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-rw-r--r--examples/text_format_text.lua54
1 files changed, 0 insertions, 54 deletions
diff --git a/examples/text_format_text.lua b/examples/text_format_text.lua
deleted file mode 100644
index ba121db3..00000000
--- a/examples/text_format_text.lua
+++ /dev/null
@@ -1,54 +0,0 @@
--------------------------------------------------------------------------------------------
---
--- raylib [text] example - Text formatting
---
--- This example has been created using raylib 1.6 (www.raylib.com)
--- raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
---
--- Copyright (c) 2014-2016 Ramon Santamaria (@raysan5)
---
--------------------------------------------------------------------------------------------
-
--- Initialization
--------------------------------------------------------------------------------------------
-local screenWidth = 800
-local screenHeight = 450
-
-InitWindow(screenWidth, screenHeight, "raylib [text] example - text formatting")
-
-local score = 100020
-local hiscore = 200450
-local lives = 5
-
-SetTargetFPS(60) -- Set target frames-per-second
--------------------------------------------------------------------------------------------
-
--- Main game loop
-while not WindowShouldClose() do -- Detect window close button or ESC key
- -- Update
- ---------------------------------------------------------------------------------------
- -- TODO: Update your variables here
- ---------------------------------------------------------------------------------------
-
- -- Draw
- ---------------------------------------------------------------------------------------
- BeginDrawing()
-
- ClearBackground(RAYWHITE)
-
- DrawText(string.format("Score: %08i", score), 200, 80, 20, RED)
-
- DrawText(string.format("HiScore: %08i", hiscore), 200, 120, 20, GREEN)
-
- DrawText(string.format("Lives: %02i", lives), 200, 160, 40, BLUE)
-
- DrawText(string.format("Elapsed Time: %02.02f ms", GetFrameTime()*1000), 200, 220, 20, BLACK)
-
- EndDrawing()
- ---------------------------------------------------------------------------------------
-end
-
--- De-Initialization
--------------------------------------------------------------------------------------------
-CloseWindow() -- Close window and OpenGL context
-------------------------------------------------------------------------------------------- \ No newline at end of file