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-rw-r--r--examples/ex07a_3d_mode.c50
1 files changed, 50 insertions, 0 deletions
diff --git a/examples/ex07a_3d_mode.c b/examples/ex07a_3d_mode.c
index eb79a8b5..8d3923d7 100644
--- a/examples/ex07a_3d_mode.c
+++ b/examples/ex07a_3d_mode.c
@@ -13,6 +13,7 @@
int main()
{
+<<<<<<< HEAD
int screenWidth = 800;
int screenHeight = 450;
@@ -25,9 +26,24 @@ int main()
InitWindow(screenWidth, screenHeight, "raylib example 07a - 3d mode");
//----------------------------------------------------------
+=======
+ // Initialization
+ //--------------------------------------------------------------------------------------
+ int screenWidth = 800;
+ int screenHeight = 450;
+
+ Vector3 position = { 0.0, 0.0, 0.0 };
+
+ Camera camera = {{ 0.0, 10.0, 10.0 }, { 0.0, 0.0, 0.0 }, { 0.0, 1.0, 0.0 }};
+
+ InitWindow(screenWidth, screenHeight, "raylib example 07a - 3d mode");
+ //--------------------------------------------------------------------------------------
+
+>>>>>>> Added some functions and examples update
// Main game loop
while (!WindowShouldClose()) // Detect window close button or ESC key
{
+<<<<<<< HEAD
// Update
//-----------------------------------------------------
// TODO: Update your variables here
@@ -60,5 +76,39 @@ int main()
CloseWindow(); // Close window and OpenGL context
//----------------------------------------------------------
+=======
+ // Update
+ //----------------------------------------------------------------------------------
+ // TODO: Update your variables here
+ //----------------------------------------------------------------------------------
+
+ // Draw
+ //----------------------------------------------------------------------------------
+ BeginDrawing();
+
+ ClearBackground(WHITE);
+
+ Begin3dMode(camera);
+
+ DrawCube(position, 2, 2, 2, RED);
+
+ DrawGrid(10.0, 1.0);
+
+ End3dMode();
+
+ DrawText("Welcome to the third dimension!", 10, 40, 20, DARKGRAY);
+
+ DrawFPS(10, 10);
+
+ EndDrawing();
+ //----------------------------------------------------------------------------------
+ }
+
+ // De-Initialization
+ //--------------------------------------------------------------------------------------
+ CloseWindow(); // Close window and OpenGL context
+ //--------------------------------------------------------------------------------------
+
+>>>>>>> Added some functions and examples update
return 0;
} \ No newline at end of file