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Diffstat (limited to 'examples/core_3d_mode.c')
-rw-r--r--examples/core_3d_mode.c20
1 files changed, 10 insertions, 10 deletions
diff --git a/examples/core_3d_mode.c b/examples/core_3d_mode.c
index e62247f6..2275058d 100644
--- a/examples/core_3d_mode.c
+++ b/examples/core_3d_mode.c
@@ -27,7 +27,7 @@ int main()
//SetTargetFPS(60); // Set our game to run at 60 frames-per-second, but not now...
//--------------------------------------------------------------------------------------
-
+
// Main game loop
while (!WindowShouldClose()) // Detect window close button or ESC key
{
@@ -35,26 +35,26 @@ int main()
//----------------------------------------------------------------------------------
// TODO: Update your variables here
//----------------------------------------------------------------------------------
-
+
// Draw
//----------------------------------------------------------------------------------
BeginDrawing();
-
+
ClearBackground(WHITE);
-
+
Begin3dMode(camera);
-
+
DrawCube(cubePosition, 2, 2, 2, RED);
DrawCubeWires(cubePosition, 2, 2, 2, MAROON);
DrawGrid(10.0, 1.0);
-
+
End3dMode();
-
+
DrawText("Welcome to the third dimension!", 10, 40, 20, DARKGRAY);
-
+
DrawFPS(10, 10);
-
+
EndDrawing();
//----------------------------------------------------------------------------------
}
@@ -63,6 +63,6 @@ int main()
//--------------------------------------------------------------------------------------
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
-
+
return 0;
} \ No newline at end of file