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-rw-r--r--examples/core_input_mouse.lua54
1 files changed, 54 insertions, 0 deletions
diff --git a/examples/core_input_mouse.lua b/examples/core_input_mouse.lua
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+-------------------------------------------------------------------------------------------
+--
+-- raylib [core] example - Mouse input
+--
+-- This example has been created using raylib 1.6 (www.raylib.com)
+-- raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
+--
+-- Copyright (c) 2014-2016 Ramon Santamaria (@raysan5)
+--
+-------------------------------------------------------------------------------------------
+
+-- Initialization
+-------------------------------------------------------------------------------------------
+local screenWidth = 800
+local screenHeight = 450
+
+InitWindow(screenWidth, screenHeight, "raylib [core] example - mouse input")
+
+local ballPosition = Vector2(-100.0, -100.0)
+local ballColor = DARKBLUE
+
+SetTargetFPS(60) -- Set target frames-per-second
+-----------------------------------------------------------------------------------------
+
+-- Main game loop
+while not WindowShouldClose() do -- Detect window close button or ESC key
+ -- Update
+ ------------------------------------------------------------------------------------
+ ballPosition = GetMousePosition()
+
+ if (IsMouseButtonPressed(MOUSE.LEFT_BUTTON)) then ballColor = MAROON
+ elseif (IsMouseButtonPressed(MOUSE.MIDDLE_BUTTON)) then ballColor = LIME
+ elseif (IsMouseButtonPressed(MOUSE.RIGHT_BUTTON)) then ballColor = DARKBLUE
+ end
+ ------------------------------------------------------------------------------------
+
+ -- Draw
+ ------------------------------------------------------------------------------------
+ BeginDrawing()
+
+ ClearBackground(RAYWHITE)
+
+ DrawCircleV(ballPosition, 40, ballColor)
+
+ DrawText("move ball with mouse and click mouse button to change color", 10, 10, 20, DARKGRAY)
+
+ EndDrawing()
+ ------------------------------------------------------------------------------------
+end
+
+-- De-Initialization
+----------------------------------------------------------------------------------------
+CloseWindow() -- Close window and OpenGL context
+---------------------------------------------------------------------------------------- \ No newline at end of file