING, "Invalid socket type specified."); + break; + } + return IsSocketValid(sock); +} + +// CreateSocket() - Interally called by CreateSocket() +// +// This here is the bread and butter of the socket API, This function will +// attempt to open a socket, bind and listen to it based on the config passed in +// +// SocketConfig* config - Configuration for which socket to open +// SocketResult* result - The results of this function (if any, including errors) +// +// e.g. +// SocketConfig server_config = { SocketConfig client_config = { +// .host = "127.0.0.1", .host = "127.0.0.1", +// .port = 8080, .port = 8080, +// .server = true, }; +// .nonblocking = true, +// }; +// SocketResult server_res; SocketResult client_res; +static bool CreateSocket(SocketConfig *config, SocketResult *outresult) +{ + bool success = true; + int addrstatus; + struct addrinfo hints; // Address flags (IPV4, IPV6, UDP?) + struct addrinfo *res; // A pointer to the resulting address list + outresult->socket->channel = INVALID_SOCKET; + outresult->status = RESULT_FAILURE; + + // Set the socket type + outresult->socket->type = config->type; + + // Set the hints based on information in the config + // + // AI_CANONNAME Causes the ai_canonname of the result to the filled out with the host's canonical (real) name. + // AI_PASSIVE: Causes the result's IP address to be filled out with INADDR_ANY (IPv4)or in6addr_any (IPv6); + // Note: This causes a subsequent call to bind() to auto-fill the IP address + // of the struct sockaddr with the address of the current host. + // + SocketSetHints(config, &hints); + + // Populate address information + addrstatus = getaddrinfo(config->host, // e.g. "www.example.com" or IP (Can be null if AI_PASSIVE flag is set + config->port, // e.g. "http" or port number + &hints, // e.g. SOCK_STREAM/SOCK_DGRAM + &res // The struct to populate + ); + + // Did we succeed? + if (addrstatus != 0) + { + outresult->socket->status = SocketGetLastError(); + TraceLog(LOG_WARNING, + "Socket Error: %s", + SocketErrorCodeToString(outresult->socket->status)); + SocketSetLastError(0); + TraceLog(LOG_WARNING, + "Failed to get resolve host %s:%s: %s", + config->host, + config->port, + SocketGetLastErrorString()); + return (success = false); + } + else + { + char hoststr[NI_MAXHOST]; + char portstr[NI_MAXSERV]; + //socklen_t client_len = sizeof(struct sockaddr_storage); + //int rc = getnameinfo((struct sockaddr *) res->ai_addr, client_len, hoststr, sizeof(hoststr), portstr, sizeof(portstr), NI_NUMERICHOST | NI_NUMERICSERV); + TraceLog(LOG_INFO, "Successfully resolved host %s:%s", hoststr, portstr); + } + + // Walk the address information linked-list + struct addrinfo *it; + for (it = res; it != NULL; it = it->ai_next) + { + // Initialise the socket + if (!InitSocket(outresult->socket, it)) + { + outresult->socket->status = SocketGetLastError(); + TraceLog(LOG_WARNING, + "Socket Error: %s", + SocketErrorCodeToString(outresult->socket->status)); + SocketSetLastError(0); + continue; + } + + // Set socket options + if (!SocketSetOptions(config, outresult->socket)) + { + outresult->socket->status = SocketGetLastError(); + TraceLog(LOG_WARNING, + "Socket Error: %s", + SocketErrorCodeToString(outresult->socket->status)); + SocketSetLastError(0); + freeaddrinfo(res); + return (success = false); + } + } + + if (!IsSocketValid(outresult->socket)) + { + outresult->socket->status = SocketGetLastError(); + TraceLog( + LOG_WARNING, "Socket Error: %s", SocketErrorCodeToString(outresult->status)); + SocketSetLastError(0); + freeaddrinfo(res); + return (success = false); + } + + if (success) + { + outresult->status = RESULT_SUCCESS; + outresult->socket->ready = 0; + outresult->socket->status = 0; + if (!(config->type == SOCKET_UDP)) + { + outresult->socket->isServer = config->server; + } + switch (res->ai_addr->sa_family) + { + case AF_INET: + { + outresult->socket->addripv4 = (struct _SocketAddressIPv4 *) malloc( + sizeof(*outresult->socket->addripv4)); + if (outresult->socket->addripv4 != NULL) + { + memset(outresult->socket->addripv4, 0, + sizeof(*outresult->socket->addripv4)); + if (outresult->socket->addripv4 != NULL) + { + memcpy(&outresult->socket->addripv4->address, + (struct sockaddr_in *) res->ai_addr, sizeof(struct sockaddr_in)); + outresult->socket->isIPv6 = false; + char hoststr[NI_MAXHOST]; + char portstr[NI_MAXSERV]; + socklen_t client_len = sizeof(struct sockaddr_storage); + getnameinfo( + (struct sockaddr *) &outresult->socket->addripv4->address, client_len, hoststr, sizeof(hoststr), portstr, sizeof(portstr), NI_NUMERICHOST | NI_NUMERICSERV); + TraceLog(LOG_INFO, "Socket address set to %s:%s", hoststr, portstr); + } + } + } + break; + case AF_INET6: + { + outresult->socket->addripv6 = (struct _SocketAddressIPv6 *) malloc( + sizeof(*outresult->socket->addripv6)); + if (outresult->socket->addripv6 != NULL) + { + memset(outresult->socket->addripv6, 0, + sizeof(*outresult->socket->addripv6)); + if (outresult->socket->addripv6 != NULL) + { + memcpy(&outresult->socket->addripv6->address, + (struct sockaddr_in6 *) res->ai_addr, sizeof(struct sockaddr_in6)); + outresult->socket->isIPv6 = true; + char hoststr[NI_MAXHOST]; + char portstr[NI_MAXSERV]; + socklen_t client_len = sizeof(struct sockaddr_storage); + getnameinfo( + (struct sockaddr *) &outresult->socket->addripv6->address, client_len, hoststr, sizeof(hoststr), portstr, sizeof(portstr), NI_NUMERICHOST | NI_NUMERICSERV); + TraceLog(LOG_INFO, "Socket address set to %s:%s", hoststr, portstr); + } + } + } + break; + } + } + freeaddrinfo(res); + return success; +} + +// Set the state of the Socket sock to blocking +static bool SocketSetBlocking(Socket *sock) +{ + bool ret = true; +#if defined(_WIN32) + unsigned long mode = 0; + ret = ioctlsocket(sock->channel, FIONBIO, &mode); +#else + const int flags = fcntl(sock->channel, F_GETFL, 0); + if (!