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Diffstat (limited to 'examples/ex01_basic_window.c')
| -rw-r--r-- | examples/ex01_basic_window.c | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/examples/ex01_basic_window.c b/examples/ex01_basic_window.c new file mode 100644 index 00000000..7b40bbd0 --- /dev/null +++ b/examples/ex01_basic_window.c @@ -0,0 +1,50 @@ +/******************************************************************************************* +* +* raylib example 01 - Basic Window +* +* This example has been created using raylib 1.0 (www.raylib.com) +* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) +* +* Copyright (c) 2013 Ramon Santamaria (Ray San - raysan@raysanweb.com) +* +********************************************************************************************/ + +#include "raylib.h" + +int main() +{ + int screenWidth = 800; + int screenHeight = 450; + + // Initialization + //--------------------------------------------------------- + InitWindow(screenWidth, screenHeight, "raylib example 01a - basic window"); // Window and context initialization + //---------------------------------------------------------- + + // Main game loop + while (!WindowShouldClose()) // Detect window close button or ESC key + { + // Update + //----------------------------------------------------- + // TODO: Update your variables here + //----------------------------------------------------- + + // Draw + //----------------------------------------------------- + BeginDrawing(); + + ClearBackground(RAYWHITE); + + DrawText("Congrats! You created your first window!", 190, 200, 20, 1, LIGHTGRAY); + + EndDrawing(); + //----------------------------------------------------- + } + + // De-Initialization + //--------------------------------------------------------- + CloseWindow(); // Close window and OpenGL context + //---------------------------------------------------------- + + return 0; +}
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