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-rw-r--r--src/rlgl.c3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/rlgl.c b/src/rlgl.c
index 5c4c9c01..6a2adeb2 100644
--- a/src/rlgl.c
+++ b/src/rlgl.c
@@ -1800,9 +1800,6 @@ void rlglDrawMesh(Mesh mesh, Material material, Matrix transform)
// Setup shader uniforms for lights
SetShaderLights(material.shader);
- // Upload to shader material.colSpecular
- glUniform4f(glGetUniformLocation(material.shader.id, "colTint"), (float)material.colTint.r/255, (float)material.colTint.g/255, (float)material.colTint.b/255, (float)material.colTint.a/255);
-
// Upload to shader material.colAmbient
glUniform4f(glGetUniformLocation(material.shader.id, "colAmbient"), (float)material.colAmbient.r/255, (float)material.colAmbient.g/255, (float)material.colAmbient.b/255, (float)material.colAmbient.a/255);