(flags & O_NONBLOCK)) + { + TraceLog(LOG_DEBUG, "Socket was already in blocking mode"); + return ret; + } + + ret = (0 == fcntl(sock->channel, F_SETFL, (flags ^ O_NONBLOCK))); +#endif + return ret; +} + +// Set the state of the Socket sock to non-blocking +static bool SocketSetNonBlocking(Socket *sock) +{ + bool ret = true; +#if defined(_WIN32) + unsigned long mode = 1; + ret = ioctlsocket(sock->channel, FIONBIO, &mode); +#else + const int flags = fcntl(sock->channel, F_GETFL, 0); + if ((flags & O_NONBLOCK)) + { + TraceLog(LOG_DEBUG, "Socket was already in non-blocking mode"); + return ret; + } + ret = (0 == fcntl(sock->channel, F_SETFL, (flags | O_NONBLOCK))); +#endif + return ret; +} + +// Set options specified in SocketConfig to Socket sock +static bool SocketSetOptions(SocketConfig *config, Socket *sock) +{ + for (int i = 0; i < SOCKET_MAX_SOCK_OPTS; i++) + { + SocketOpt *opt = &config->sockopts[i]; + if (opt->id == 0) + { + break; + } + + if (setsockopt(sock->channel, SOL_SOCKET, opt->id, opt->value, opt->valueLen) < 0) + { + return false; + } + } + + return true; +} + +// Set "hints" in an addrinfo struct, to be passed to getaddrinfo. +static void SocketSetHints(SocketConfig *config, struct addrinfo *hints) +{ + if (config == NULL || hints == NULL) + { + return; + } + memset(hints, 0, sizeof(*hints)); + + // Check if the ip supplied in the config is a valid ipv4 ip ipv6 address + if (IsIPv4Address(config->host)) + { + hints->ai_family = AF_INET; + hints->ai_flags |= AI_NUMERICHOST; + } + else + { + if (IsIPv6Address(config->host)) + { + hints->ai_family = AF_INET6; + hints->ai_flags |= AI_NUMERICHOST; + } + else + { + hints->ai_family = AF_UNSPEC; + } + } + + if (config->type == SOCKET_UDP) + { + hints->ai_socktype = SOCK_DGRAM; + } + else + { + hints->ai_socktype = SOCK_STREAM; + } + + // Set passive unless UDP client + if (!(config->type == SOCKET_UDP) || config->server) + { + hints->ai_flags = AI_PASSIVE; + } +} + +//---------------------------------------------------------------------------------- +// Module implementation +//---------------------------------------------------------------------------------- + +// Initialise the network (requires for windows platforms only) +bool InitNetwork() +{ +#if defined(_WIN32) + WORD wVersionRequested; + WSADATA wsaData; + int err; + + wVersionRequested = MAKEWORD(2, 2); + err = WSAStartup(wVersionRequested, &wsaData); + if (err != 0) + { + TraceLog(LOG_WARNING, "WinSock failed to initialise."); + return false; + } + else + { + TraceLog(LOG_INFO, "WinSock initialised."); + } + + if (LOBYTE(wsaData.wVersion) != 2 || HIBYTE(wsaData.wVersion) != 2) + { + TraceLog(LOG_WARNING, "WinSock failed to initialise."); + WSACleanup(); + return false; + } + + return true; +#else + return true; +#endif +} + +// Cleanup, and close the network +void CloseNetwork() +{ +#if defined(_WIN32) + WSACleanup(); +#endif +} + +// Protocol-independent name resolution from an address to an ANSI host name +// and from a port number to the ANSI service name. +// +// The flags parameter can be used to customize processing of the getnameinfo function +// +// The following flags are available: +// +// NAME_INFO_DEFAULT 0x00 // No flags set +// NAME_INFO_NOFQDN 0x01 // Only return nodename portion for local hosts +// NAME_INFO_NUMERICHOST 0x02 // Return numeric form of the host's address +// NAME_INFO_NAMEREQD 0x04 // Error if the host's name not in DNS +// NAME_INFO_NUMERICSERV 0x08 // Return numeric form of the service (port #) +// NAME_INFO_DGRAM 0x10 // Service is a datagram service +void ResolveIP(const char *ip, const char *port, int flags, char *host, char *serv) +{ + // Variables + int status; // Status value to return (0) is success + struct addrinfo hints; // Address flags (IPV4, IPV6, UDP?) + struct addrinfo *res; // A pointer to the resulting address list + + // Set the hints + memset(&hints, 0, sizeof hints); + hints.ai_family = AF_UNSPEC; // Either IPv4 or IPv6 (AF_INET, AF_INET6) + hints.ai_protocol = 0; // Automatically select correct protocol (IPPROTO_TCP), (IPPROTO_UDP) + + // Populate address information + status = getaddrinfo(ip, // e.g. "www.example.com" or IP + port, // e.g. "http" or port number + &hints, // e.g. SOCK_STREAM/SOCK_DGRAM + &res // The struct to populate + ); + + // Did we succeed? + if (status != 0) + { + TraceLog(LOG_WARNING, "Failed to get resolve host %s:%s: %s", ip, port, gai_strerror(errno)); + } + else + { + TraceLog(LOG_DEBUG, "Resolving... %s::%s", ip, port); + } + + // Attempt to resolve network byte order ip to hostname + switch (res->ai_family) + { + case AF_INET: + status = getnameinfo(&*((struct sockaddr *) res->ai_addr), + sizeof(*((struct sockaddr_in *) res->ai_addr)), + host, + NI_MAXHOST, + serv, + NI_MAXSERV, + flags); + break; + case AF_INET6: + /* + status = getnameinfo(&*((struct sockaddr_in6 *) res->ai_addr), // TODO. + sizeof(*((struct sockaddr_in6 *) res->ai_addr)), + host, NI_MAXHOST, serv, NI_MAXSERV, flags); + */ + break; + default: break; + } + + if (status != 0) + { + TraceLog(LOG_WARNING, "Failed to resolve ip %s: %s", ip, SocketGetLastErrorString()); + } + else + { + TraceLog(LOG_DEBUG, "Successfully resolved %s::%s to %s", ip, port, host); + } + + // Free the pointer to the data returned by addrinfo + freeaddrinfo(res); +} + +// Protocol-independent translation from an ANSI host name to an address +// +// e.g. +// const char* address = "127.0.0.1" (local address) +// const char* port = "80" +// +// Parameters: +// const char* address - A pointer to a NULL-terminated ANSI string that contains a host (node) name or a numeric host address string. +// const char* service - A pointer to a NULL-terminated ANSI string that contains either a service name or port number represented as a string. +// +// Returns: +// The total amount of addresses found, -1 on error +// +int ResolveHost(const char *address, const char *service, int addressType, int flags, AddressInformation *outAddr) +{ + // Variables + int status; // Status value to return (0) is success + struct addrinfo hints; // Address flags (IPV4, IPV6, UDP?) + struct addrinfo *res; // will point to the results + struct addrinfo *iterator; + assert(((address != NULL || address != 0) || (service != NULL || service != 0))); + assert(((addressType == AF_INET) || (addressType == AF_INET6) || (addressType == AF_UNSPEC))); + + // Set the hints + memset(&hints, 0, sizeof hints); + hints.ai_family = addressType; // Either IPv4 or IPv6 (ADDRESS_TYPE_IPV4, ADDRESS_TYPE_IPV6) + hints.ai_protocol = 0; // Automatically select correct protocol (IPPROTO_TCP), (IPPROTO_UDP) + hints.ai_flags = flags; + assert((hints.ai_addrlen == 0) || (hints.ai_addrlen == 0)); + assert((hints.ai_canonname == 0) || (hints.ai_canonname == 0)); + assert((hints.ai_addr == 0) || (hints.ai_addr == 0)); + assert((hints.ai_next == 0) || (hints.ai_next == 0)); + + // When the address is NULL, populate the IP for me + if (address == NULL) + { + if ((hints.ai_flags & AI_PASSIVE) == 0) + { + hints.ai_flags |= AI_PASSIVE; + } + } + + TraceLog(LOG_INFO, "Resolving host..."); + + // Populate address information + status = getaddrinfo(address, // e.g. "www.example.com" or IP + service, // e.g. "http" or port number + &hints, // e.g. SOCK_STREAM/SOCK_DGRAM + &res // The struct to populate + ); + + // Did we succeed? + if (status != 0) + { + int error = SocketGetLastError(); + SocketSetLastError(0); + TraceLog(LOG_WARNING, "Failed to get resolve host: %s", SocketErrorCodeToString(error)); + return -1; + } + else + { + TraceLog(LOG_INFO, "Successfully resolved host %s:%s", address, service); + } + + // Calculate the size of the address information list + int size = 0; + for (iterator = res; iterator != NULL; iterator = iterator->ai_next) + { + size++; + } + + // Validate the size is > 0, otherwise return + if (size <= 0) + { + TraceLog(LOG_WARNING, "Error, no addresses found."); + return -1; + } + + // If not address list was allocated, allocate it dynamically with the known address size + if (outAddr == NULL) + { + outAddr = (AddressInformation *) malloc(size * sizeof(AddressInformation)); + } + + // Dynamically allocate an array of address information structs + if (outAddr != NULL) + { + int i; + for (i = 0; i < size; ++i) + { + outAddr[i] = AllocAddress(); + if (outAddr[i] == NULL) + { + break; + } + } + outAddr[i] = NULL; + if (i != size) + { + outAddr = NULL; + } + } + else + { + TraceLog(LOG_WARNING, + "Error, failed to dynamically allocate memory for the address list"); + return -1; + } + + // Copy all the address information from res into outAddrList + int i = 0; + for (iterator = res; iterator != NULL; iterator = iterator->ai_next) + { + if (i < size) + { + outAddr[i]->addr.ai_flags = iterator->ai_flags; + outAddr[i]->addr.ai_family = iterator->ai_family; + outAddr[i]->addr.ai_socktype = iterator->ai_socktype; + outAddr[i]->addr.ai_protocol = iterator->ai_protocol; + outAddr[i]->addr.ai_addrlen = iterator->ai_addrlen; + *outAddr[i]->addr.ai_addr = *iterator->ai_addr; +#if NET_DEBUG_ENABLED + TraceLog(LOG_DEBUG, "GetAddressInformation"); + TraceLog(LOG_DEBUG, "\tFlags: 0x%x", iterator->ai_flags); + //PrintSocket(outAddr[i]->addr.ai_addr, outAddr[i]->addr.ai_family, outAddr[i]->addr.ai_socktype, outAddr[i]->addr.ai_protocol); + TraceLog(LOG_DEBUG, "Length of this sockaddr: %d", outAddr[i]->addr.ai_addrlen); + TraceLog(LOG_DEBUG, "Canonical name: %s", iterator->ai_canonname); +#endif + i++; + } + } + + // Free the pointer to the data returned by addrinfo + freeaddrinfo(res); + + // Return the total count of addresses found + return size; +} + +// This here is the bread and butter of the socket API, This function will +// attempt to open a socket, bind and listen to it based on the config passed in +// +// SocketConfig* config - Configuration for which socket to open +// SocketResult* result - The results of this function (if any, including errors) +// +// e.g. +// SocketConfig server_config = { SocketConfig client_config = { +// .host = "127.0.0.1", .host = "127.0.0.1", +// .port = 8080, .port = 8080, +// .server = true, }; +// .nonblocking = true, +// }; +// SocketResult server_res; SocketResult client_res; +bool SocketCreate(SocketConfig *config, SocketResult *result) +{ + // Socket creation result + bool success = true; + + // Make sure we've not received a null config or result pointer + if (config == NULL || result == NULL) + { + return (success = false); + } + + // Set the defaults based on the config + if (!SocketSetDefaults(config)) + { + TraceLog(LOG_WARNING, "Configuration Error."); + success = false; + } + else + { + // Create the socket + if (CreateSocket(config, result)) + { + if (config->nonblocking) + { + SocketSetNonBlocking(result->socket); + } + else + { + SocketSetBlocking(result->socket); + } + } + else + { + success = false; + } + } + return success; +} + +// Bind a socket to a local address +// Note: The bind function is required on an unconnected socket before subsequent calls to the listen function. +bool SocketBind(SocketConfig *config, SocketResult *result) +{ + bool success = false; + result->status = RESULT_FAILURE; + struct sockaddr_storage *sock_addr = NULL; + + // Don't bind to a socket that isn't configured as a server + if (!IsSocketValid(result->socket) || !config->server) + { + TraceLog(LOG_WARNING, + "Cannot bind to socket marked as \"Client\" in SocketConfig."); + success = false; + } + else + { + if (result->socket->isIPv6) + { + sock_addr = (struct sockaddr_storage *) &result->socket->addripv6->address; + } + else + { + sock_addr = (struct sockaddr_storage *) &result->socket->addripv4->address; + } + if (sock_addr != NULL) + { + if (bind(result->socket->channel, (struct sockaddr *) sock_addr, sizeof(*sock_addr)) != SOCKET_ERROR) + { + TraceLog(LOG_INFO, "Successfully bound socket."); + success = true; + } + else + { + result->socket->status = SocketGetLastError(); + TraceLog(LOG_WARNING, "Socket Error: %s", + SocketErrorCodeToString(result->socket->status)); + SocketSetLastError(0); + success = false; + } + } + } + // Was the bind a success? + if (success) + { + result->status = RESULT_SUCCESS; + result->socket->ready = 0; + result->socket->status = 0; + socklen_t sock_len = sizeof(*sock_addr); + if (getsockname(result->socket->channel, (struct sockaddr *) sock_addr, &sock_len) < 0) + { + TraceLog(LOG_WARNING, "Couldn't get socket address"); + } + else + { + struct sockaddr_in *s = (struct sockaddr_in *) sock_addr; + // result->socket->address.host = s->sin_addr.s_addr; + // result->socket->address.port = s->sin_port; + + // + result->socket->addripv4 + = (struct _SocketAddressIPv4 *) malloc(sizeof(*result->socket->addripv4)); + if (result->socket->addripv4 != NULL) + { + memset(result->socket->addripv4, 0, sizeof(*result->socket->addripv4)); + } + memcpy(&result->socket->addripv4->address, (struct sockaddr_in *) &s->sin_addr, sizeof(struct sockaddr_in)); + // + } + } + return success; +} + +// Listens (and queues) incoming connections requests for a bound port. +bool SocketListen(SocketConfig *config, SocketResult *result) +{ + bool success = false; + result->status = RESULT_FAILURE; + + // Don't bind to a socket that isn't configured as a server + if (!IsSocketValid(result->socket) || !config->server) + { + TraceLog(LOG_WARNING, + "Cannot listen on socket marked as \"Client\" in SocketConfig."); + success = false; + } + else + { + // Don't listen on UDP sockets + if (!(config->type == SOCKET_UDP)) + { + if (listen(result->socket->channel, config->backlog_size) != SOCKET_ERROR) + { + TraceLog(LOG_INFO, "Started listening on socket..."); + success = true; + } + else + { + success = false; + result->socket->status = SocketGetLastError(); + TraceLog(LOG_WARNING, "Socket Error: %s", + SocketErrorCodeToString(result->socket->status)); + SocketSetLastError(0); + } + } + else + { + TraceLog(LOG_WARNING, + "Cannot listen on socket marked as \"UDP\" (datagram) in SocketConfig."); + success = false; + } + } + + // Was the listen a success? + if (success) + { + result->status = RESULT_SUCCESS; + result->socket->ready = 0; + result->socket->status = 0; + } + return success; +} + +// Connect the socket to the destination specified by "host" and "port" in SocketConfig +bool SocketConnect(SocketConfig *config, SocketResult *result) +{ + bool success = true; + result->status = RESULT_FAILURE; + + // Only bind to sockets marked as server + if (config->server) + { + TraceLog(LOG_WARNING, + "Cannot connect to socket marked as \"Server\" in SocketConfig."); + success = false; + } + else + { + if (IsIPv4Address(config->host)) + { + struct sockaddr_in ip4addr; + ip4addr.sin_family = AF_INET; + unsigned long hport; + hport = strtoul(config->port, NULL, 0); + ip4addr.sin_port = htons(hport); + + // TODO: Changed the code to avoid the usage of inet_pton and inet_ntop replacing them with getnameinfo (that should have a better support on windows). + + //inet_pton(AF_INET, config->host, &ip4addr.sin_addr); + int connect_result = connect(result->socket->channel, (struct sockaddr *) &ip4addr, sizeof(ip4addr)); + if (connect_result == SOCKET_ERROR) + { + result->socket->status = SocketGetLastError(); + SocketSetLastError(0); + switch (result->socket->status) + { + case WSAEWOULDBLOCK: + { + success = true; + break; + } + default: + { + TraceLog(LOG_WARNING, "Socket Error: %s", + SocketErrorCodeToString(result->socket->status)); + success = false; + break; + } + } + } + else + { + TraceLog(LOG_INFO, "Successfully connected to socket."); + success = true; + } + } + else + { + if (IsIPv6Address(config->host)) + { + struct sockaddr_in6 ip6addr; + ip6addr.sin6_family = AF_INET6; + unsigned long hport; + hport = strtoul(config->port, NULL, 0); + ip6addr.sin6_port = htons(hport); + //inet_pton(AF_INET6, config->host, &ip6addr.sin6_addr); // TODO. + int connect_result = connect(result->socket->channel, (struct sockaddr *) &ip6addr, sizeof(ip6addr)); + if (connect_result == SOCKET_ERROR) + { + result->socket->status = SocketGetLastError(); + SocketSetLastError(0); + switch (result->socket->status) + { + case WSAEWOULDBLOCK: + { + success = true; + break; + } + default: + { + TraceLog(LOG_WARNING, "Socket Error: %s", + SocketErrorCodeToString(result->socket->status)); + success = false; + break; + } + } + } + else + { + TraceLog(LOG_INFO, "Successfully connected to socket."); + success = true; + } + } + } + } + + if (success) + { + result->status = RESULT_SUCCESS; + result->socket->ready = 0; + result->socket->status = 0; + } + + return success; +} + +// Closes an existing socket +// +// SocketChannel socket - The id of the socket to close +void SocketClose(Socket *sock) +{ + if (sock != NULL) + { + if (sock->channel != INVALID_SOCKET) + { + closesocket(sock->channel); + } + } +} + +// Returns the sockaddress for a specific socket in a generic storage struct +SocketAddressStorage SocketGetPeerAddress(Socket *sock) +{ + // TODO. + /* + if (sock->isServer) return NULL; + if (sock->isIPv6) return sock->addripv6; + else return sock->addripv4; + */ + + return NULL; +} + +// Return the address-type appropriate host portion of a socket address +char *GetSocketAddressHost(SocketAddressStorage storage) +{ + assert(storage->address.ss_family == AF_INET || storage->address.ss_family == AF_INET6); + return SocketAddressToString((struct sockaddr_storage *) storage); +} + +// Return the address-type appropriate port(service) portion of a socket address +short GetSocketAddressPort(SocketAddressStorage storage) +{ + //return ntohs(GetSocketPortPtr(storage)); // TODO. + + return 0; +} + +// The accept function permits an incoming connection attempt on a socket. +// +// SocketChannel listener - The socket to listen for incoming connections on (i.e. server) +// SocketResult* out - The result of this function (if any, including errors) +// +// e.g. +// +// SocketResult connection; +// bool connected = false; +// if (!connected) +// { +// if (SocketAccept(server_res.socket.channel, &connection)) +// { +// connected = true; +// } +// } +Socket *SocketAccept(Socket *server, SocketConfig *config) +{ + if (!server->isServer || server->type == SOCKET_UDP) + { + return NULL; + } + struct sockaddr_storage sock_addr; + socklen_t sock_alen; + Socket * sock; + sock = AllocSocket(); + server->ready = 0; + sock_alen = sizeof(sock_addr); + sock->channel = accept(server->channel, (struct sockaddr *) &sock_addr, &sock_alen); + if (sock->channel == INVALID_SOCKET) + { + sock->status = SocketGetLastError(); + TraceLog(LOG_WARNING, "Socket Error: %s", SocketErrorCodeToString(sock->status)); + SocketSetLastError(0); + SocketClose(sock); + return NULL; + } + (config->nonblocking) ? SocketSetNonBlocking(sock) : SocketSetBlocking(sock); + sock->isServer = false; + sock->ready = 0; + sock->type = server->type; + switch (sock_addr.ss_family) + { + case AF_INET: + { + struct sockaddr_in *s = ((struct sockaddr_in *) &sock_addr); + sock->addripv4 = (struct _SocketAddressIPv4 *) malloc(sizeof(*sock->addripv4)); + if (sock->addripv4 != NULL) + { + memset(sock->addripv4, 0, sizeof(*sock->addripv4)); + memcpy(&sock->addripv4->address, (struct sockaddr_in *) &s->sin_addr, sizeof(struct sockaddr_in)); + TraceLog(LOG_INFO, "Server: Got connection from %s::%hu", SocketAddressToString((struct sockaddr_storage *) s), + ntohs(sock->addripv4->address.sin_port)); + } + } + break; + case AF_INET6: + { + struct sockaddr_in6 *s = ((struct sockaddr_in6 *) &sock_addr); + sock->addripv6 = (struct _SocketAddressIPv6 *) malloc(sizeof(*sock->addripv6)); + if (sock->addripv6 != NULL) + { + memset(sock->addripv6, 0, sizeof(*sock->addripv6)); + memcpy(&sock->addripv6->address, (struct sockaddr_in6 *) &s->sin6_addr, sizeof(struct sockaddr_in6)); + TraceLog(LOG_INFO, "Server: Got connection from %s::%hu", SocketAddressToString((struct sockaddr_storage *) s), + ntohs(sock->addripv6->address.sin6_port)); + } + } + break; + } + return sock; +} + +// Verify that the channel is in the valid range +static int ValidChannel(int channel) +{ + if ((channel < 0) || (channel >= SOCKET_MAX_UDPCHANNELS)) + { + TraceLog(LOG_WARNING, "Invalid channel"); + return 0; + } + return 1; +} + +// Set the socket channel +int SocketSetChannel(Socket *socket, int channel, const IPAddress *address) +{ + struct UDPChannel *binding; + if (socket == NULL) + { + TraceLog(LOG_WARNING, "Passed a NULL socket"); + return (-1); + } + if (channel == -1) + { + for (channel = 0; channel < SOCKET_MAX_UDPCHANNELS; ++channel) + { + binding = &socket->binding[channel]; + if (binding->numbound < SOCKET_MAX_UDPADDRESSES) + { + break; + } + } + } + else + { + if (!ValidChannel(channel)) + { + return (-1); + } + binding = &socket->binding[channel]; + } + if (binding->numbound == SOCKET_MAX_UDPADDRESSES) + { + TraceLog(LOG_WARNING, "No room for new addresses"); + return (-1); + } + binding->address[binding->numbound++] = *address; + return (channel); +} + +// Remove the socket channel +void SocketUnsetChannel(Socket *socket, int channel) +{ + if ((channel >= 0) && (channel < SOCKET_MAX_UDPCHANNELS)) + { + socket->binding[channel].numbound = 0; + } +} + +/* Allocate/free a single UDP packet 'size' bytes long. + The new