diff options
Diffstat (limited to 'src/core.c')
| -rw-r--r-- | src/core.c | 17 |
1 files changed, 10 insertions, 7 deletions
@@ -1488,11 +1488,11 @@ static void InitDisplay(int width, int height) TraceLog(INFO, "Viewport offsets: %i, %i", renderOffsetX, renderOffsetY); } - glfwSetWindowSizeCallback(window, WindowSizeCallback); + glfwSetWindowSizeCallback(window, WindowSizeCallback); // NOTE: Resizing not allowed by default! glfwSetCursorEnterCallback(window, CursorEnterCallback); glfwSetKeyCallback(window, KeyCallback); glfwSetMouseButtonCallback(window, MouseButtonCallback); - glfwSetCursorPosCallback(window, MouseCursorPosCallback); // Track mouse position changes + glfwSetCursorPosCallback(window, MouseCursorPosCallback); // Track mouse position changes glfwSetCharCallback(window, CharCallback); glfwSetScrollCallback(window, ScrollCallback); glfwSetWindowIconifyCallback(window, WindowIconifyCallback); @@ -1818,16 +1818,19 @@ static void CursorEnterCallback(GLFWwindow *window, int enter) } // GLFW3 WindowSize Callback, runs when window is resized +// NOTE: Window resizing not allowed by default static void WindowSizeCallback(GLFWwindow *window, int width, int height) { // If window is resized, graphics device is re-initialized (but only ortho mode) - rlglInitGraphics(renderOffsetX, renderOffsetY, renderWidth, renderHeight); + rlglInitGraphics(0, 0, width, height); // Window size must be updated to be used on 3D mode to get new aspect ratio (Begin3dMode()) - //screenWidth = width; - //screenHeight = height; - - // TODO: Update render size? + screenWidth = width; + screenHeight = height; + renderWidth = width; + renderHeight = height; + + // NOTE: Postprocessing texture is not scaled to new size // Background must be also re-cleared ClearBackground(RAYWHITE); |
