diff options
Diffstat (limited to 'examples/physics_forces.c')
| -rw-r--r-- | examples/physics_forces.c | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/examples/physics_forces.c b/examples/physics_forces.c index 3e90a21d..efe8e240 100644 --- a/examples/physics_forces.c +++ b/examples/physics_forces.c @@ -5,6 +5,11 @@ * This example has been created using raylib 1.5 (www.raylib.com) * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) * +* NOTE: This example requires raylib module [rlgl] +* +* Compile example using: +* cmd /c IF NOT EXIST pthreadGC2.dll copy C:\raylib\raylib\src\external\pthread\pthreadGC2.dll $(CURRENT_DIRECTORY) /Y +* * Copyright (c) 2016 Victor Fisac and Ramon Santamaria (@raysan5) * ********************************************************************************************/ @@ -27,7 +32,6 @@ int main() int screenHeight = 450; InitWindow(screenWidth, screenHeight, "raylib [physac] example - forces"); - InitPhysics((Vector2){ 0.0f, -9.81f/2 }); // Initialize physics module // Global variables @@ -69,7 +73,6 @@ int main() { // Update //---------------------------------------------------------------------------------- - UpdatePhysics(); // Update all created physic objects // Update mouse position value mousePosition = GetMousePosition(); @@ -166,7 +169,9 @@ int main() // Draw help messages DrawText("Use LEFT MOUSE BUTTON to apply a force", screenWidth/2 - MeasureText("Use LEFT MOUSE BUTTON to apply a force", 20)/2, screenHeight*0.075f, 20, LIGHTGRAY); - DrawText("Use R to reset objects position", screenWidth/2 - MeasureText("Use R to reset objects position", 20)/2, screenHeight*0.875f, 20, GRAY); + DrawText("Use R to reset objects position", screenWidth/2 - MeasureText("Use R to reset objects position", 20)/2, screenHeight*0.875f, 20, GRAY); + + DrawFPS(10, 10); EndDrawing(); //---------------------------------------------------------------------------------- @@ -175,7 +180,6 @@ int main() // De-Initialization //-------------------------------------------------------------------------------------- ClosePhysics(); // Unitialize physics module - CloseWindow(); // Close window and OpenGL context //-------------------------------------------------------------------------------------- |
