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-rw-r--r--examples/models_geometric_shapes.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/examples/models_geometric_shapes.c b/examples/models_geometric_shapes.c
index a25daed5..b5243fb1 100644
--- a/examples/models_geometric_shapes.c
+++ b/examples/models_geometric_shapes.c
@@ -1,11 +1,11 @@
/*******************************************************************************************
*
-* raylib example 07b - Draw some basic 3d shapes (cube, sphere, cylinder...)
+* raylib [models] example - Draw some basic geometric shapes (cube, sphere, cylinder...)
*
* This example has been created using raylib 1.0 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
-* Copyright (c) 2013 Ramon Santamaria (Ray San - raysan@raysanweb.com)
+* Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com)
*
********************************************************************************************/
@@ -18,11 +18,11 @@ int main()
int screenWidth = 800;
int screenHeight = 450;
+ InitWindow(screenWidth, screenHeight, "raylib [models] example - geometric shapes");
+
// Define the camera to look into our 3d world
Camera camera = {{ 0.0, 10.0, 10.0 }, { 0.0, 0.0, 0.0 }, { 0.0, 1.0, 0.0 }};
- InitWindow(screenWidth, screenHeight, "raylib example 07b - 3d shapes");
-
SetTargetFPS(60); // Set our game to run at 60 frames-per-second
//--------------------------------------------------------------------------------------
@@ -72,4 +72,4 @@ int main()
//--------------------------------------------------------------------------------------
return 0;
-}
+} \ No newline at end of file