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-rw-r--r--src/external/glfw/include/GLFW/glfw3.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/external/glfw/include/GLFW/glfw3.h b/src/external/glfw/include/GLFW/glfw3.h
index 217b2c5d..00256d4d 100644
--- a/src/external/glfw/include/GLFW/glfw3.h
+++ b/src/external/glfw/include/GLFW/glfw3.h
@@ -4697,7 +4697,7 @@ GLFWAPI const char* glfwGetJoystickGUID(int jid);
* This function may be called from the joystick callback, even for a joystick
* that is being disconnected.
*
- * @param[in] joystick The joystick whose pointer to set.
+ * @param[in] jid The joystick whose pointer to set.
* @param[in] pointer The new value.
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
@@ -4722,7 +4722,7 @@ GLFWAPI void glfwSetJoystickUserPointer(int jid, void* pointer);
* This function may be called from the joystick callback, even for a joystick
* that is being disconnected.
*
- * @param[in] joystick The joystick whose pointer to return.
+ * @param[in] jid The joystick whose pointer to return.
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
*
@@ -4874,7 +4874,7 @@ GLFWAPI const char* glfwGetGamepadName(int jid);
*
* Not all devices have all the buttons or axes provided by @ref
* GLFWgamepadstate. Unavailable buttons and axes will always report
- * `GLFW_RELEASE` and 1.0 respectively.
+ * `GLFW_RELEASE` and 0.0 respectively.
*
* @param[in] jid The [joystick](@ref joysticks) to query.
* @param[out] state The gamepad input state of the joystick.