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-rw-r--r--examples/shaders_custom_uniform.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/examples/shaders_custom_uniform.c b/examples/shaders_custom_uniform.c
index 32dd7ff1..74077143 100644
--- a/examples/shaders_custom_uniform.c
+++ b/examples/shaders_custom_uniform.c
@@ -89,6 +89,8 @@ int main()
DrawGrid(10, 1.0f); // Draw a grid
End3dMode();
+
+ DrawText("TEXT DRAWN IN RENDER TEXTURE", 200, 10, 30, RED);
EndTextureMode(); // End drawing to texture (now we have a texture available for next passes)