diff options
Diffstat (limited to 'src/rlua.h')
| -rw-r--r-- | src/rlua.h | 72 |
1 files changed, 36 insertions, 36 deletions
@@ -6,7 +6,7 @@ * The following types: * Color, Vector2, Vector3, Rectangle, Ray, Camera, Camera2D * are treated as objects with named fields, same as in C. -* +* * Lua defines utility functions for creating those objects. * Usage: * local cl = Color(255,255,255,255) @@ -27,7 +27,7 @@ * NOTE 02: * Some raylib functions take a pointer to an array, and the size of that array. * The equivalent Lua functions take only an array table of the specified type UNLESS -* it's a pointer to a large char array (e.g. for images), then it takes (and potentially returns) +* it's a pointer to a large char array (e.g. for images), then it takes (and potentially returns) * a Lua string (without the size argument, as Lua strings are sized by default). * * NOTE 03: @@ -362,7 +362,7 @@ static void LuaBuildOpaqueMetatables(void) lua_pushcfunction(L, &LuaIndexTexture2D); lua_setfield(L, -2, "__index"); lua_pop(L, 1); - + luaL_newmetatable(L, "RenderTexture2D"); lua_pushcfunction(L, &LuaIndexRenderTexture2D); lua_setfield(L, -2, "__index"); @@ -3112,7 +3112,7 @@ int lua_TraceLog(lua_State* L) lua_getfield(L, 1, "format"); /// fmt, args..., [string], format() lua_rotate(L, 1, 2); /// [string], format(), fmt, args... lua_call(L, num_args, 1); /// [string], formatted_string - + TraceLog(arg1, "%s", luaL_checkstring(L,-1)); return 0; } @@ -3525,7 +3525,7 @@ int lua_QuaternionTransform(lua_State* L) // raylib Functions (and data types) list static luaL_Reg raylib_functions[] = { - + // Register non-opaque data types REG(Color) REG(Vector2) @@ -3547,7 +3547,7 @@ static luaL_Reg raylib_functions[] = { REG(ToggleFullscreen) REG(GetScreenWidth) REG(GetScreenHeight) - + REG(ShowCursor) REG(HideCursor) REG(IsCursorHidden) @@ -3563,11 +3563,11 @@ static luaL_Reg raylib_functions[] = { REG(End3dMode) REG(BeginTextureMode) REG(EndTextureMode) - + REG(GetMouseRay) REG(GetWorldToScreen) REG(GetCameraMatrix) - + #if defined(PLATFORM_WEB) REG(SetDrawingLoop) #else @@ -3575,7 +3575,7 @@ static luaL_Reg raylib_functions[] = { #endif REG(GetFPS) REG(GetFrameTime) - + REG(GetColor) REG(GetHexValue) REG(ColorToFloat) @@ -3585,13 +3585,13 @@ static luaL_Reg raylib_functions[] = { REG(Fade) REG(SetConfigFlags) REG(ShowLogo) - + REG(IsFileDropped) REG(GetDroppedFiles) REG(ClearDroppedFiles) REG(StorageSaveValue) REG(StorageLoadValue) - + #if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI) || defined(PLATFORM_WEB) REG(IsKeyPressed) REG(IsKeyDown) @@ -3599,7 +3599,7 @@ static luaL_Reg raylib_functions[] = { REG(IsKeyUp) REG(GetKeyPressed) REG(SetExitKey) - + REG(IsGamepadAvailable) REG(GetGamepadAxisMovement) REG(IsGamepadButtonPressed) @@ -3643,13 +3643,13 @@ static luaL_Reg raylib_functions[] = { REG(SetCameraPosition) REG(SetCameraTarget) REG(SetCameraFovy) - + REG(SetCameraPanControl) REG(SetCameraAltControl) REG(SetCameraSmoothZoomControl) REG(SetCameraMoveControls) REG(SetCameraMouseSensitivity) - + REG(DrawPixel) REG(DrawPixelV) REG(DrawLine) @@ -3668,7 +3668,7 @@ static luaL_Reg raylib_functions[] = { REG(DrawPoly) REG(DrawPolyEx) REG(DrawPolyExLines) - + REG(CheckCollisionRecs) REG(CheckCollisionCircles) REG(CheckCollisionCircleRec) @@ -3676,7 +3676,7 @@ static luaL_Reg raylib_functions[] = { REG(CheckCollisionPointRec) REG(CheckCollisionPointCircle) REG(CheckCollisionPointTriangle) - + REG(LoadImage) REG(LoadImageEx) REG(LoadImageRaw) @@ -3712,13 +3712,13 @@ static luaL_Reg