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-rw-r--r--src/physac.h11
1 files changed, 2 insertions, 9 deletions
diff --git a/src/physac.h b/src/physac.h
index 12209987..9e1b0b88 100644
--- a/src/physac.h
+++ b/src/physac.h
@@ -35,13 +35,6 @@
// Collider types
typedef enum { COLLIDER_CIRCLE, COLLIDER_RECTANGLE, COLLIDER_CAPSULE } ColliderType;
-// Physics struct
-typedef struct Physics {
- bool enabled;
- bool debug; // Should be used by programmer for testing purposes
- Vector2 gravity;
-} Physics;
-
// Transform struct
typedef struct Transform {
Vector2 position;
@@ -77,8 +70,8 @@ extern "C" { // Prevents name mangling of functions
//----------------------------------------------------------------------------------
// Module Functions Declarations
//----------------------------------------------------------------------------------
-void InitPhysics(void); // Initialize all internal physics values
-void SetPhysics(Physics settings); // Set physics settings values using Physics data type to overwrite internal physics settings
+void InitPhysics(int maxPhysicElements); // Initialize all internal physics values
+void UnloadPhysics(); // Unload physic elements arrays
void AddRigidbody(int index, Rigidbody rigidbody); // Initialize a new rigidbody with parameters to internal index slot
void AddCollider(int index, Collider collider); // Initialize a new Collider with parameters to internal index slot