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Oskari Timperi
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Author
2019-04-11
Review cubemap generation
Ray
2019-04-11
Corrected standalone usage
Ray
2019-04-11
Review VR simulator mechanism
Ray
2019-04-11
Update BINDINGS.md
Ray
2019-04-11
Added binding to Factor
Ray
2019-04-11
Some tweaks
Ray
2019-04-10
Comments review
Ray
2019-04-10
Set default white texture for diffuse mat
Ray
2019-04-10
Check textures available before loading
Ray
2019-04-10
Replaced size_t by unsigned int
Ray
2019-04-09
Update Makefile
Ray
2019-04-09
Start working on glTF loading...
Ray
2019-04-08
Avoid example on Android
Ray
2019-04-08
Review creation years
Ray
2019-04-07
Merge pull request #793 from ChillerDragon/pr_copyright_2k19
Ray
2019-04-07
Happy new year 2019
ChillerDragon
2019-04-05
Added missing include -_-
Ray
2019-04-05
ADDED: SetShaderValueTexture()
Ray
2019-04-05
Review PBR shaders
Ray
2019-04-05
Start setting things up for raylib 2.5
Ray
2019-04-05
BIG UPDATE: New models functions for animations!
Ray
2019-04-05
Corrected issue with LoadMesh()
Ray
2019-04-05
Rename enum type
Ray
2019-04-05
Minor tweaks
Ray
2019-04-04
Removed trail spaces
Ray
2019-04-04
Review merged PR formatting
Ray
2019-04-04
Merge pull request #787 from Demizdor/master
Ray
2019-04-04
BIG UPDATE: Support model animations!
Ray
2019-04-04
Animated vertex renaming
Ray
2019-04-01
Corrected some issues
Ray
2019-04-01
Support material loading from OBJ/MTL
Ray
2019-04-01
Reviewed OBJ loading implementation -WIP-
Ray
2019-04-01
Retarget VS2017 solution
Ray
2019-04-01
Implementing LoadOBJ() -WIP-
Ray
2019-04-01
Reviewed data assignation
Ray
2019-04-01
Update cube.obj
Ray
2019-03-31
Reimplemented DrawRoundedRectLines()
Demizdor
2019-03-31
Added `DrawRoundedRectLines()`
Vlad Adrian
2019-03-31
Update raylib.h
Vlad Adrian
2019-03-30
Added DrawRoundedRect()
Demizdor
2019-03-29
Update standard_lighting.c
Ray
2019-03-29
Review models examples
Ray
2019-03-29
Default to white cube mesh if not loaded
Ray
2019-03-29
Some formatting review
Ray
2019-03-29
Merge pull request #786 from Demizdor/draw_ring
Ray
2019-03-29
Review some warnings
Ray
2019-03-29
Replace custom OBJ/MTL implementations by tinyobj_loader -WIP-
Ray
2019-03-29
WARNING: Redesigned model struct for multi-meshes
Ray
2019-03-29
Added DrawRing(), DrawRingLines() and DrawCircleSectorLines()
Demizdor
2019-03-29
WARNING: This could break something
Ray
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