diff options
Diffstat (limited to 'examples/models_box_collisions.lua')
| -rw-r--r-- | examples/models_box_collisions.lua | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/examples/models_box_collisions.lua b/examples/models_box_collisions.lua index f2cbb154..d8b2e4b5 100644 --- a/examples/models_box_collisions.lua +++ b/examples/models_box_collisions.lua @@ -40,10 +40,10 @@ while not WindowShouldClose() do -- Detect window close button or ESC --------------------------------------------------------------------------------------- -- Move player - if (IsKeyDown(KEY.RIGHT)) then playerPosition.x = playerPosition.x + 0.2f end - elseif (IsKeyDown(KEY.LEFT)) then playerPosition.x = playerPosition.x - 0.2f end - elseif (IsKeyDown(KEY.DOWN)) then playerPosition.z = playerPosition.z + 0.2f end - elseif (IsKeyDown(KEY.UP)) then playerPosition.z = playerPosition.z - 0.2f end + if (IsKeyDown(KEY.RIGHT)) then playerPosition.x = playerPosition.x + 0.2 + elseif (IsKeyDown(KEY.LEFT)) then playerPosition.x = playerPosition.x - 0.2 + elseif (IsKeyDown(KEY.DOWN)) then playerPosition.z = playerPosition.z + 0.2 + elseif (IsKeyDown(KEY.UP)) then playerPosition.z = playerPosition.z - 0.2 end collision = false |
