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-rw-r--r--src/raylib.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/raylib.h b/src/raylib.h
index 785ebebb..1113958d 100644
--- a/src/raylib.h
+++ b/src/raylib.h
@@ -1,6 +1,6 @@
/**********************************************************************************************
*
-* raylib 1.3.0 (www.raylib.com)
+* raylib 1.4.0 (www.raylib.com)
*
* A simple and easy-to-use library to learn videogames programming
*
@@ -291,6 +291,8 @@ typedef struct SpriteFont {
int numChars; // Number of characters
int *charValues; // Characters values array
Rectangle *charRecs; // Characters rectangles within the texture
+ Vector2 *charOffsets; // Characters offsets (on drawing)
+ int *charAdvanceX; // Characters x advance (on drawing)
} SpriteFont;
// Camera type, defines a camera position/orientation in 3d space