diff options
Diffstat (limited to 'examples/makefile')
| -rw-r--r-- | examples/makefile | 60 |
1 files changed, 46 insertions, 14 deletions
diff --git a/examples/makefile b/examples/makefile index 04dc7756..62428155 100644 --- a/examples/makefile +++ b/examples/makefile @@ -85,8 +85,8 @@ else # external libraries headers # GLFW3 INCLUDES += -I../external/glfw3/include -# GLEW - INCLUDES += -I../external/glew/include +# GLEW - Not required any more, replaced by GLAD + #INCLUDES += -I../external/glew/include # OpenAL Soft INCLUDES += -I../external/openal_soft/include endif @@ -102,8 +102,8 @@ else ifneq ($(PLATFORM_OS),OSX) # OpenAL Soft LFLAGS += -L../external/openal_soft/lib/$(LIBPATH) - # GLEW - LFLAGS += -L../external/glew/lib/$(LIBPATH) + # GLEW - Not required any more, replaced by GLAD + #LFLAGS += -L../external/glew/lib/$(LIBPATH) endif endif @@ -126,7 +126,7 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) else # libraries for Windows desktop compiling # NOTE: GLFW3 and OpenAL Soft libraries should be installed - LIBS = -lraylib -lglfw3 -lglew32 -lopengl32 -lopenal32 -lgdi32 + LIBS = -lraylib -lglfw3 -lopengl32 -lopenal32 -lgdi32 endif endif endif @@ -161,6 +161,8 @@ EXAMPLES = \ core_random_values \ core_color_select \ core_drop_files \ + core_storage_values \ + core_gestures_detection \ core_3d_mode \ core_3d_picking \ core_3d_camera_free \ @@ -177,10 +179,14 @@ EXAMPLES = \ textures_raw_data \ textures_formats_loading \ textures_particles_trail_blending \ + textures_image_processing \ + textures_image_drawing \ text_sprite_fonts \ + text_bmfont_ttf \ text_rbmf_fonts \ text_format_text \ text_font_select \ + text_writing_anim \ models_geometric_shapes \ models_box_collisions \ models_billboard \ @@ -195,8 +201,6 @@ EXAMPLES = \ audio_music_stream \ fix_dylib \ - #core_input_gamepad \ - # typing 'make' will invoke the first target entry in the file, # in this case, the 'default' target entry is raylib @@ -217,6 +221,10 @@ core_input_keys: core_input_keys.c core_input_mouse: core_input_mouse.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) +# compile [core] example - mouse wheel +core_mouse_wheel: core_mouse_wheel.c + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + # compile [core] example - gamepad input core_input_gamepad: core_input_gamepad.c ifeq ($(PLATFORM),PLATFORM_DESKTOP) @@ -225,8 +233,12 @@ else @echo core_input_gamepad: Only supported on desktop platform endif -# compile [core] example - mouse wheel -core_mouse_wheel: core_mouse_wheel.c +# compile [core] example - generate random values +core_random_values: core_random_values.c + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + +# compile [core] example - color selection (collision detection) +core_color_select: core_color_select.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) # compile [core] example - drop files @@ -236,13 +248,17 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) else @echo core_drop_files: Only supported on desktop platform endif - -# compile [core] example - generate random values -core_random_values: core_random_values.c + +# compile [core] example - storage values +core_storage_values: core_storage_values.c +ifeq ($(PLATFORM),PLATFORM_DESKTOP) $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) +else + @echo core_storage_values: Only supported on desktop platform +endif -# compile [core] example - color selection (collision detection) -core_color_select: core_color_select.c +# compile [core] example - gestures detection +core_gestures_detection: core_gestures_detection.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) # compile [core] example - 3d mode @@ -309,9 +325,21 @@ textures_formats_loading: textures_formats_loading.c textures_particles_trail_blending: textures_particles_trail_blending.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) +# compile [textures] example - texture image processing +textures_image_processing: textures_image_processing.c + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + +# compile [textures] example - texture image drawing +textures_image_drawing: textures_image_drawing.c + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + # compile [text] example - sprite fonts loading text_sprite_fonts: text_sprite_fonts.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + +# compile [text] example - bmfonts and ttf loading +text_bmfont_ttf: text_bmfont_ttf.c + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) # compile [text] example - raylib bitmap fonts (rBMF) text_rbmf_fonts: text_rbmf_fonts.c @@ -325,6 +353,10 @@ text_format_text: text_format_text.c text_font_select: text_font_select.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) +# compile [text] example - text writing animation +text_writing_anim: text_writing_anim.c + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + # compile [models] example - basic geometric 3d shapes models_geometric_shapes: models_geometric_shapes.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) |