raylib_functions[] = { REG(ImageColorBrightness) REG(GenTextureMipmaps) REG(UpdateTexture) - + REG(DrawTexture) REG(DrawTextureV) REG(DrawTextureEx) REG(DrawTextureRec) REG(DrawTexturePro) - + REG(GetDefaultFont) REG(LoadSpriteFont) REG(UnloadSpriteFont) @@ -3727,7 +3727,7 @@ static luaL_Reg raylib_functions[] = { REG(MeasureText) REG(MeasureTextEx) REG(DrawFPS) - + REG(DrawLine3D) REG(DrawCircle3D) REG(DrawCube) @@ -3744,7 +3744,7 @@ static luaL_Reg raylib_functions[] = { REG(DrawGrid) REG(DrawGizmo) REG(DrawLight) - + REG(LoadModel) REG(LoadModelEx) REG(LoadModelFromRES) @@ -3756,7 +3756,7 @@ static luaL_Reg raylib_functions[] = { REG(LoadStandardMaterial) REG(UnloadMaterial) //REG(GenMesh*) // Not ready yet... - + REG(DrawModel) REG(DrawModelEx) REG(DrawModelWires) @@ -3771,7 +3771,7 @@ static luaL_Reg raylib_functions[] = { REG(CheckCollisionRaySphereEx) REG(CheckCollisionRayBox) REG(ResolveCollisionCubicmap) - + REG(LoadShader) REG(UnloadShader) REG(GetDefaultShader) @@ -3789,13 +3789,13 @@ static luaL_Reg raylib_functions[] = { REG(EndBlendMode) REG(CreateLight) REG(DestroyLight) - + REG(InitVrDevice) REG(CloseVrDevice) REG(IsVrDeviceReady) REG(UpdateVrTracking) REG(ToggleVrMode) - + REG(InitAudioDevice) REG(CloseAudioDevice) REG(IsAudioDeviceReady) @@ -3810,7 +3810,7 @@ static luaL_Reg raylib_functions[] = { REG(IsSoundPlaying) REG(SetSoundVolume) REG(SetSoundPitch) - + REG(LoadMusicStream) REG(UnloadMusicStream) REG(UpdateMusicStream) @@ -3823,7 +3823,7 @@ static luaL_Reg raylib_functions[] = { REG(SetMusicPitch) REG(GetMusicTimeLength) REG(GetMusicTimePlayed) - + REG(InitAudioStream) REG(UpdateAudioStream) REG(CloseAudioStream) @@ -3906,7 +3906,7 @@ RLUADEF void InitLuaDevice(void) { mainLuaState = luaL_newstate(); L = mainLuaState; - + LuaStartEnum(); LuaSetEnum("FULLSCREEN_MODE", 1); LuaSetEnum("SHOW_LOGO", 2); @@ -4001,7 +4001,7 @@ RLUADEF void InitLuaDevice(void) LuaSetEnum("PS3_BUTTON_L2", 8); LuaSetEnum("PS3_BUTTON_SELECT", 9); LuaSetEnum("PS3_BUTTON_START", 10); - + LuaSetEnum("XBOX_BUTTON_A", 0); LuaSetEnum("XBOX_BUTTON_B", 1); LuaSetEnum("XBOX_BUTTON_X", 2); @@ -4086,9 +4086,9 @@ RLUADEF void InitLuaDevice(void) LuaSetEnum("ADDITIVE", BLEND_ADDITIVE); LuaSetEnum("MULTIPLIED", BLEND_MULTIPLIED); LuaEndEnum("BlendMode"); - + LuaStartEnum(); - LuaSetEnum("POINT", LIGHT_POINT); + LuaSetEnum("POINT", LIGHT_POINT); LuaSetEnum("DIRECTIONAL", LIGHT_DIRECTIONAL); LuaSetEnum("SPOT", LIGHT_SPOT); LuaEndEnum("LightType"); @@ -4114,7 +4114,7 @@ RLUADEF void InitLuaDevice(void) LuaSetEnum("FIRST_PERSON", CAMERA_FIRST_PERSON); LuaSetEnum("THIRD_PERSON", CAMERA_THIRD_PERSON); LuaEndEnum("CameraMode"); - + LuaStartEnum(); LuaSetEnum("DEFAULT_DEVICE", HMD_DEFAULT_DEVICE); LuaSetEnum("OCULUS_RIFT_DK2", HMD_OCULUS_RIFT_DK2); @@ -4138,9 +4138,9 @@ RLUADEF void InitLuaDevice(void) lua_pushboolean(L, true); #if defined(PLATFORM_DESKTOP) lua_setglobal(L, "PLATFORM_DESKTOP"); -#elif defined(PLATFORM_ANDROID) +#elif defined(PLATFORM_ANDROID) lua_setglobal(L, "PLATFORM_ANDROID"); -#elif defined(PLATFORM_RPI) +#elif defined(PLATFORM_RPI) lua_setglobal(L, "PLATFORM_RPI"); #elif defined(PLATFORM_WEB) lua_setglobal(L, "PLATFORM_WEB"); @@ -4148,7 +4148,7 @@ RLUADEF void InitLuaDevice(void) luaL_openlibs(L); LuaBuildOpaqueMetatables(); - + LuaRegisterRayLib(0); } @@ -4173,7 +4173,7 @@ RLUADEF void ExecuteLuaCode(const char *code) } int result = luaL_dostring(L, code); - + switch (result) { case LUA_OK: break; @@ -4193,7 +4193,7 @@ RLUADEF void ExecuteLuaFile(const char *filename) } int result = luaL_dofile(L, filename); - + switch (result) { case LUA_OK: break; |
