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-rw-r--r--examples/ex02b_basic_shapes.c34
1 files changed, 17 insertions, 17 deletions
diff --git a/examples/ex02b_basic_shapes.c b/examples/ex02b_basic_shapes.c
index 5b9ad560..add39df4 100644
--- a/examples/ex02b_basic_shapes.c
+++ b/examples/ex02b_basic_shapes.c
@@ -37,23 +37,23 @@ int main()
// TODO: draw some shapes... with names... :P
/*
- void DrawPixel(int posX, int posY, Color color); // Draw a pixel
- void DrawPixelV(Vector2 position, Color color); // Draw a pixel (Vector version)
- void DrawLine(int startPosX, int startPosY, int endPosX, int endPosY, Color color); // Draw a line
- void DrawLineV(Vector2 startPos, Vector2 endPos, Color color); // Draw a line (Vector version)
- void DrawCircle(int centerX, int centerY, float radius, Color color); // Draw a color-filled circle
- void DrawCircleGradient(int centerX, int centerY, float radius, Color color1, Color color2); // Draw a gradient-filled circle
- void DrawCircleV(Vector2 center, float radius, Color color); // Draw a color-filled circle (Vector version)
- void DrawCircleLines(int centerX, int centerY, float radius, Color color); // Draw circle outline
- void DrawRectangle(int posX, int posY, int width, int height, Color color); // Draw a color-filled rectangle
- void DrawRectangleRec(Rectangle rec, Color color); // Draw a color-filled rectangle
- void DrawRectangleGradient(int posX, int posY, int width, int height, Color color1, Color color2); // Draw a gradient-filled rectangle
- void DrawRectangleV(Vector2 position, Vector2 size, Color color); // Draw a color-filled rectangle (Vector version)
- void DrawRectangleLines(int posX, int posY, int width, int height, Color color); // Draw rectangle outline
- void DrawTriangle(Vector2 v1, Vector2 v2, Vector2 v3, Color color); // Draw a color-filled triangle
- void DrawTriangleLines(Vector2 v1, Vector2 v2, Vector2 v3, Color color); // Draw triangle outline
- void DrawPoly(Vector2 *points, int numPoints, Color color); // Draw a closed polygon defined by points
- void DrawPolyLine(Vector2 *points, int numPoints, Color color); // Draw polygon lines
+void DrawPixel(int posX, int posY, Color color);
+void DrawPixelV(Vector2 position, Color color);
+void DrawLine(int startPosX, int startPosY, int endPosX, int endPosY, Color color);
+void DrawLineV(Vector2 startPos, Vector2 endPos, Color color);
+void DrawCircle(int centerX, int centerY, float radius, Color color);
+void DrawCircleGradient(int centerX, int centerY, float radius, Color color1, Color color2);
+void DrawCircleV(Vector2 center, float radius, Color color);
+void DrawCircleLines(int centerX, int centerY, float radius, Color color);
+void DrawRectangle(int posX, int posY, int width, int height, Color color);
+void DrawRectangleRec(Rectangle rec, Color color);
+void DrawRectangleGradient(int posX, int posY, int width, int height, Color color1, Color color2);
+void DrawRectangleV(Vector2 position, Vector2 size, Color color);
+void DrawRectangleLines(int posX, int posY, int width, int height, Color color);
+void DrawTriangle(Vector2 v1, Vector2 v2, Vector2 v3, Color color);
+void DrawTriangleLines(Vector2 v1, Vector2 v2, Vector2 v3, Color color);
+void DrawPoly(Vector2 *points, int numPoints, Color color);
+void DrawPolyLine(Vector2 *points, int numPoints, Color color);
*/
DrawRectangle(screenWidth/4 - 50, screenHeight/2 - 100, 100, 100, GOLD);
DrawCircle(3*screenWidth/4, screenHeight/2 - 50, 50, MAROON);