| Age | Commit message (Collapse) | Author |
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... and switch from debug build to release
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Trying to simulate Oculus Rift CV1 rendering without the device... for
Debug pourposes.
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...on Android
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Develop branch integration
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Fix mistake in the make file
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Moved all external libraries used by raylib to external folder inside
raylib src. Makefile has already been update and also the different
includes in raylib modules.
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Android build system has been simplified and now is included in src
folder, like other build systems.
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Trying to find the best way to integrate Oculus support into raylib,
making it easy for the user...
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Not functional yet...
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Internal modelview and projection matrices can be replaced before
drawing.
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To avoid additional dependencies
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