| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2015-09-03 | Merge pull request #28 from raysan5/develop1.3.0-installer1.3.0 | Ray | |
| Integrating Develop branch | |||
| 2015-09-03 | Updated comments | raysan5 | |
| 2015-09-03 | Added strdup() function replacement | raysan5 | |
| strdup() is not a C99 function (it's POSIX), not available in emscripten | |||
| 2015-09-02 | Updated to raylib 1.3 | raysan5 | |
| 2015-09-02 | Updated comments | raysan5 | |
| 2015-09-02 | Corrected crazy bug about model textures | raysan5 | |
| On OpenGL ES it was set to use GL_CLAMP_TO_EDGE wrap mode for textures. On LoadOBJ() texture coordinates were wrongly Y-flipped | |||
| 2015-09-02 | Added some comments | raysan5 | |
| 2015-09-02 | Corrected model filenames | raysan5 | |
| 2015-09-02 | Added some useful postprocessing shaders | raysan5 | |
| Shaders come in two flavours: - shaders/gl330: OpenGL 3.3+ (Windows, Linux, OSX) - shaders/gles100: OpenGL ES 2.0 (Android, RPI, HTML5) | |||
| 2015-09-02 | Added getures module to Android source project | raysan5 | |
| 2015-09-02 | Added some comments | raysan5 | |
| 2015-09-02 | Added example: box collisions | raysan5 | |
| 2015-09-02 | Reviewed to work on Raspberry Pi | raysan5 | |
| [rlgl] Extensions strings loading was redone to avoid a Segmentation Fault on Raspberry Pi | |||
| 2015-09-02 | Reviewed examples | raysan5 | |
| 2015-09-02 | Added shaders examples resources | raysan5 | |
| 2015-09-02 | Updated comment... | raysan5 | |
| 2015-09-01 | Updated some comments | raysan5 | |
| 2015-09-01 | Added new examples: SHADERS | raysan5 | |
| 2015-09-01 | Added some comments to examples | raysan5 | |
| 2015-08-31 | Merge branch 'master' into develop | raysan5 | |
| 2015-08-31 | Merge pull request #27 from raysan5/develop | Ray | |
| Merged branch 'master' into develop and remerged to master | |||
| 2015-08-31 | Merge branch 'master' into develop | raysan5 | |
| 2015-08-31 | Merge pull request #26 from raysan5/develop | Ray | |
| Develop branch integration | |||
| 2015-08-30 | Updated with latest changes | raysan5 | |
| 2015-08-30 | Updates some examples | raysan5 | |
| 2015-08-30 | Redesigned UpdateCamera() function | raysan5 | |
| Splitted into: UpdateCamera() // Update only camera UpdateCameraPlayer() // Update camera and player position | |||
| 2015-08-30 | Redesigned SpriteFont struct | raysan5 | |
| 2015-08-30 | Reviewed some comments | raysan5 | |
| 2015-08-30 | Added some comments | raysan5 | |
| 2015-08-29 | Small code tweaks | raysan5 | |
| 2015-08-29 | Corrected bug on first person camera | raysan5 | |
| 2015-08-29 | New textures loading examples | raysan5 | |
| 2015-08-29 | Detected issue | raysan5 | |
| 2015-08-29 | Corrected bugs on DDS and PKM loading | raysan5 | |
| 2015-08-28 | New examples added | raysan5 | |
| 2015-08-28 | Changed mail address by twitter user | raysan5 | |
| Probably more useful... | |||
| 2015-08-28 | Remove crappy example | raysan5 | |
| 2015-08-28 | Removed resources | raysan5 | |
| 2015-08-28 | New examples added (with some resources) | raysan5 | |
| 2015-08-28 | Remove file | raysan5 | |
| 2015-08-28 | Small tweaks | raysan5 | |
| 2015-08-28 | Review camera system | raysan5 | |
| 2015-08-27 | New raylib module: raygui | raysan5 | |
| Immediate Mode GUI (IMGUI) | |||
| 2015-08-27 | Updated | raysan5 | |
| 2015-08-27 | Merged master fixed conflict. | raysan5 | |
| 2015-08-27 | Examples reviewed | raysan5 | |
| 2015-08-27 | Replaced 3d model example resources | raysan5 | |
| Cat replaced by dwarf | |||
| 2015-08-27 | View description: | raysan5 | |
| - Trying to implement rlglUnproject() - NOT WORKING - Tested GLEW alternatives: glad and glLoadGen - NOT WORKING | |||
| 2015-08-27 | Some bugs corrected and trying to implement 3d picking | raysan5 | |
| 2015-08-27 | Corrected bug to show cursor on free camera mode | raysan5 | |
