diff options
Diffstat (limited to 'examples/core_random_values.lua')
| -rw-r--r-- | examples/core_random_values.lua | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/examples/core_random_values.lua b/examples/core_random_values.lua new file mode 100644 index 00000000..b80ab9e2 --- /dev/null +++ b/examples/core_random_values.lua @@ -0,0 +1,56 @@ +------------------------------------------------------------------------------------------- +-- +-- raylib [core] example - Generate random values +-- +-- This example has been created using raylib 1.6 (www.raylib.com) +-- raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) +-- +-- Copyright (c) 2014-2016 Ramon Santamaria (@raysan5) +-- +------------------------------------------------------------------------------------------- + +-- Initialization +------------------------------------------------------------------------------------------- +local screenWidth = 800 +local screenHeight = 450 + +InitWindow(screenWidth, screenHeight, "raylib [core] example - generate random values") + +local framesCounter = 0 -- Variable used to count frames + +local randValue = GetRandomValue(-8, 5) -- Get a random integer number between -8 and 5 (both included) + +SetTargetFPS(60) -- Set our game to run at 60 frames-per-second +---------------------------------------------------------------------------------------- + +-- Main game loop +while not WindowShouldClose() do -- Detect window close button or ESC key + -- Update + ------------------------------------------------------------------------------------ + framesCounter = framesCounter + 1 + + -- Every two seconds (120 frames) a new random value is generated + if (((framesCounter/120)%2) == 1) then + randValue = GetRandomValue(-8, 5) + framesCounter = 0 + end + ------------------------------------------------------------------------------------ + + -- Draw + ------------------------------------------------------------------------------------ + BeginDrawing() + + ClearBackground(RAYWHITE) + + DrawText("Every 2 seconds a new random value is generated:", 130, 100, 20, MAROON) + + DrawText(string.format("%i", randValue), 360, 180, 80, LIGHTGRAY) + + EndDrawing() + ------------------------------------------------------------------------------------ +end + +-- De-Initialization +---------------------------------------------------------------------------------------- +CloseWindow() -- Close window and OpenGL context +----------------------------------------------------------------------------------------
\ No newline at end of file |
