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-rw-r--r--examples/audio_sound_loading.lua59
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diff --git a/examples/audio_sound_loading.lua b/examples/audio_sound_loading.lua
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+-------------------------------------------------------------------------------------------
+--
+-- raylib [audio] example - Sound loading and playing
+--
+-- NOTE: This example requires OpenAL Soft library installed
+--
+-- This example has been created using raylib 1.6 (www.raylib.com)
+-- raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
+--
+-- Copyright (c) 2014-2016 Ramon Santamaria (@raysan5)
+--
+-------------------------------------------------------------------------------------------
+
+-- Initialization
+-------------------------------------------------------------------------------------------
+local screenWidth = 800
+local screenHeight = 450
+
+InitWindow(screenWidth, screenHeight, "raylib [audio] example - sound loading and playing")
+
+InitAudioDevice() -- Initialize audio device
+
+local fxWav = LoadSound("resources/audio/weird.wav") -- Load WAV audio file
+local fxOgg = LoadSound("resources/audio/tanatana.ogg") -- Load OGG audio file
+
+SetTargetFPS(60)
+-------------------------------------------------------------------------------------------
+
+-- Main game loop
+while not WindowShouldClose() do -- Detect window close button or ESC key
+ -- Update
+ ---------------------------------------------------------------------------------------
+ if (IsKeyPressed(KEY.SPACE)) then PlaySound(fxWav) end -- Play WAV sound
+ if (IsKeyPressed(KEY.ENTER)) then PlaySound(fxOgg) end -- Play OGG sound
+ ---------------------------------------------------------------------------------------
+
+ -- Draw
+ ---------------------------------------------------------------------------------------
+ BeginDrawing()
+
+ ClearBackground(RAYWHITE)
+
+ DrawText("Press SPACE to PLAY the WAV sound!", 200, 180, 20, LIGHTGRAY)
+
+ DrawText("Press ENTER to PLAY the OGG sound!", 200, 220, 20, LIGHTGRAY)
+
+ EndDrawing()
+ ---------------------------------------------------------------------------------------
+end
+
+-- De-Initialization
+-------------------------------------------------------------------------------------------
+UnloadSound(fxWav) -- Unload sound data
+UnloadSound(fxOgg) -- Unload sound data
+
+CloseAudioDevice() -- Close audio device
+
+CloseWindow() -- Close window and OpenGL context
+------------------------------------------------------------------------------------------- \ No newline at end of file