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-rw-r--r--src/physac.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/physac.h b/src/physac.h
index c8466a12..f576ad8a 100644
--- a/src/physac.h
+++ b/src/physac.h
@@ -190,7 +190,7 @@ PHYSACDEF Rectangle TransformToRectangle(Transform transform);
// Defines and Macros
//----------------------------------------------------------------------------------
#define MAX_PHYSIC_BODIES 256 // Maximum available physic bodies slots in bodies pool
-#define PHYSICS_STEPS 450 // Physics update steps number (divided calculations in steps per frame) to get more accurately collisions detections
+#define PHYSICS_STEPS 64 // Physics update steps per frame for improved collision-detection
#define PHYSICS_ACCURACY 0.0001f // Velocity subtract operations round filter (friction)
#define PHYSICS_ERRORPERCENT 0.001f // Collision resolve position fix