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Diffstat (limited to 'examples/text_writing_anim.lua')
| -rw-r--r-- | examples/text_writing_anim.lua | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/examples/text_writing_anim.lua b/examples/text_writing_anim.lua new file mode 100644 index 00000000..37f1efba --- /dev/null +++ b/examples/text_writing_anim.lua @@ -0,0 +1,52 @@ +------------------------------------------------------------------------------------------- +-- +-- raylib [text] example - Text Writing Animation +-- +-- This example has been created using raylib 1.6 (www.raylib.com) +-- raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) +-- +-- Copyright (c) 2014-2016 Ramon Santamaria (@raysan5) +-- +------------------------------------------------------------------------------------------- + +-- Initialization +------------------------------------------------------------------------------------------- +local screenWidth = 800 +local screenHeight = 450 + +InitWindow(screenWidth, screenHeight, "raylib [text] example - text writing anim") + +local message = "This sample illustrates a text writing\nanimation effect! Check it out! )" + +local framesCounter = 0 + +SetTargetFPS(60) -- Set target frames-per-second +------------------------------------------------------------------------------------------- + +-- Main game loop +while not WindowShouldClose() do -- Detect window close button or ESC key + -- Update + --------------------------------------------------------------------------------------- + framesCounter = framesCounter + 1 + + if (IsKeyPressed(KEY.ENTER)) then framesCounter = 0 end + --------------------------------------------------------------------------------------- + + -- Draw + --------------------------------------------------------------------------------------- + BeginDrawing() + + ClearBackground(RAYWHITE) + + DrawText(SubText(message, 0, framesCounter/10), 210, 160, 20, MAROON) + + DrawText("PRESS [ENTER] to RESTART!", 240, 280, 20, LIGHTGRAY) + + EndDrawing() + --------------------------------------------------------------------------------------- +end + +-- De-Initialization +------------------------------------------------------------------------------------------- +CloseWindow() -- Close window and OpenGL context +-------------------------------------------------------------------------------------------
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