diff options
| -rw-r--r-- | src/rlgl.h | 4 |
1 files changed, 4 insertions, 0 deletions
@@ -1429,8 +1429,10 @@ void rlClearScreenBuffers(void) // Update GPU buffer with new data void rlUpdateBuffer(int bufferId, void *data, int dataSize) { +#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2) glBindBuffer(GL_ARRAY_BUFFER, bufferId); glBufferSubData(GL_ARRAY_BUFFER, 0, dataSize, data); +#endif } //---------------------------------------------------------------------------------- @@ -3533,6 +3535,7 @@ void CloseVrSimulator(void) // Set stereo rendering configuration parameters void SetVrConfiguration(VrDeviceInfo hmd, Shader distortion) { +#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2) // Reset vrConfig for a new values assignment memset(&vrConfig, 0, sizeof(vrConfig)); @@ -3610,6 +3613,7 @@ void SetVrConfiguration(VrDeviceInfo hmd, Shader distortion) SetShaderValue(vrConfig.distortionShader, GetShaderLocation(vrConfig.distortionShader, "hmdWarpParam"), hmd.lensDistortionValues, UNIFORM_VEC4); SetShaderValue(vrConfig.distortionShader, GetShaderLocation(vrConfig.distortionShader, "chromaAbParam"), hmd.chromaAbCorrection, UNIFORM_VEC4); } +#endif } // Detect if VR simulator is running |
