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2016-09-08Working on new audio functions...developRay
2016-09-08Removed raygui from raylib repo (own repo)Ray
2016-09-08Added new audio functions -IN PROGRESS-Ray
- LoadWave() - LoadWaveEx() - UnloadWave() - WaveFormat() - WaveCopy() - WaveCrop() - GetWaveData()
2016-09-07Some code tweaksRay
2016-09-05Redesigned lighting shader systemraysan5
2016-09-05Added function: ImageAlphaMask()Ray
2016-08-31Formatting tweaksraysan5
2016-08-31Merge pull request #188 from teodor-stoenescu/developRay
Greater LoadOBJ() flexibility
2016-08-31Merge remote-tracking branch 'upstream/develop' into developTeodor Stoenescu
2016-08-31Greater LoadOBJ() flexibilityTeodor Stoenescu
LoadOBJ can now load objects with having no texture coordinates or objects having texture coordinates specified as tuples.
2016-08-29Added function: UpdateSound()raysan5
2016-08-27Moved tool to folderraysan5
2016-08-26Review Android projectraysan5
2016-08-25Reviewed project includesraysan5
2016-08-25Added TraceLog info on image spritefont loadingraysan5
2016-08-25Merge pull request #184 from nounoursheureux/developRay
Fix a typo in the DrawCube, DrawCubeWires and DrawCubeTexture definitions
2016-08-25Fix a typo in the DrawCube, DrawCubeWires and DrawCubeTexture definitionsWilhem Barbier
2016-08-16Removed useless spacingraysan5
2016-08-15Review Wave structraysan5
2016-08-15Reviewed formattingraysan5
2016-08-15Corrected naming bugraysan5
2016-08-15Updated compiling notesRay
2016-08-13Support shared/dynamic raylib compilationraysan5
Generates: Win32: raylib.dll, libraylibdll.a (import library) Linux: libraylib.so
2016-08-12Merge pull request #180 from teodor-stoenescu/developRay
Small fix for GenMeshCubicmap()
2016-08-12Small fix for GenMeshCubicmap()Teodor Stoenescu
This fix allows GenMeshCubicmap() to create cubic maps having cells of arbitrary sizes.
2016-08-11Updated games to latest raylib versionraysan5
Updated to new audio system
2016-08-10Ported camera module to header-onlyRay
2016-08-10Comment tweakRay
2016-08-10Renamed functions for consistencyRay
2016-08-09Updated for C++Ray
2016-08-08Removed x64 configurationraysan5
It could be added in a future if required...
2016-08-08Visual Studio 2015 projectraysan5
2016-08-08Corrected issue with VSraysan5
2016-08-07Some code review tweaksraysan5
2016-08-07Some functions reviewraysan5
2016-08-07Code tweak to avoid warningraysan5
2016-08-07Review Lua examples and formattingRay
2016-08-07Merge pull request #175 from ghassanpl/developRay
More fixes for Lua
2016-08-06Fixed bug with BoundingBox Lua constructorghassanpl
Fixed use-after-free in DestroyLight
2016-08-06GetDroppedFiles and SetShaderValue in Lua workingghassanpl
Exposed Texture2D.id to Lua Lights now have settable/gettable fields
2016-08-06Merge branch 'develop' of https://github.com/raysan5/raylib into developghassanpl
2016-08-06Added trace on audio device closingraysan5
2016-08-06Remove functions from user exposureraysan5
2016-08-06Replaced tabs by spacesraysan5
2016-08-06Updated Lua examplesraysan5
Most of the examples already working! Only some of them still fail, mostly related to data arrays...
2016-08-06Merge branch 'develop' of https://github.com/raysan5/raylib into developghassanpl
2016-08-06Merge pull request #173 from ghassanpl/developRay
Fixes for some Lua bugs
2016-08-06Merge branch 'develop' of https://github.com/raysan5/raylib into developghassanpl
2016-08-06Fixes for some Lua bugsghassanpl
2016-08-06Redesigned gestures module to header-onlyraysan5