packet is returned, or NULL if the function ran out of memory. + */ +SocketDataPacket *AllocPacket(int size) +{ + SocketDataPacket *packet; + int error; + + error = 1; + packet = (SocketDataPacket *) malloc(sizeof(*packet)); + if (packet != NULL) + { + packet->maxlen = size; + packet->data = (uint8_t *) malloc(size); + if (packet->data != NULL) + { + error = 0; + } + } + if (error) + { + FreePacket(packet); + packet = NULL; + } + return (packet); +} + +int ResizePacket(SocketDataPacket *packet, int newsize) +{ + uint8_t *newdata; + + newdata = (uint8_t *) malloc(newsize); + if (newdata != NULL) + { + free(packet->data); + packet->data = newdata; + packet->maxlen = newsize; + } + return (packet->maxlen); +} + +void FreePacket(SocketDataPacket *packet) +{ + if (packet) + { + free(packet->data); + free(packet); + } +} + +/* Allocate/Free a UDP packet vector (array of packets) of 'howmany' packets, + each 'size' bytes long. + A pointer to the packet array is returned, or NULL if the function ran out + of memory. + */ +SocketDataPacket **AllocPacketList(int howmany, int size) +{ + SocketDataPacket **packetV; + + packetV = (SocketDataPacket **) malloc((howmany + 1) * sizeof(*packetV)); + if (packetV != NULL) + { + int i; + for (i = 0; i < howmany; ++i) + { + packetV[i] = AllocPacket(size); + if (packetV[i] == NULL) + { + break; + } + } + packetV[i] = NULL; + + if (i != howmany) + { + FreePacketList(packetV); + packetV = NULL; + } + } + return (packetV); +} + +void FreePacketList(SocketDataPacket **packetV) +{ + if (packetV) + { + int i; + for (i = 0; packetV[i]; ++i) + { + FreePacket(packetV[i]); + } + free(packetV); + } +} + +// Send 'len' bytes of 'data' over the non-server socket 'sock' +// +// Example +int SocketSend(Socket *sock, const void *datap, int length) +{ + int sent = 0; + int left = length; + int status = -1; + int numsent = 0; + const unsigned char *data = (const unsigned char *) datap; + + // Server sockets are for accepting connections only + if (sock->isServer) + { + TraceLog(LOG_WARNING, "Cannot send information on a server socket"); + return -1; + } + + // Which socket are we trying to send data on + switch (sock->type) + { + case SOCKET_TCP: + { + SocketSetLastError(0); + do + { + length = send(sock->channel, (const char *) data, left, 0); + if (length > 0) + { + sent += length; + left -= length; + data += length; + } + } while ((left > 0) && // While we still have bytes left to send + ((length > 0) || // The amount of bytes we actually sent is > 0 + (SocketGetLastError() == WSAEINTR)) // The socket was interupted + ); + + if (length == SOCKET_ERROR) + { + sock->status = SocketGetLastError(); + TraceLog(LOG_DEBUG, "Socket Error: %s", SocketErrorCodeToString(sock->status)); + SocketSetLastError(0); + } + else + { + TraceLog(LOG_DEBUG, "Successfully sent \"%s\" (%d bytes)", datap, sent); + } + + return sent; + } + break; + case SOCKET_UDP: + { + SocketSetLastError(0); + if (sock->isIPv6) + { + status = sendto(sock->channel, (const char *) data, left, 0, + (struct sockaddr *) &sock->addripv6->address, + sizeof(sock->addripv6->address)); + } + else + { + status = sendto(sock->channel, (const char *) data, left, 0, + (struct sockaddr *) &sock->addripv4->address, + sizeof(sock->addripv4->address)); + } + if (sent >= 0) + { + sock->status = 0; + ++numsent; + TraceLog(LOG_DEBUG, "Successfully sent \"%s\" (%d bytes)", datap, status); + } + else + { + sock->status = SocketGetLastError(); + TraceLog(LOG_DEBUG, "Socket Error: %s", SocketGetLastErrorString(sock->status)); + SocketSetLastError(0); + return 0; + } + return numsent; + } + break; + default: break; + } + return -1; +} + +// Receive up to 'maxlen' bytes of data over the non-server socket 'sock', +// and store them in the buffer pointed to by 'data'. +// This function returns the actual amount of data received. If the return +// value is less than or equal to zero, then either the remote connection was +// closed, or an unknown socket error occurred. +int SocketReceive(Socket *sock, void *data, int maxlen) +{ + int len = 0; + int numrecv = 0; + int status = 0; + socklen_t sock_len; + struct sockaddr_storage sock_addr; + //char ip[INET6_ADDRSTRLEN]; + + // Server sockets are for accepting connections only + if (sock->isServer && sock->type == SOCKET_TCP) + { + sock->status = SocketGetLastError(); + TraceLog(LOG_DEBUG, "Socket Error: %s", "Server sockets cannot be used to receive data"); + SocketSetLastError(0); + return 0; + } + + // Which socket are we trying to send data on + switch (sock->type) + { + case SOCKET_TCP: + { + SocketSetLastError(0); + do + { + len = recv(sock->channel, (char *) data, maxlen, 0); + } while (SocketGetLastError() == WSAEINTR); + + if (len > 0) + { + // Who sent the packet? + if (sock->type == SOCKET_UDP) + { + //TraceLog(LOG_DEBUG, "Received data from: %s", inet_ntop(sock_addr.ss_family, GetSocketAddressPtr((struct sockaddr *) &sock_addr), ip, sizeof(ip))); + } + + ((unsigned char *) data)[len] = '\0'; // Add null terminating character to the end of the stream + TraceLog(LOG_DEBUG, "Received \"%s\" (%d bytes)", data, len); + } + + sock->ready = 0; + return len; + } + break; + case SOCKET_UDP: + { + SocketSetLastError(0); + sock_len = sizeof(sock_addr); + status = recvfrom(sock->channel, // The receving channel + data, // A pointer to the data buffer to fill + maxlen, // The max length of the data to fill + 0, // Flags + (struct sockaddr *) &sock_addr, // The address of the recevied data + &sock_len // The length of the received data address + ); + if (status >= 0) + { + ++numrecv; + } + else + { + sock->status = SocketGetLastError(); + switch (sock->status) + { + case WSAEWOULDBLOCK: { break; + } + default: + { + TraceLog(LOG_WARNING, "Socket Error: %s", SocketErrorCodeToString(sock->status)); + break; + } + } + SocketSetLastError(0); + return 0; + } + sock->ready = 0; + return numrecv; + } + break; + } + return -1; +} + +// Does the socket have it's 'ready' flag set? +bool IsSocketReady(Socket *sock) +{ + return (sock != NULL) && (sock->ready); +} + +// Check if the socket is considered connected +bool IsSocketConnected(Socket *sock) +{ +#if defined(_WIN32) + FD_SET writefds; + FD_ZERO(&writefds); + FD_SET(sock->channel, &writefds); + struct timeval timeout; + timeout.tv_sec = 1; + timeout.tv_usec = 1000000000UL; + int total = select(0, NULL, &writefds, NULL, &timeout); + if (total == -1) + { // Error + sock->status = SocketGetLastError(); + TraceLog(LOG_WARNING, "Socket Error: %s", SocketErrorCodeToString(sock->status)); + SocketSetLastError(0); + } + else if (total == 0) + { // Timeout + return false; + } + else + { + if (FD_ISSET(sock->channel, &writefds)) + { + return true; + } + } + return false; +#else + return true; +#endif +} + +// Allocate and return a SocketResult struct +SocketResult *AllocSocketResult() +{ + struct SocketResult *res; + res = (struct SocketResult *) malloc(sizeof(*res)); + if (res != NULL) + { + memset(res, 0, sizeof(*res)); + if ((res->socket = AllocSocket()) == NULL) + { + free(res); + res = NULL; + } + } + return res; +} + +// Free an allocated SocketResult +void FreeSocketResult(SocketResult **result) +{ + if (*result != NULL) + { + if ((*result)->socket != NULL) + { + FreeSocket(&((*result)->socket)); + } + free(*result); + *result = NULL; + } +} + +// Allocate a Socket +Socket *AllocSocket() +{ + // Allocate a socket if one already hasn't been + struct Socket *sock; + sock = (Socket *) malloc(sizeof(*sock)); + if (sock != NULL) + { + memset(sock, 0, sizeof(*sock)); + } + else + { + TraceLog( + LOG_WARNING, "Ran out of memory attempting to allocate a socket"); + SocketClose(sock); + free(sock); + sock = NULL; + } + return sock; +} + +// Free an allocated Socket +void FreeSocket(Socket **sock) +{ + if (*sock != NULL) + { + free(*sock); + *sock = NULL; + } +} + +// Allocate a SocketSet +SocketSet *AllocSocketSet(int max) +{ + struct SocketSet *set; + int i; + + set = (struct SocketSet *) malloc(sizeof(*set)); + if (set != NULL) + { + set->numsockets = 0; + set->maxsockets = max; + set->sockets = (struct Socket **) malloc(max * sizeof(*set->sockets)); + if (set->sockets != NULL) + { + for (i = 0; i < max; ++i) + { + set->sockets[i] = NULL; + } + } + else + { + free(set); + set = NULL; + } + } + return (set); +} + +// Free an allocated SocketSet +void FreeSocketSet(SocketSet *set) +{ + if (set) + { + free(set->sockets); + free(set); + } +} + +// Add a Socket "sock" to the SocketSet "set" +int AddSocket(SocketSet *set, Socket *sock) +{ + if (sock != NULL) + { + if (set->numsockets == set->maxsockets) + { + TraceLog(LOG_DEBUG, "Socket Error: %s", "SocketSet is full"); + SocketSetLastError(0); + return (-1); + } + set->sockets[set->numsockets++] = (struct Socket *) sock; + } + else + { + TraceLog(LOG_DEBUG, "Socket Error: %s", "Socket was null"); + SocketSetLastError(0); + return (-1); + } + return (set->numsockets); +} + +// Remove a Socket "sock" to the SocketSet "set" +int RemoveSocket(SocketSet *set, Socket *sock) +{ + int i; + + if (sock != NULL) + { + for (i = 0; i < set->numsockets; ++i) + { + if (set->sockets[i] == (struct Socket *) sock) + { + break; + } + } + if (i == set->numsockets) + { + TraceLog(LOG_DEBUG, "Socket Error: %s", "Socket not found"); + SocketSetLastError(0); + return (-1); + } + --set->numsockets; + for (; i < set->numsockets; ++i) + { + set->sockets[i] = set->sockets[i + 1]; + } + } + return (set->numsockets); +} + +// Check the sockets in the socket set for pending information +int CheckSockets(SocketSet *set, unsigned int timeout) +{ + int i; + SOCKET maxfd; + int retval; + struct timeval tv; + fd_set mask; + + /* Find the largest file descriptor */ + maxfd = 0; + for (i = set->numsockets - 1; i >= 0; --i) + { + if (set->sockets[i]->channel > maxfd) + { + maxfd = set->sockets[i]->channel; + } + } + + // Check the file descriptors for available data + do + { + SocketSetLastError(0); + + // Set up the mask of file descriptors + FD_ZERO(&mask); + for (i = set->numsockets - 1; i >= 0; --i) + { + FD_SET(set->sockets[i]->channel, &mask); + } // Set up the timeout + tv.tv_sec = timeout / 1000; + tv.tv_usec = (timeout % 1000) * 1000; + + /* Look! */ + retval = select(maxfd + 1, &mask, NULL, NULL, &tv); + } while (SocketGetLastError() == WSAEINTR); + + // Mark all file descriptors ready that have data available + if (retval > 0) + { + for (i = set->numsockets - 1; i >= 0; --i) + { + if (FD_ISSET(set->sockets[i]->channel, &mask)) + { + set->sockets[i]->ready = 1; + } + } + } + return (retval); +} + +// Allocate an AddressInformation +AddressInformation AllocAddress() +{ + AddressInformation addressInfo = NULL; + addressInfo = (AddressInformation) calloc(1, sizeof(*addressInfo)); + if (addressInfo != NULL) + { + addressInfo->addr.ai_addr = (struct sockaddr *) calloc(1, sizeof(struct