aboutsummaryrefslogtreecommitdiff
path: root/src/core.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/core.c')
-rw-r--r--src/core.c26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/core.c b/src/core.c
index c84610ba..9b6a7ce0 100644
--- a/src/core.c
+++ b/src/core.c
@@ -739,6 +739,15 @@ bool IsWindowMinimized(void)
#endif
}
+// Check if window is currently hidden
+bool IsWindowHidden(void)
+{
+#if defined(PLATFORM_DESKTOP)
+ return (glfwGetWindowAttrib(window, GLFW_VISIBLE) == GL_FALSE);
+#endif
+ return false;
+}
+
// Toggle fullscreen mode (only PLATFORM_DESKTOP)
void ToggleFullscreen(void)
{
@@ -827,7 +836,7 @@ void SetWindowSize(int width, int height)
}
// Show the window
-void ShowWindow()
+void ShowWindow(void)
{
#if defined(PLATFORM_DESKTOP)
glfwShowWindow(window);
@@ -835,22 +844,13 @@ void ShowWindow()
}
// Hide the window
-void HideWindow()
+void HideWindow(void)
{
#if defined(PLATFORM_DESKTOP)
glfwHideWindow(window);
#endif
}
-// Check if window is currently hidden
-bool IsWindowHidden()
-{
-#if defined(PLATFORM_DESKTOP)
- return glfwGetWindowAttrib(window, GLFW_VISIBLE) == GL_FALSE;
-#endif
- return false;
-}
-
// Get current screen width
int GetScreenWidth(void)
{
@@ -2282,13 +2282,13 @@ static bool InitGraphicsDevice(int width, int height)
//glfwWindowHint(GLFW_AUX_BUFFERS, 0); // Number of auxiliar buffers
// Check some Window creation flags
- if (configFlags & FLAG_WINDOW_HIDDEN) glfwWindowHint(GLFW_VISIBLE, GL_FALSE); // Visible window
+ if (configFlags & FLAG_WINDOW_HIDDEN) glfwWindowHint(GLFW_VISIBLE, GL_FALSE); // Visible window
else glfwWindowHint(GLFW_VISIBLE, GL_TRUE); // Window initially hidden
if (configFlags & FLAG_WINDOW_RESIZABLE) glfwWindowHint(GLFW_RESIZABLE, GL_TRUE); // Resizable window
else glfwWindowHint(GLFW_RESIZABLE, GL_FALSE); // Avoid window being resizable
- if (configFlags & FLAG_WINDOW_UNDECORATED) glfwWindowHint(GLFW_DECORATED, GLFW_FALSE); // Border and buttons on Window
+ if (configFlags & FLAG_WINDOW_UNDECORATED) glfwWindowHint(GLFW_DECORATED, GLFW_FALSE); // Border and buttons on Window
else glfwWindowHint(GLFW_DECORATED, GLFW_TRUE); // Decorated window
// FLAG_WINDOW_TRANSPARENT not supported on HTML5 and not included in any released GLFW version yet
#if defined(GLFW_TRANSPARENT_FRAMEBUFFER)