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-rw-r--r--src/core.c47
-rw-r--r--src/raylib.h1
2 files changed, 23 insertions, 25 deletions
diff --git a/src/core.c b/src/core.c
index c73a9418..3f3bc6ea 100644
--- a/src/core.c
+++ b/src/core.c
@@ -316,9 +316,6 @@ static void PollInputEvents(void); // Register user events
static void SwapBuffers(void); // Copy back buffer to front buffers
static void LogoAnimation(void); // Plays raylib logo appearing animation
static void SetupViewport(void); // Set viewport parameters
-#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI)
-static void TakeScreenshot(void); // Takes a screenshot and saves it in the same folder as executable
-#endif
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
static void ErrorCallback(int error, const char *description); // GLFW3 Error Callback, runs on GLFW3 error
@@ -1001,6 +998,28 @@ void SetConfigFlags(char flags)
if (configFlags & FLAG_FULLSCREEN_MODE) fullscreen = true;
}
+// Takes a screenshot and saves it in the same folder as executable
+void TakeScreenshot(void)
+{
+#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI)
+ static int shotNum = 0; // Screenshot number, increments every screenshot take during program execution
+ char buffer[20]; // Buffer to store file name
+
+ unsigned char *imgData = rlglReadScreenPixels(renderWidth, renderHeight);
+
+ sprintf(buffer, "screenshot%03i.png", shotNum);
+
+ // Save image as PNG
+ SavePNG(buffer, imgData, renderWidth, renderHeight, 4);
+
+ free(imgData);
+
+ shotNum++;
+
+ TraceLog(INFO, "[%s] Screenshot taken #03i", buffer, shotNum);
+#endif
+}
+
// Check file extension
bool IsFileExtension(const char *fileName, const char *ext)
{
@@ -2284,28 +2303,6 @@ static void SwapBuffers(void)
#endif
}
-#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI)
-// Takes a screenshot and saves it in the same folder as executable
-static void TakeScreenshot(void)
-{
- static int shotNum = 0; // Screenshot number, increments every screenshot take during program execution
- char buffer[20]; // Buffer to store file name
-
- unsigned char *imgData = rlglReadScreenPixels(renderWidth, renderHeight);
-
- sprintf(buffer, "screenshot%03i.png", shotNum);
-
- // Save image as PNG
- SavePNG(buffer, imgData, renderWidth, renderHeight, 4);
-
- free(imgData);
-
- shotNum++;
-
- TraceLog(INFO, "[%s] Screenshot taken!", buffer);
-}
-#endif
-
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
// GLFW3 Error Callback, runs on GLFW3 error
static void ErrorCallback(int error, const char *description)
diff --git a/src/raylib.h b/src/raylib.h
index e8f301ec..b82ec342 100644
--- a/src/raylib.h
+++ b/src/raylib.h
@@ -690,6 +690,7 @@ RLAPI Color Fade(Color color, float alpha); // Color fade-
RLAPI void ShowLogo(void); // Activates raylib logo at startup (can be done with flags)
RLAPI void SetConfigFlags(char flags); // Setup some window configuration flags
//RLAPI void TraceLog(int logType, const char *text, ...); // Show trace log messages (INFO, WARNING, ERROR, DEBUG)
+RLAPI void TakeScreenshot(void); // Takes a screenshot and saves it in the same folder as executable
RLAPI bool IsFileExtension(const char *fileName, const char *ext);// Check file extension
RLAPI bool IsFileDropped(void); // Check if a file have been dropped into window