diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/rlgl.c | 9 |
1 files changed, 5 insertions, 4 deletions
@@ -57,6 +57,7 @@ // Default configuration flags (supported features) //------------------------------------------------- #define SUPPORT_VR_SIMULATION +#define SUPPORT_DISTORTION_SHADER //------------------------------------------------- #include "rlgl.h" @@ -2240,7 +2241,7 @@ void *rlglReadTexturePixels(Texture2D texture) pixels = (unsigned char *)malloc(texture.width*texture.height*4*sizeof(unsigned char)); - // NOTE: Despite FBO color texture is RGB, we read data as RGBA... reading as RGB doesn't work... o__O + // NOTE: We read data as RGBA because FBO texture is configured as RGBA, despite binding a RGB texture... glReadPixels(0, 0, texture.width, texture.height, GL_RGBA, GL_UNSIGNED_BYTE, pixels); // Re-attach internal FBO color texture before deleting it @@ -2558,7 +2559,7 @@ void InitVrSimulator(int vrDevice) hmd.chromaAbCorrection[2] = 1.014f; // HMD chromatic aberration correction parameter 2 hmd.chromaAbCorrection[3] = 0.0f; // HMD chromatic aberration correction parameter 3 - TraceLog(WARNING, "Initializing VR Simulator (Oculus Rift DK2)"); + TraceLog(INFO, "Initializing VR Simulator (Oculus Rift DK2)"); } else if ((vrDevice == HMD_DEFAULT_DEVICE) || (vrDevice == HMD_OCULUS_RIFT_CV1)) { @@ -2585,11 +2586,11 @@ void InitVrSimulator(int vrDevice) hmd.chromaAbCorrection[2] = 1.014f; // HMD chromatic aberration correction parameter 2 hmd.chromaAbCorrection[3] = 0.0f; // HMD chromatic aberration correction parameter 3 - TraceLog(WARNING, "Initializing VR Simulator (Oculus Rift CV1)"); + TraceLog(INFO, "Initializing VR Simulator (Oculus Rift CV1)"); } else { - TraceLog(WARNING, "VR Simulator doesn't support current device yet,"); + TraceLog(WARNING, "VR Simulator doesn't support selected device parameters,"); TraceLog(WARNING, "using default VR Simulator parameters"); } |
