diff options
Diffstat (limited to 'examples/ex07a_3d_mode.c')
| -rw-r--r-- | examples/ex07a_3d_mode.c | 64 |
1 files changed, 0 insertions, 64 deletions
diff --git a/examples/ex07a_3d_mode.c b/examples/ex07a_3d_mode.c deleted file mode 100644 index a7ad43c1..00000000 --- a/examples/ex07a_3d_mode.c +++ /dev/null @@ -1,64 +0,0 @@ -/******************************************************************************************* -* -* raylib example 07a - Initialize 3d mode -* -* This example has been created using raylib 1.0 (www.raylib.com) -* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) -* -* Copyright (c) 2013 Ramon Santamaria (Ray San - raysan@raysanweb.com) -* -********************************************************************************************/ - -#include "raylib.h" - -int main() -{ - // Initialization - //-------------------------------------------------------------------------------------- - int screenWidth = 800; - int screenHeight = 450; - - Vector3 position = { 0.0, 0.0, 0.0 }; - - Camera camera = {{ 0.0, 10.0, 10.0 }, { 0.0, 0.0, 0.0 }, { 0.0, 1.0, 0.0 }}; - - InitWindow(screenWidth, screenHeight, "raylib example 07a - 3d mode"); - //-------------------------------------------------------------------------------------- - - // Main game loop - while (!WindowShouldClose()) // Detect window close button or ESC key - { - // Update - //---------------------------------------------------------------------------------- - // TODO: Update your variables here - //---------------------------------------------------------------------------------- - - // Draw - //---------------------------------------------------------------------------------- - BeginDrawing(); - - ClearBackground(WHITE); - - Begin3dMode(camera); - - DrawCube(position, 2, 2, 2, RED); - - DrawGrid(10.0, 1.0); - - End3dMode(); - - DrawText("Welcome to the third dimension!", 10, 40, 20, DARKGRAY); - - DrawFPS(10, 10); - - EndDrawing(); - //---------------------------------------------------------------------------------- - } - - // De-Initialization - //-------------------------------------------------------------------------------------- - CloseWindow(); // Close window and OpenGL context - //-------------------------------------------------------------------------------------- - - return 0; -}
\ No newline at end of file |
