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-rw-r--r--src/raylib.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/raylib.h b/src/raylib.h
index f291ce85..7252ba4e 100644
--- a/src/raylib.h
+++ b/src/raylib.h
@@ -497,6 +497,7 @@ typedef struct Ray {
// Information returned from a raycast
typedef struct RayHitInfo {
bool hit; // Did the ray hit something?
+ float distance; // Distance to nearest hit
Vector3 hitPosition; // Position of nearest hit
Vector3 hitNormal; // Surface normal of hit
} RayHitInfo;
@@ -924,6 +925,8 @@ RLAPI bool CheckCollisionRayBox(Ray ray, BoundingBox box);
// Ray Casts
//------------------------------------------------------------------------------------
RLAPI RayHitInfo RaycastGroundPlane( Ray ray, float groundHeight );
+RLAPI RayHitInfo RaycastTriangle( Ray ray, Vector3 a, Vector3 b, Vector3 c );
+RLAPI RayHitInfo RaycastMesh( Ray ray, Mesh *mesh );
//------------------------------------------------------------------------------------
// Shaders System Functions (Module: rlgl)