diff options
Diffstat (limited to 'projects/Notepad++')
| -rw-r--r-- | projects/Notepad++/npes_saved_mingw.txt | bin | 7730 -> 7622 bytes | |||
| -rw-r--r-- | projects/Notepad++/npes_saved_tcc.txt | bin | 7656 -> 7548 bytes | |||
| -rw-r--r-- | projects/Notepad++/raylib_npp_parser/raylib_to_parse.h | 2 |
3 files changed, 2 insertions, 0 deletions
diff --git a/projects/Notepad++/npes_saved_mingw.txt b/projects/Notepad++/npes_saved_mingw.txt Binary files differindex 7ed0662d..6d10a1b0 100644 --- a/projects/Notepad++/npes_saved_mingw.txt +++ b/projects/Notepad++/npes_saved_mingw.txt diff --git a/projects/Notepad++/npes_saved_tcc.txt b/projects/Notepad++/npes_saved_tcc.txt Binary files differindex d3c4fb0e..32d72c2f 100644 --- a/projects/Notepad++/npes_saved_tcc.txt +++ b/projects/Notepad++/npes_saved_tcc.txt diff --git a/projects/Notepad++/raylib_npp_parser/raylib_to_parse.h b/projects/Notepad++/raylib_npp_parser/raylib_to_parse.h index d492d249..08e24c35 100644 --- a/projects/Notepad++/raylib_npp_parser/raylib_to_parse.h +++ b/projects/Notepad++/raylib_npp_parser/raylib_to_parse.h @@ -379,6 +379,8 @@ RLAPI Texture2D GetTextureDefault(void); // Get RLAPI int GetShaderLocation(Shader shader, const char *uniformName); // Get shader uniform location RLAPI void SetShaderValue(Shader shader, int uniformLoc, const float *value, int size); // Set shader uniform value (float) RLAPI void SetShaderValuei(Shader shader, int uniformLoc, const int *value, int size); // Set shader uniform value (int) +RLAPI void SetShaderValueArray(Shader shader, int uniformLoc, const float *value, int size, int count); // Set shader uniform value (array of float/vec2/vec3/vec4) +RLAPI void SetShaderValueArrayi(Shader shader, int uniformLoc, const int *value, int size, int count); // Set shader uniform value (array of int/ivec2/ivec3/ivec4) RLAPI void SetShaderValueMatrix(Shader shader, int uniformLoc, Matrix mat); // Set shader uniform value (matrix 4x4) RLAPI void SetMatrixProjection(Matrix proj); // Set a custom projection matrix (replaces internal projection matrix) RLAPI void SetMatrixModelview(Matrix view); // Set a custom modelview matrix (replaces internal modelview matrix) |
