diff options
Diffstat (limited to 'examples/models_heightmap.c')
| -rw-r--r-- | examples/models_heightmap.c | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/examples/models_heightmap.c b/examples/models_heightmap.c index 644f9723..6e807b8c 100644 --- a/examples/models_heightmap.c +++ b/examples/models_heightmap.c @@ -30,10 +30,10 @@ int main() Vector3 mapPosition = { -4, 0.0, -4 }; // Set model position UnloadImage(img); // Unload heightmap image from RAM, already uploaded to VRAM - + SetTargetFPS(60); // Set our game to run at 60 frames-per-second //-------------------------------------------------------------------------------------- - + // Main game loop while (!WindowShouldClose()) // Detect window close button or ESC key { @@ -41,25 +41,25 @@ int main() //---------------------------------------------------------------------------------- // ... //---------------------------------------------------------------------------------- - + // Draw //---------------------------------------------------------------------------------- BeginDrawing(); - + ClearBackground(RAYWHITE); - + Begin3dMode(camera); - + DrawModel(map, mapPosition, 0.5f, MAROON); - + DrawGrid(10.0, 1.0); - - DrawGizmo(mapPosition); - + + DrawGizmo(mapPosition); + End3dMode(); - + DrawFPS(10, 10); - + EndDrawing(); //---------------------------------------------------------------------------------- } @@ -68,9 +68,9 @@ int main() //-------------------------------------------------------------------------------------- UnloadTexture(texture); // Unload texture UnloadModel(map); // Unload model - + CloseWindow(); // Close window and OpenGL context //-------------------------------------------------------------------------------------- - + return 0; }
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