diff options
Diffstat (limited to 'examples/core_input_mouse.c')
| -rw-r--r-- | examples/core_input_mouse.c | 23 |
1 files changed, 11 insertions, 12 deletions
diff --git a/examples/core_input_mouse.c b/examples/core_input_mouse.c index c64b421e..24d2dfcd 100644 --- a/examples/core_input_mouse.c +++ b/examples/core_input_mouse.c @@ -20,8 +20,10 @@ int main() InitWindow(screenWidth, screenHeight, "raylib [core] example - mouse input"); - int mouseX, mouseY; - Vector2 ballPosition = { -100.0, -100.0 }; + Vector2 ballPosition = { -100.0f, -100.0f }; + Color ballColor = DARKBLUE; + + SetTargetFPS(60); //--------------------------------------------------------------------------------------- // Main game loop @@ -29,14 +31,11 @@ int main() { // Update //---------------------------------------------------------------------------------- - if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) - { - mouseX = GetMouseX(); - mouseY = GetMouseY(); - - ballPosition.x = (float)mouseX; - ballPosition.y = (float)mouseY; - } + ballPosition = GetMousePosition(); + + if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) ballColor = MAROON; + else if (IsMouseButtonPressed(MOUSE_MIDDLE_BUTTON)) ballColor = LIME; + else if (IsMouseButtonPressed(MOUSE_RIGHT_BUTTON)) ballColor = DARKBLUE; //---------------------------------------------------------------------------------- // Draw @@ -45,9 +44,9 @@ int main() ClearBackground(RAYWHITE); - DrawCircleV(ballPosition, 40, GOLD); + DrawCircleV(ballPosition, 40, ballColor); - DrawText("mouse click to draw the ball", 10, 10, 20, DARKGRAY); + DrawText("move ball with mouse and click mouse button to change color", 10, 10, 20, DARKGRAY); EndDrawing(); //---------------------------------------------------------------------------------- |
