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-rw-r--r--examples/others/standard_lighting.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/others/standard_lighting.c b/examples/others/standard_lighting.c
index 14fda32e..a7f634e2 100644
--- a/examples/others/standard_lighting.c
+++ b/examples/others/standard_lighting.c
@@ -69,7 +69,7 @@ static void GetShaderLightsLocations(Shader shader); // Get shader locations
static void SetShaderLightsValues(Shader shader); // Set shader uniform values for lights
// Vector3 math functions
-static float VectorLength(const Vector3 v); // Calculate vector lenght
+static float VectorLength(const Vector3 v); // Calculate vector length
static void VectorNormalize(Vector3 *v); // Normalize provided vector
static Vector3 VectorSubtract(Vector3 v1, Vector3 v2); // Substract two vectors
@@ -444,7 +444,7 @@ static void SetShaderLightsValues(Shader shader)
}
}
-// Calculate vector lenght
+// Calculate vector length
float VectorLength(const Vector3 v)
{
float length;