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-rw-r--r--examples/core_drop_files.lua9
-rw-r--r--examples/shaders_custom_uniform.lua6
2 files changed, 9 insertions, 6 deletions
diff --git a/examples/core_drop_files.lua b/examples/core_drop_files.lua
index 0a437422..99ab4325 100644
--- a/examples/core_drop_files.lua
+++ b/examples/core_drop_files.lua
@@ -28,7 +28,10 @@ SetTargetFPS(60)
while not WindowShouldClose() do -- Detect window close button or ESC key
-- Update
---------------------------------------------------------------------------------------
- if (IsFileDropped()) then droppedFiles = GetDroppedFiles(count) end
+ if (IsFileDropped()) then
+ droppedFiles = GetDroppedFiles()
+ count = #droppedFiles
+ end
---------------------------------------------------------------------------------------
-- Draw
@@ -41,11 +44,11 @@ while not WindowShouldClose() do -- Detect window close button or ESC key
else
DrawText("Dropped files:", 100, 40, 20, DARKGRAY)
- for i = 0, count do
+ for i = 0, count-1 do
if (i%2 == 0) then DrawRectangle(0, 85 + 40*i, screenWidth, 40, Fade(LIGHTGRAY, 0.5))
else DrawRectangle(0, 85 + 40*i, screenWidth, 40, Fade(LIGHTGRAY, 0.3)) end
- DrawText(droppedFiles[i], 120, 100 + 40*i, 10, GRAY)
+ DrawText(droppedFiles[i+1], 120, 100 + 40*i, 10, GRAY)
end
DrawText("Drop new files...", 100, 110 + 40*count, 20, DARKGRAY)
diff --git a/examples/shaders_custom_uniform.lua b/examples/shaders_custom_uniform.lua
index fb93adc1..3a8bbae5 100644
--- a/examples/shaders_custom_uniform.lua
+++ b/examples/shaders_custom_uniform.lua
@@ -60,11 +60,11 @@ while not WindowShouldClose() do -- Detect window close button or ESC key
---------------------------------------------------------------------------------------
local mousePosition = GetMousePosition()
- swirlCenter[0] = mousePosition.x
- swirlCenter[1] = screenHeight - mousePosition.y
+ swirlCenter[1] = mousePosition.x
+ swirlCenter[2] = screenHeight - mousePosition.y
-- Send new value to the shader to be used on drawing
- SetShaderValue(shader, swirlCenterLoc, swirlCenter, 2)
+ SetShaderValue(shader, swirlCenterLoc, swirlCenter)
camera = UpdateCamera(camera) -- Update internal camera and our camera
---------------------------------------------------------------------------------------