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Diffstat (limited to 'examples/ex02a_logo_raylib.c')
-rw-r--r--examples/ex02a_logo_raylib.c22
1 files changed, 11 insertions, 11 deletions
diff --git a/examples/ex02a_logo_raylib.c b/examples/ex02a_logo_raylib.c
index fb2933f9..c43b682e 100644
--- a/examples/ex02a_logo_raylib.c
+++ b/examples/ex02a_logo_raylib.c
@@ -13,42 +13,42 @@
int main()
{
+ // Initialization
+ //--------------------------------------------------------------------------------------
int screenWidth = 800;
int screenHeight = 450;
- // Initialization
- //---------------------------------------------------------
InitWindow(screenWidth, screenHeight, "raylib example 02a - raylib logo");
- //----------------------------------------------------------
+ //--------------------------------------------------------------------------------------
// Main game loop
while (!WindowShouldClose()) // Detect window close button or ESC key
{
// Update
- //-----------------------------------------------------
+ //----------------------------------------------------------------------------------
// TODO: Update your variables here
- //-----------------------------------------------------
+ //----------------------------------------------------------------------------------
// Draw
- //-----------------------------------------------------
+ //----------------------------------------------------------------------------------
BeginDrawing();
ClearBackground(RAYWHITE);
DrawRectangle(screenWidth/2 - 128, screenHeight/2 - 128, 256, 256, BLACK);
DrawRectangle(screenWidth/2 - 112, screenHeight/2 - 112, 224, 224, RAYWHITE);
- DrawText("raylib", 356, 273, 50, 1, BLACK);
+ DrawText("raylib", 356, 273, 50, BLACK);
- DrawText("this is NOT a texture!", 350, 370, 10, 1, GRAY);
+ DrawText("this is NOT a texture!", 350, 370, 10, GRAY);
EndDrawing();
- //-----------------------------------------------------
+ //----------------------------------------------------------------------------------
}
// De-Initialization
- //---------------------------------------------------------
+ //--------------------------------------------------------------------------------------
CloseWindow(); // Close window and OpenGL context
- //----------------------------------------------------------
+ //--------------------------------------------------------------------------------------
return 0;
} \ No newline at end of file