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Many thanks to Marcelo Paez (paezao)
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Well, not tested yet but it should work...
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Merge OSX changes into develop branch
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OS X compatiblity changes and compiled library
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Integrate Develop branch
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Some deep review of this shaders is required for optimization...
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Updated
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Integrate Develop branch
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Update Makefile of 'src/' folder
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The builds refer to de865a9 commit.
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This library is only required by physac module to compulte physics in a
second thread
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This commit restores the original method to compile all modules, but fix
prerequisites.
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Replaced by example rlgl_oculus_rift
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