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-rw-r--r--docs/cheatsheet/raylib_models.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/docs/cheatsheet/raylib_models.c b/docs/cheatsheet/raylib_models.c
index 909d7bee..d7540136 100644
--- a/docs/cheatsheet/raylib_models.c
+++ b/docs/cheatsheet/raylib_models.c
@@ -3,11 +3,11 @@
void DrawLine3D(Vector3 startPos, Vector3 endPos, Color color); // Draw a line in 3D world space
void DrawCircle3D(Vector3 center, float radius, Vector3 rotationAxis,
float rotationAngle, Color color); // Draw a circle in 3D world space
- void DrawCube(Vector3 position, float width, float height, float lenght, Color color); // Draw cube
+ void DrawCube(Vector3 position, float width, float height, float length, Color color); // Draw cube
void DrawCubeV(Vector3 position, Vector3 size, Color color); // Draw cube (Vector version)
- void DrawCubeWires(Vector3 position, float width, float height, float lenght, Color color); // Draw cube wires
+ void DrawCubeWires(Vector3 position, float width, float height, float length, Color color); // Draw cube wires
void DrawCubeTexture(Texture2D texture, Vector3 position, float width,
- float height, float lenght, Color color); // Draw cube textured
+ float height, float length, Color color); // Draw cube textured
void DrawSphere(Vector3 centerPos, float radius, Color color); // Draw sphere
void DrawSphereEx(Vector3 centerPos, float radius, int rings, int slices, Color color); // Draw sphere with extended parameters
void DrawSphereWires(Vector3 centerPos, float radius, int rings, int slices, Color color); // Draw sphere wires