| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2015-08-30 | Redesigned UpdateCamera() function | raysan5 | |
| Splitted into: UpdateCamera() // Update only camera UpdateCameraPlayer() // Update camera and player position | |||
| 2015-08-30 | Redesigned SpriteFont struct | raysan5 | |
| 2015-08-30 | Reviewed some comments | raysan5 | |
| 2015-08-30 | Added some comments | raysan5 | |
| 2015-08-29 | Small code tweaks | raysan5 | |
| 2015-08-29 | Corrected bug on first person camera | raysan5 | |
| 2015-08-29 | New textures loading examples | raysan5 | |
| 2015-08-29 | Detected issue | raysan5 | |
| 2015-08-29 | Corrected bugs on DDS and PKM loading | raysan5 | |
| 2015-08-28 | New examples added | raysan5 | |
| 2015-08-28 | Changed mail address by twitter user | raysan5 | |
| Probably more useful... | |||
| 2015-08-28 | Remove crappy example | raysan5 | |
| 2015-08-28 | Removed resources | raysan5 | |
| 2015-08-28 | New examples added (with some resources) | raysan5 | |
| 2015-08-28 | Remove file | raysan5 | |
| 2015-08-28 | Small tweaks | raysan5 | |
| 2015-08-28 | Review camera system | raysan5 | |
| 2015-08-27 | New raylib module: raygui | raysan5 | |
| Immediate Mode GUI (IMGUI) | |||
| 2015-08-27 | Updated | raysan5 | |
| 2015-08-27 | Merged master fixed conflict. | raysan5 | |
| 2015-08-27 | Examples reviewed | raysan5 | |
| 2015-08-27 | Replaced 3d model example resources | raysan5 | |
| Cat replaced by dwarf | |||
| 2015-08-27 | View description: | raysan5 | |
| - Trying to implement rlglUnproject() - NOT WORKING - Tested GLEW alternatives: glad and glLoadGen - NOT WORKING | |||
| 2015-08-27 | Some bugs corrected and trying to implement 3d picking | raysan5 | |
| 2015-08-27 | Corrected bug to show cursor on free camera mode | raysan5 | |
| 2015-08-27 | Added raylib 1.3 description and knowledgements | raysan5 | |
| 2015-08-27 | Updated changes | raysan5 | |
| 2015-08-10 | Depth buffer configuration | Ray | |
| 2015-08-07 | Reviewed ImageConvertToPOT() | raysan5 | |
| 2015-08-07 | Added MSAA 4X support for EGL contexts | raysan5 | |
| 2015-08-07 | Added function SetBlendMode() | raysan5 | |
| Useful to enable additive blend mode for particles | |||
| 2015-08-07 | Reviewed GetTextureData() | raysan5 | |
| 2015-08-06 | Added some desired features to roadmap | Ray | |
| 2015-08-06 | Smalll note added | Ray | |
| 2015-08-05 | Updated with latest changes | Ray | |
| 2015-08-05 | Updated license for 3d model dwarf | Ray | |
| 2015-08-05 | Reviewed for standalone usage | Ray | |
| Requires raymath as standalone and GLEW | |||
| 2015-08-05 | Added trace log for data unloading | Ray | |
| 2015-08-03 | Review framebuffer creation and... | raysan5 | |
| ...shader loading security check | |||
| 2015-08-03 | Added security check if file not found | raysan5 | |
| 2015-07-31 | SetDefaultShader(): Solved issue | raysan5 | |
| 2015-07-31 | Added stb_vorbis lib compilation | raysan5 | |
| 2015-07-31 | Audio module reviewed for standalone usage | raysan5 | |
| 2015-07-29 | Added camera and gestures modules functions | raysan5 | |
| 2015-07-29 | Decoupled some modules: audio, camera, gestures | raysan5 | |
| Added window drop files support | |||
| 2015-07-29 | Replaced old mail by twitter user | raysan5 | |
| 2015-07-29 | Decoupling gestures system module | raysan5 | |
| Now gestures system can be used as standalone module | |||
| 2015-07-29 | Decoupling camera system module | raysan5 | |
| Camera system can be used as standalone module | |||
| 2015-07-29 | Decoupling audio module from raylib | raysan5 | |
| Now audio module can be used as standalone module | |||
| 2015-07-28 | Merge pull request #24 from raysan5/develop | Ray | |
| Integrate Develop branch | |||
