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-rw-r--r--src/raymath.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/raymath.h b/src/raymath.h
index e140b74c..507bf52f 100644
--- a/src/raymath.h
+++ b/src/raymath.h
@@ -79,6 +79,7 @@ extern "C" { // Prevents name mangling of functions
//------------------------------------------------------------------------------------
// Functions Declaration to work with Vector3
//------------------------------------------------------------------------------------
+float *VectorToFloat(Vector3 vec); // Converts Vector3 to float array
Vector3 VectorAdd(Vector3 v1, Vector3 v2); // Add two vectors
Vector3 VectorSubtract(Vector3 v1, Vector3 v2); // Substract two vectors
Vector3 VectorCrossProduct(Vector3 v1, Vector3 v2); // Calculate two vectors cross product
@@ -97,7 +98,7 @@ Vector3 VectorZero(void); // Return a Vector3 init
//------------------------------------------------------------------------------------
// Functions Declaration to work with Matrix
//------------------------------------------------------------------------------------
-float *GetMatrixVector(Matrix mat); // Returns an OpenGL-ready vector (glMultMatrixf)
+float *MatrixToFloat(Matrix mat); // Converts Matrix to float array
float MatrixDeterminant(Matrix mat); // Compute matrix determinant
float MatrixTrace(Matrix mat); // Returns the trace of the matrix (sum of the values along the diagonal)
void MatrixTranspose(Matrix *mat); // Transposes provided matrix