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-rw-r--r--examples/textures_logo_raylib.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/textures_logo_raylib.c b/examples/textures_logo_raylib.c
index b56f5f03..f4aeb738 100644
--- a/examples/textures_logo_raylib.c
+++ b/examples/textures_logo_raylib.c
@@ -21,7 +21,7 @@ int main()
InitWindow(screenWidth, screenHeight, "raylib [textures] example - texture loading and drawing");
// NOTE: Textures MUST be loaded after Window initialization (OpenGL context is required)
- Texture2D texture = LoadTexture("./resources/raylib_logo.png"); // Texture loading
+ Texture2D texture = LoadTexture("resources/raylib_logo.png"); // Texture loading
//---------------------------------------------------------------------------------------
// Main game loop