sockaddr)); + if (addressInfo->addr.ai_addr == NULL) + { + TraceLog(LOG_WARNING, + "Failed to allocate memory for \"struct sockaddr\""); + } + } + else + { + TraceLog(LOG_WARNING, + "Failed to allocate memory for \"struct AddressInformation\""); + } + return addressInfo; +} + +// Free an AddressInformation struct +void FreeAddress(AddressInformation *addressInfo) +{ + if (*addressInfo != NULL) + { + if ((*addressInfo)->addr.ai_addr != NULL) + { + free((*addressInfo)->addr.ai_addr); + (*addressInfo)->addr.ai_addr = NULL; + } + free(*addressInfo); + *addressInfo = NULL; + } +} + +// Allocate a list of AddressInformation +AddressInformation *AllocAddressList(int size) +{ + AddressInformation *addr; + addr = (AddressInformation *) malloc(size * sizeof(AddressInformation)); + return addr; +} + +// Opaque datatype accessor addrinfo->ai_family +int GetAddressFamily(AddressInformation address) +{ + return address->addr.ai_family; +} + +// Opaque datatype accessor addrinfo->ai_socktype +int GetAddressSocketType(AddressInformation address) +{ + return address->addr.ai_socktype; +} + +// Opaque datatype accessor addrinfo->ai_protocol +int GetAddressProtocol(AddressInformation address) +{ + return address->addr.ai_protocol; +} + +// Opaque datatype accessor addrinfo->ai_canonname +char *GetAddressCanonName(AddressInformation address) +{ + return address->addr.ai_canonname; +} + +// Opaque datatype accessor addrinfo->ai_addr +char *GetAddressHostAndPort(AddressInformation address, char *outhost, int *outport) +{ + //char *ip[INET6_ADDRSTRLEN]; + char *result = NULL; + struct sockaddr_storage *storage = (struct sockaddr_storage *) address->addr.ai_addr; + switch (storage->ss_family) + { + case AF_INET: + { + struct sockaddr_in *s = ((struct sockaddr_in *) address->addr.ai_addr); + //result = inet_ntop(AF_INET, &s->sin_addr, ip, INET_ADDRSTRLEN); // TODO. + *outport = ntohs(s->sin_port); + } + break; + case AF_INET6: + { + struct sockaddr_in6 *s = ((struct sockaddr_in6 *) address->addr.ai_addr); + //result = inet_ntop(AF_INET6, &s->sin6_addr, ip, INET6_ADDRSTRLEN); // TODO. + *outport = ntohs(s->sin6_port); + } + break; + } + if (result == NULL) + { + TraceLog(LOG_WARNING, "Socket Error: %s", SocketErrorCodeToString(SocketGetLastError())); + SocketSetLastError(0); + } + else + { + strcpy(outhost, result); + } + return result; +} + +// +void PacketSend(Packet *packet) +{ + printf("Sending packet (%s) with size %d\n", packet->data, packet->size); +} + +// +void PacketReceive(Packet *packet) +{ + printf("Receiving packet (%s) with size %d\n", packet->data, packet->size); +} + +// +void PacketWrite16(Packet *packet, uint16_t value) +{ + printf("Original: 0x%04" PRIX16 " - %" PRIu16 "\n", value, value); + uint8_t *data = packet->data + packet->offs; + *data++ = (uint8_t)(value >> 8); + *data++ = (uint8_t)(value); + packet->size += sizeof(uint16_t); + packet->offs += sizeof(uint16_t); + printf("Network: 0x%04" PRIX16 " - %" PRIu16 "\n", (uint16_t) *data, (uint16_t) *data); +} + +// +void PacketWrite32(Packet *packet, uint32_t value) +{ + printf("Original: 0x%08" PRIX32 " - %" PRIu32 "\n", value, value); + uint8_t *data = packet->data + packet->offs; + *data++ = (uint8_t)(value >> 24); + *data++ = (uint8_t)(value >> 16); + *data++ = (uint8_t)(value >> 8); + *data++ = (uint8_t)(value); + packet->size += sizeof(uint32_t); + packet->offs += sizeof(uint32_t); + printf("Network: 0x%08" PRIX32 " - %" PRIu32 "\n", + (uint32_t)(((intptr_t) packet->data) - packet->offs), + (uint32_t)(((intptr_t) packet->data) - packet->offs)); +} + +// +void PacketWrite64(Packet *packet, uint64_t value) +{ + printf("Original: 0x%016" PRIX64 " - %" PRIu64 "\n", value, value); + uint8_t *data = packet->data + packet->offs; + *data++ = (uint8_t)(value >> 56); + *data++ = (uint8_t)(value >> 48); + *data++ = (uint8_t)(value >> 40); + *data++ = (uint8_t)(value >> 32); + *data++ = (uint8_t)(value >> 24); + *data++ = (uint8_t)(value >> 16); + *data++ = (uint8_t)(value >> 8); + *data++ = (uint8_t)(value); + packet->size += sizeof(uint64_t); + packet->offs += sizeof(uint64_t); + printf("Network: 0x%016" PRIX64 " - %" PRIu64 "\n", + (uint64_t)(packet->data - packet->offs), + (uint64_t)(packet->data - packet->offs)); +} + +// +uint16_t PacketRead16(Packet *packet) +{ + uint8_t *data = packet->data + packet->offs; + packet->size += sizeof(uint16_t); + packet->offs += sizeof(uint16_t); + uint16_t value = ((uint16_t) data[0] << 8) | data[1]; + printf("Original: 0x%04" PRIX16 " - %" PRIu16 "\n", value, value); + return value; +} + +// +uint32_t PacketRead32(Packet *packet) +{ + uint8_t *data = packet->data + packet->offs; + packet->size += sizeof(uint32_t); + packet->offs += sizeof(uint32_t); + uint32_t value = ((uint32_t) data[0] << 24) | ((uint32_t) data[1] << 16) | ((uint32_t) data[2] << 8) | data[3]; + printf("Original: 0x%08" PRIX32 " - %" PRIu32 "\n", value, value); + return value; +} + +// +uint64_t PacketRead64(Packet *packet) +{ + uint8_t *data = packet->data + packet->offs; + packet->size += sizeof(uint64_t); + packet->offs += sizeof(uint64_t); + uint64_t value = ((uint64_t) data[0] << 56) | ((uint64_t) data[1] << 48) | ((uint64_t) data[2] << 40) | ((uint64_t) data[3] << 32) | ((uint64_t) data[4] << 24) | ((uint64_t) data[5] << 16) | ((uint64_t) data[6] << 8) | data[7]; + printf("Original: 0x%016" PRIX64 " - %" PRIu64 "\n", value, value); + return value; +} |
