| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2016-08-12 | Small fix for GenMeshCubicmap() | Teodor Stoenescu | |
| This fix allows GenMeshCubicmap() to create cubic maps having cells of arbitrary sizes. | |||
| 2016-08-11 | Updated games to latest raylib version | raysan5 | |
| Updated to new audio system | |||
| 2016-08-10 | Ported camera module to header-only | Ray | |
| 2016-08-10 | Comment tweak | Ray | |
| 2016-08-10 | Renamed functions for consistency | Ray | |
| 2016-08-09 | Updated for C++ | Ray | |
| 2016-08-08 | Removed x64 configuration | raysan5 | |
| It could be added in a future if required... | |||
| 2016-08-08 | Visual Studio 2015 project | raysan5 | |
| 2016-08-08 | Corrected issue with VS | raysan5 | |
| 2016-08-07 | Some code review tweaks | raysan5 | |
| 2016-08-07 | Some functions review | raysan5 | |
| 2016-08-07 | Code tweak to avoid warning | raysan5 | |
| 2016-08-07 | Review Lua examples and formatting | Ray | |
| 2016-08-07 | Merge pull request #175 from ghassanpl/develop | Ray | |
| More fixes for Lua | |||
| 2016-08-06 | Fixed bug with BoundingBox Lua constructor | ghassanpl | |
| Fixed use-after-free in DestroyLight | |||
| 2016-08-06 | GetDroppedFiles and SetShaderValue in Lua working | ghassanpl | |
| Exposed Texture2D.id to Lua Lights now have settable/gettable fields | |||
| 2016-08-06 | Merge branch 'develop' of https://github.com/raysan5/raylib into develop | ghassanpl | |
| 2016-08-06 | Added trace on audio device closing | raysan5 | |
| 2016-08-06 | Remove functions from user exposure | raysan5 | |
| 2016-08-06 | Replaced tabs by spaces | raysan5 | |
| 2016-08-06 | Updated Lua examples | raysan5 | |
| Most of the examples already working! Only some of them still fail, mostly related to data arrays... | |||
| 2016-08-06 | Merge branch 'develop' of https://github.com/raysan5/raylib into develop | ghassanpl | |
| 2016-08-06 | Merge pull request #173 from ghassanpl/develop | Ray | |
| Fixes for some Lua bugs | |||
| 2016-08-06 | Merge branch 'develop' of https://github.com/raysan5/raylib into develop | ghassanpl | |
| 2016-08-06 | Fixes for some Lua bugs | ghassanpl | |
| 2016-08-06 | Redesigned gestures module to header-only | raysan5 | |
| 2016-08-06 | Updated raylib version to 1.6 | raysan5 | |
| 2016-08-06 | Added example audio_raw_stream | raysan5 | |
| 2016-08-06 | Add raylib lua examples | raysan5 | |
| 2016-08-06 | Updated Lua module | raysan5 | |
| 2016-08-04 | Merge pull request #172 from LelixSuper/fix-makefile | Ray | |
| Fix install command of src/ makefile | |||
| 2016-08-04 | Fix install command of src/ makefile | LelixSuper | |
| 2016-08-04 | Updated Lua binding | raysan5 | |
| 2016-08-03 | Corrected bug | raysan5 | |
| 2016-08-03 | Updated some functions | raysan5 | |
| 2016-08-03 | [rlua] new module: raylib Lua binding | raysan5 | |
| 2016-08-03 | [rlua] new module: raylib Lua binding | raysan5 | |
| 2016-08-03 | Updated and comments | raysan5 | |
| 2016-08-02 | Corrected issue with Music type | raysan5 | |
| 2016-08-02 | Updated LIBs | raysan5 | |
| 2016-08-02 | Complete review and update | raysan5 | |
| Simplified module for Music and AudioStream Added support for raw audio streaming (with example) | |||
| 2016-08-01 | Review audio module and examples | raysan5 | |
| 2016-08-01 | Improved support for C++ | raysan5 | |
| Added compound literals (C99) alternative for C++ compilers that don't support this feature | |||
| 2016-08-01 | Removed audio errors register | raysan5 | |
| 2016-08-01 | Complete review of audio system | raysan5 | |
| Still some work left... | |||
| 2016-07-30 | Merge pull request #166 from Bil152/develop | Ray | |
| Code refractoring of music module to be more user-friendly (issue #144) | |||
| 2016-07-30 | Corrected bug on Linux linking | Ray | |
| 2016-07-29 | Code refractoring of music model to be more friendly-user (issue #144) | Bil152 | |
| 2016-07-29 | Corrected some issues to compile with MSC | raysan5 | |
| 2016-07-26 | Corrected issue on OSX with High DPI display | raysan5 | |
| Many thanks to Marcelo Paez (paezao) | |||
